Player Matchup

Surtr
Surtr
CheerfulPikl
Surtr
Level 39
God Stats
4W - 3L
1,281 SR
Queue Stats
28W - 21L
1,527 Elo+
Party 2
Fenrir
Fenrir
IsolatedNews
Fenrir
Level 59
God Stats
0W - 2L
1,246 SR
Queue Stats
17W - 16L
1,334 Elo+
Party 4
Hercules
Hercules
MetricalHero
Hercules
Level 19
God Stats
0W - 2L
1,500 SR
Queue Stats
17W - 14L
1,334 Elo+
Party 4
Ishtar
Ishtar
OzzySins
Ishtar
Level 26
God Stats
4W - 2L
1,733 SR
Queue Stats
114W - 98L
1,527 Elo+
Party 2
Anubis
Anubis
hypermonkey1024
Anubis
Level 49
God Stats
11W - 9L
1,500 SR
Queue Stats
148W - 124L
1,465 Elo+
Solo
Team Averages
Level 38
1,452 SR
1,437 Elo+

VS

Team Averages
Level 35
1,482 SR
1,429 Elo+
Morgan Le Fay
Morgan Le Fay
CBxx29
Morgan Le Fay
Level 31
God Stats
4W - 6L
1,234 SR
Queue Stats
66W - 71L
1,185 Elo+
Party 3
Ymir
Ymir
FunnyGuppy21
Ymir
Level 16
God Stats
5W - 9L
1,440 SR
Queue Stats
6W - 10L
1,350 Elo+
Party 3
Surtr
Surtr
MrBloodyBilly
Surtr
Level 45
God Stats
4W - 4L
1,500 SR
Queue Stats
217W - 203L
1,423 Elo+
Party 3
Danzaburou
Danzaburou
SamuraiWolph
Danzaburou
Level 18
God Stats
30W - 35L
1,521 SR
Queue Stats
89W - 149L
1,538 Elo+
Party 1
Ratatoskr
Ratatoskr
Slb736
Ratatoskr
Level 63
God Stats
11W - 11L
1,715 SR
Queue Stats
90W - 113L
1,650 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 3 / 3
5,024
502
3,083
10,037
5,414
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Fenrir
10
0 / 3 / 0
5,426
543
4,189
9,684
3,970
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Hercules
MetricalHero
Hercules
9
1 / 3 / 0
5,510
551
5,094
10,802
5,991
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Breastplate

Breastplate

+20
Physical Protection

Ishtar
OzzySins
Ishtar
8
1 / 4 / 4
5,117
512
4,104
7,447
2,272
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

10
4 / 5 / 1
6,009
601
5,977
10,245
3,737
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
CBxx29
Morgan Le Fay
11
4 / 3 / 1
6,363
636
7,054
6,051
1,932
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

10
1 / 0 / 5
6,088
609
3,838
6,883
6,057
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

10
0 / 1 / 2
6,052
605
5,899
10,371
5,804
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Danzaburou
SamuraiWolph
Danzaburou
9
0 / 4 / 4
5,668
567
5,027
9,836
3,309
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Ratatoskr
Slb736
Ratatoskr
14
12 / 0 / 1
8,223
822
11,239
8,324
3,215
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
30
7
Kills
17
18
Deaths
8
8
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
CBxx29
Morgan Le Fay
4
3
1
1.5
L
1
3
3
0.83
W
1
0
5
3.5
L
Fenrir
0
3
0
0
L
Hercules
MetricalHero
Hercules
1
3
0
0.33
W
0
1
2
1
L
Ishtar
OzzySins
Ishtar
1
4
4
0.75
W
Danzaburou
SamuraiWolph
Danzaburou
0
4
4
0.5
W
Ratatoskr
Slb736
Ratatoskr
12
0
1
12.5
L
4
5
1
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,447
Damage
33,057
48,215
Taken
41,465
21,384
Mitigated
20,317
15,132
Healing
7,336
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
CBxx29
Morgan Le Fay
7,054
796
0
5
6,051
1,932
556
2,809
3,242
36,088
0
L
3,083
856
0
3,284
10,037
5,414
0
2,908
7,087
236
14,480
W
3,838
745
0
735
6,883
6,057
107
721
6,162
17,623
0
L
Fenrir
4,189
865
0
2,616
9,684
3,970
0
1,246
8,398
0
34,670
L
Hercules
MetricalHero
Hercules
5,094
2,251
0
3,440
10,802
5,991
0
167
10,635
0
36,336
W
5,899
2,547
0
1,760
10,371
5,804
0
0
9,917
242
42,769
L
Ishtar
OzzySins
Ishtar
4,104
2,785
0
2,039
7,447
2,272
0
1,750
5,637
0
26,395
W
Danzaburou
SamuraiWolph
Danzaburou
5,027
2,400
0
3,330
9,836
3,309
463
1,245
8,591
0
31,277
W
Ratatoskr
Slb736
Ratatoskr
11,239
4,298
0
1,506
8,324
3,215
0
1,336
6,950
0
59,885
L
5,977
678
0
3,753
10,245
3,737
72
4,518
5,399
33,839
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,086
Gold Earned
32,394
235
Minions Killed
296
0
Camps Cleared
0
965,696
Distance Traveled
1,064,513
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
6,363
636
54
5
0
183,898
0
L
Surtr
5,024
502
13
1
0
204,862
0
W
Ymir
6,088
609
28
3
0
202,060
0
L
Fenrir
5,426
543
56
6
0
221,571
0
L
Hercules
5,510
551
78
8
0
187,353
0
W
Surtr
6,052
605
76
8
0
229,820
0
L
Ishtar
5,117
512
37
4
0
172,369
0
W
Danzaburou
5,668
567
47
5
0
198,484
0
W
Ratatoskr
8,223
822
91
9
0
250,251
0
L
Anubis
6,009
601
51
5
0
179,541
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role