Player Matchup

Zeus
Zeus
Dark Menace2125
Zeus
Level 181
God Stats
6W - 2L
1,500 SR
Queue Stats
291W - 300L
1,757 Elo+
Party 2
Danzaburou
Danzaburou
LIF3 TKR
Danzaburou
Level 63
God Stats
2W - 0L
1,500 SR
Queue Stats
48W - 36L
1,350 Elo+
Solo
Hachiman
Hachiman
LadyStarDust91
Hachiman
Level 127
God Stats
1W - 1L
1,500 SR
Queue Stats
51W - 43L
1,714 Elo+
Party 2
Surtr
Surtr
Slimesareawsome
Surtr
Level 33
God Stats
3W - 1L
1,500 SR
Queue Stats
76W - 80L
1,624 Elo+
Party 2
Apollo
Apollo
killaaxoxo_ttv
Apollo
Level 58
God Stats
6W - 8L
1,500 SR
Queue Stats
571W - 602L
1,624 Elo+
Party 2
Team Averages
Level 92
1,500 SR
1,614 Elo+

VS

Team Averages
Level 54
1,500 SR
1,531 Elo+
Ullr
Ullr
BigBoo667
Ullr
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,752 Elo+
Party 3
Hachiman
Hachiman
MrSal667
Hachiman
Level 51
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,752 Elo+
Party 3
Jing Wei
Jing Wei
Primus91160
Jing Wei
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,364 Elo+
Party 3
Nox
Nox
lutzifar
Nox
Level 60
God Stats
3W - 1L
1,500 SR
Queue Stats
126W - 133L
1,394 Elo+
Party 1
Xing Tian
Xing Tian
starwars2012r2d2
Xing Tian
Level 107
God Stats
2W - 4L
1,500 SR
Queue Stats
241W - 244L
1,394 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
9 / 2 / 2
10,085
917
25,941
7,024
3,383
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Danzaburou
LIF3 TKR
Danzaburou
17
6 / 1 / 4
10,099
918
7,012
6,282
4,031
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hachiman
11
1 / 6 / 1
7,642
695
4,614
9,896
4,148
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

15
0 / 5 / 7
8,616
783
5,891
15,453
15,753
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

16
1 / 2 / 1
8,725
793
4,080
6,636
3,380
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
14
4 / 6 / 3
7,780
707
5,760
13,128
6,742
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hachiman
MrSal667
Hachiman
12
1 / 5 / 4
7,231
657
7,589
10,135
4,001
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Jing Wei
Primus91160
Jing Wei
15
3 / 3 / 7
8,336
758
4,162
7,868
3,907
The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

15
2 / 2 / 8
7,949
723
5,320
5,895
3,070
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Xing Tian
16
6 / 2 / 7
9,755
887
8,094
13,939
20,356
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
45
17
Kills
16
16
Deaths
18
15
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Ullr
4
6
3
0.92
W
9
2
2
5
W
Danzaburou
LIF3 TKR
Danzaburou
6
1
4
8
W
Hachiman
1
6
1
0.25
L
Hachiman
MrSal667
Hachiman
1
5
4
0.6
L
Jing Wei
Primus91160
Jing Wei
3
3
7
2.17
W
0
5
7
0.7
W
1
2
1
0.75
L
2
2
8
3
L
Xing Tian
6
2
7
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,538
Damage
30,925
45,291
Taken
50,965
30,695
Mitigated
38,076
6,426
Healing
11,784
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ullr
5,760
2,797
1,047
1,855
13,128
6,742
0
6,662
6,466
0
13,936
W
25,941
437
493
684
7,024
3,383
438
1,488
5,536
36,869
1,003
W
Danzaburou
LIF3 TKR
Danzaburou
7,012
3,814
837
1,596
6,282
4,031
1,156
1,600
4,682
0
21,322
W
Hachiman
4,614
1,512
23
618
9,896
4,148
1,558
2,570
7,326
0
10,647
L
Hachiman
MrSal667
Hachiman
7,589
4,190
515
336
10,135
4,001
742
5,389
4,746
0
11,801
L
Jing Wei
Primus91160
Jing Wei
4,162
1,763
1,647
1,172
7,868
3,907
709
4,100
3,768
0
11,018
W
5,891
1,768
176
1,454
15,453
15,753
188
5,631
9,822
100
12,336
W
4,080
894
0
545
6,636
3,380
333
2,125
4,511
0
16,988
L
5,320
290
658
361
5,895
3,070
0
3,458
2,437
14,399
0
L
Xing Tian
8,094
566
1,415
2,778
13,939
20,356
0
5,429
8,510
17,468
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,167
Gold Earned
41,051
126
Minions Killed
84
0
Camps Cleared
0
959,113
Distance Traveled
940,134
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
7,780
707
17
2
0
166,407
0
W
Zeus
10,085
917
35
3
0
174,772
0
W
Danzaburou
10,099
918
28
3
0
189,064
0
W
Hachiman
7,642
695
9
1
0
197,933
0
L
Hachiman
7,231
657
14
1
0
187,887
0
L
Jing Wei
8,336
758
23
2
0
203,574
0
W
Surtr
8,616
783
16
1
0
205,972
0
W
Apollo
8,725
793
38
3
0
191,372
0
L
Nox
7,949
723
17
2
0
173,060
0
L
Xing Tian
9,755
887
13
1
0
209,206
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role