Player Matchup

Achilles
Achilles
Gold IV
 
Achilles
Gold IV
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Scylla
Scylla
Gold V
Esentriks
Scylla
Gold V
Level 181
God Stats
28W - 24L
1,500 SR
Queue Stats
398W - 374L
1,672 MMR
Party 1
Chiron
Chiron
Silver I
KobeBeanBurrito
Chiron
Silver I
Level 133
God Stats
3W - 6L
1,500 SR
Queue Stats
149W - 136L
1,592 MMR
Solo
Bacchus
Bacchus
Silver I
Miyone
Bacchus
Silver I
Level 69
God Stats
2W - 0L
1,500 SR
Queue Stats
27W - 9L
1,592 MMR
Party 2
Lancelot
Lancelot
Silver I
MyJgSucks
Lancelot
Silver I
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 5L
1,592 MMR
Party 2
Team Averages
Gold V
Gold V
Average Tier
Level 137
1,500 SR
1,589 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 128
1,623 SR
1,576 MMR
Terra
Terra
Silver I
 
Terra
Silver I
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hades
Hades
Gold IV
Kellyburbery
Hades
Gold IV
Level 149
God Stats
2W - 5L
1,500 SR
Queue Stats
1,088W - 1,055L
1,597 MMR
Solo
Ne Zha
Ne Zha
Silver I
LeeShang29
Ne Zha
Silver I
Level 140
God Stats
0W - 1L
1,500 SR
Queue Stats
101W - 95L
1,595 MMR
Solo
Charybdis
Charybdis
Silver I
Maniacalcoin
Charybdis
Silver I
Level 67
God Stats
1W - 2L
1,735 SR
Queue Stats
9W - 8L
1,591 MMR
Solo
Hercules
Hercules
Gold V
Sérênè
Hercules
Gold V
Level 129
God Stats
19W - 19L
1,882 SR
Queue Stats
424W - 398L
1,594 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
11
0 / 0 / 2
6,505
591
8,036
11,677
8,571
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Scylla
Esentriks
Scylla
13
4 / 0 / 1
7,517
683
5,436
3,668
1,508
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

12
1 / 1 / 1
6,810
619
3,987
6,714
2,196
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Bacchus
Miyone
Bacchus
10
2 / 0 / 4
6,460
587
6,010
11,409
11,629
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Lancelot
MyJgSucks
Lancelot
12
5 / 0 / 4
7,050
641
9,937
7,558
3,179
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bans
Cu ChulainnRatatoskrSusanoMercury

VS

Bans
MauiAo KuangHe BoThor
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
8
0 / 0 / 0
5,255
478
3,406
8,618
5,398
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

9
0 / 4 / 0
5,036
458
3,194
7,844
3,881
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ne Zha
LeeShang29
Ne Zha
7
1 / 4 / 0
4,981
453
3,279
10,399
3,630
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Charybdis
Maniacalcoin
Charybdis
8
0 / 4 / 0
5,073
461
4,720
8,864
2,917
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Hercules
Sérênè
Hercules
11
0 / 0 / 0
6,013
547
6,669
13,055
8,857
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
1
12
Kills
1
1
Deaths
12
12
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
0
0
2
1
L
Terra
 
Terra
0
0
0
0
W
Scylla
Esentriks
Scylla
4
0
1
4.5
L
0
4
0
0
W
1
1
1
1.5
L
Ne Zha
LeeShang29
Ne Zha
1
4
0
0.25
L
Charybdis
Maniacalcoin
Charybdis
0
4
0
0
W
Bacchus
Miyone
Bacchus
2
0
4
4
W
Lancelot
MyJgSucks
Lancelot
5
0
4
7
L
Hercules
Sérênè
Hercules
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,406
Damage
21,268
41,026
Taken
48,780
27,083
Mitigated
24,683
16,025
Healing
15,755
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
8,036
2,137
0
5,423
11,677
8,571
0
0
10,915
0
45,056
L
Terra
 
Terra
3,406
539
1,474
2,377
8,618
5,398
0
3,570
5,048
11,927
0
W
Scylla
Esentriks
Scylla
5,436
471
0
793
3,668
1,508
98
2,239
1,333
66,412
978
L
3,194
77
93
1,255
7,844
3,881
0
3,159
4,685
32,164
0
W
3,987
1,334
315
2,605
6,714
2,196
664
219
6,495
0
54,290
L
Ne Zha
LeeShang29
Ne Zha
3,279
1,180
0
913
10,399
3,630
0
2,574
7,786
0
24,236
L
Charybdis
Maniacalcoin
Charybdis
4,720
3,103
0
2,511
8,864
2,917
0
2,038
6,826
0
33,761
W
Bacchus
Miyone
Bacchus
6,010
1,118
1,736
3,329
11,409
11,629
0
2,589
8,698
17,530
0
W
Lancelot
MyJgSucks
Lancelot
9,937
2,200
0
1,824
7,558
3,179
0
1,233
6,142
0
54,811
L
Hercules
Sérênè
Hercules
6,669
2,940
0
7,132
13,055
8,857
0
0
12,248
0
50,632

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,342
Gold Earned
26,358
389
Minions Killed
272
0
Camps Cleared
0
1,252,275
Distance Traveled
1,110,310
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
6,505
591
81
7
0
234,520
3
L
Terra
5,255
478
9
1
0
226,796
1
W
Scylla
7,517
683
104
9
0
228,240
0
L
Hades
5,036
458
68
6
0
222,759
0
W
Chiron
6,810
619
103
9
0
224,198
1
L
Ne Zha
4,981
453
37
3
0
239,263
0
L
Charybdis
5,073
461
67
6
0
182,694
0
W
Bacchus
6,460
587
21
2
0
266,055
0
W
Lancelot
7,050
641
80
7
0
299,262
0
L
Hercules
6,013
547
91
8
0
238,798
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role