Player Matchup

Ishtar
Ishtar
Silver I
 
Ishtar
Silver I
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Hercules
Hercules
Silver I
 
Hercules
Silver I
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Thor
Thor
Gold IV
Diioz
Thor
Gold IV
Level 176
God Stats
10W - 12L
1,618 SR
Queue Stats
107W - 91L
1,675 MMR
Party 1
Scylla
Scylla
Gold V
s1mpI3
Scylla
Gold V
Level 173
God Stats
1W - 0L
1,500 SR
Queue Stats
127W - 128L
1,697 MMR
Solo
Bellona
Bellona
Gold IV
zZNight
Bellona
Gold IV
Level 164
God Stats
5W - 3L
1,715 SR
Queue Stats
79W - 75L
1,668 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 163
1,567 SR
1,608 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 135
1,457 SR
1,556 MMR
Chronos
Chronos
Gold III
 
Chronos
Gold III
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Horus
Horus
Gold V
 
Horus
Gold V
Level 203
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Freya
Freya
Bronze III
 
Freya
Bronze III
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Gilgamesh
Gilgamesh
Gold V
Qzarny
Gilgamesh
Gold V
Level 125
God Stats
0W - 2L
1,285 SR
Queue Stats
22W - 14L
1,658 MMR
Solo
Osiris
Osiris
Silver I
mxgic-XD
Osiris
Silver I
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 16L
1,623 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
 
Ishtar
11
2 / 0 / 2
6,318
632
4,671
3,985
1,539
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hercules
 
Hercules
9
2 / 1 / 5
5,337
534
7,227
9,105
4,772
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Thor
Diioz
Thor
10
5 / 1 / 2
6,328
633
5,465
7,484
2,854
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Scylla
s1mpI3
Scylla
11
1 / 0 / 6
6,151
615
4,300
5,377
1,486
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bellona
zZNight
Bellona
11
4 / 0 / 2
6,584
658
6,577
9,486
8,767
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bans
FenrirChang'eBastet

VS

Bans
RamaHe BoAo Kuang
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
10
1 / 5 / 0
5,622
562
4,363
8,562
2,764
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Horus
 
Horus
9
1 / 2 / 0
5,088
509
1,950
9,108
6,848
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Freya
 
Freya
5
0 / 2 / 1
3,934
393
1,082
4,103
1,147
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Gilgamesh
Qzarny
Gilgamesh
9
0 / 1 / 0
5,046
505
5,608
7,169
3,589
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Osiris
mxgic-XD
Osiris
7
0 / 4 / 0
4,527
453
4,057
10,958
8,680
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
3
14
Kills
2
2
Deaths
14
17
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Ishtar
 
Ishtar
2
0
2
3
W
Hercules
 
Hercules
2
1
5
4.5
L
Chronos
 
Chronos
1
5
0
0.2
L
Horus
 
Horus
1
2
0
0.5
L
Freya
 
Freya
0
2
1
0.25
W
Thor
Diioz
Thor
5
1
2
6
L
Gilgamesh
Qzarny
Gilgamesh
0
1
0
0
L
Osiris
mxgic-XD
Osiris
0
4
0
0
W
Scylla
s1mpI3
Scylla
1
0
6
4
W
Bellona
zZNight
Bellona
4
0
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,240
Damage
17,060
35,437
Taken
39,900
19,418
Mitigated
23,028
15,454
Healing
12,466
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ishtar
 
Ishtar
4,671
3,357
0
3,307
3,985
1,539
2,128
289
3,696
0
47,600
W
Hercules
 
Hercules
7,227
3,479
0
4,415
9,105
4,772
0
1,279
7,826
0
21,447
L
Chronos
 
Chronos
4,363
2,053
0
2,437
8,562
2,764
0
1,502
7,060
38,986
0
L
Horus
 
Horus
1,950
888
647
3,231
9,108
6,848
0
85
9,023
0
13,816
L
Freya
 
Freya
1,082
337
0
1,643
4,103
1,147
0
0
4,103
13,916
0
W
Thor
Diioz
Thor
5,465
1,657
0
2,409
7,484
2,854
0
2,359
5,125
0
32,214
L
Gilgamesh
Qzarny
Gilgamesh
5,608
1,215
0
1,658
7,169
3,589
0
2,065
5,104
0
40,494
L
Osiris
mxgic-XD
Osiris
4,057
2,014
0
2,850
10,958
8,680
0
648
10,310
0
25,286
W
Scylla
s1mpI3
Scylla
4,300
1,272
0
1,497
5,377
1,486
0
1,031
4,346
41,348
0
W
Bellona
zZNight
Bellona
6,577
3,412
0
3,826
9,486
8,767
388
487
8,999
0
44,370

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,718
Gold Earned
24,217
321
Minions Killed
217
0
Camps Cleared
0
967,572
Distance Traveled
938,472
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ishtar
6,318
632
91
9
0
165,196
2
W
Hercules
5,337
534
20
2
0
213,304
0
L
Chronos
5,622
562
67
7
0
217,666
0
L
Horus
5,088
509
15
2
0
194,299
0
L
Freya
3,934
393
28
3
0
119,752
0
W
Thor
6,328
633
58
6
0
202,876
1
L
Gilgamesh
5,046
505
67
7
0
227,620
0
L
Osiris
4,527
453
40
4
0
179,135
0
W
Scylla
6,151
615
81
8
0
212,599
2
W
Bellona
6,584
658
71
7
0
173,597
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role