Player Matchup

Cupid
Cupid
Bronze III
AppaGang
Cupid
Bronze III
Level 123
God Stats
3W - 3L
1,500 SR
Queue Stats
113W - 116L
1,500 MMR
Party 2
Kukulkan
Kukulkan
Bronze III
akutosaii
Kukulkan
Bronze III
Level 154
God Stats
1W - 0L
1,285 SR
Queue Stats
14W - 12L
1,500 MMR
Party 1
Hercules
Hercules
Bronze III
fonzor
Hercules
Bronze III
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,500 MMR
Party 1
Thanatos
Thanatos
Bronze III
theyodibear
Thanatos
Bronze III
Level 81
God Stats
1W - 0L
1,726 SR
Queue Stats
3W - 2L
1,500 MMR
Solo
Ymir
Ymir
Bronze III
triniboyson
Ymir
Bronze III
Level 143
God Stats
4W - 4L
1,758 SR
Queue Stats
113W - 118L
1,500 MMR
Party 2
Team Averages
Bronze III
Bronze III
Average Tier
Level 131
1,554 SR
1,500 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 136
1,567 SR
1,500 MMR
Nu Wa
Nu Wa
Bronze III
K3VIN510
Nu Wa
Bronze III
Level 108
God Stats
0W - 2L
1,833 SR
Queue Stats
24W - 22L
1,500 MMR
Solo
Achilles
Achilles
Bronze III
RTempoR
Achilles
Bronze III
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 24L
1,500 MMR
Party 3
Maui
Maui
Bronze III
aoki17
Maui
Bronze III
Level 172
God Stats
1W - 3L
1,500 SR
Queue Stats
4W - 5L
1,500 MMR
Solo
Mercury
Mercury
Bronze III
jhontroble
Mercury
Bronze III
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 9L
1,500 MMR
Solo
Xbalanque
Xbalanque
Bronze III
wallington51
Xbalanque
Bronze III
Level 134
God Stats
0W - 2L
1,500 SR
Queue Stats
23W - 21L
1,500 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
AppaGang
Cupid
16
2 / 0 / 0
8,839
589
5,187
13,864
5,919
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Kukulkan
akutosaii
Kukulkan
16
4 / 0 / 4
9,774
652
11,001
6,837
3,002
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hercules
fonzor
Hercules
14
3 / 0 / 1
9,332
622
11,082
13,732
17,080
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Breastplate

Breastplate

+20
Physical Protection

Thanatos
theyodibear
Thanatos
13
3 / 3 / 5
8,113
541
5,131
9,926
3,603
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
1 / 0 / 6
8,163
544
2,918
13,028
9,435
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bans
ArtioThorPoseidon

VS

Bans
CernunnosVamanaOdin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
K3VIN510
Nu Wa
13
2 / 4 / 0
7,636
509
8,566
10,978
4,018
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Achilles
RTempoR
Achilles
14
1 / 1 / 1
7,482
499
7,970
13,487
16,051
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Maui
aoki17
Maui
10
0 / 3 / 0
6,339
423
2,030
10,599
10,037
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Mercury
jhontroble
Mercury
12
0 / 3 / 1
6,982
465
1,802
10,979
4,306
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Xbalanque
wallington51
Xbalanque
14
0 / 2 / 0
7,734
516
10,842
10,143
4,202
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
5
13
Kills
3
3
Deaths
13
16
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Cupid
AppaGang
Cupid
2
0
0
2
L
Nu Wa
K3VIN510
Nu Wa
2
4
0
0.5
L
Achilles
RTempoR
Achilles
1
1
1
1.5
W
Kukulkan
akutosaii
Kukulkan
4
0
4
6
L
Maui
aoki17
Maui
0
3
0
0
W
Hercules
fonzor
Hercules
3
0
1
3.5
L
Mercury
jhontroble
Mercury
0
3
1
0.17
W
Thanatos
theyodibear
Thanatos
3
3
5
1.83
W
1
0
6
4
L
Xbalanque
wallington51
Xbalanque
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,319
Damage
31,210
57,387
Taken
56,186
39,039
Mitigated
38,614
32,306
Healing
15,216
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
AppaGang
Cupid
5,187
2,984
970
9,133
13,864
5,919
971
1,519
12,345
0
85,390
L
Nu Wa
K3VIN510
Nu Wa
8,566
2,728
0
2,877
10,978
4,018
0
5,016
5,920
61,934
0
L
Achilles
RTempoR
Achilles
7,970
779
0
5,221
13,487
16,051
0
511
12,035
5,464
48,486
W
Kukulkan
akutosaii
Kukulkan
11,001
1,333
0
1,604
6,837
3,002
1,410
2,583
4,254
102,209
372
L
Maui
aoki17
Maui
2,030
476
0
1,145
10,599
10,037
0
4,374
6,139
21,156
0
W
Hercules
fonzor
Hercules
11,082
4,436
0
5,512
13,732
17,080
0
2,311
10,295
0
67,813
L
Mercury
jhontroble
Mercury
1,802
991
0
190
10,979
4,306
0
3,091
7,754
0
54,513
W
Thanatos
theyodibear
Thanatos
5,131
991
0
6,667
9,926
3,603
903
3,644
6,156
0
46,916
W
2,918
659
3,187
5,233
13,028
9,435
290
2,631
10,355
17,372
0
L
Xbalanque
wallington51
Xbalanque
10,842
5,685
0
5,783
10,143
4,202
0
927
9,216
0
76,306

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,221
Gold Earned
36,173
515
Minions Killed
423
0
Camps Cleared
0
1,551,952
Distance Traveled
1,467,099
12
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
8,839
589
127
8
0
277,106
4
L
Nu Wa
7,636
509
106
7
0
268,963
0
L
Achilles
7,482
499
86
6
0
302,702
1
W
Kukulkan
9,774
652
192
13
0
321,670
0
L
Maui
6,339
423
25
2
0
299,112
0
W
Hercules
9,332
622
126
8
0
298,765
4
L
Mercury
6,982
465
93
6
0
322,064
0
W
Thanatos
8,113
541
53
4
0
332,890
0
W
Ymir
8,163
544
17
1
0
321,521
4
L
Xbalanque
7,734
516
113
8
0
274,258
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role