Player Matchup

Hou Yi
Hou Yi
AquaticHyena
Hou Yi
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
95W - 100L
1,366 Elo+
Party 1
Yemoja
Yemoja
BearNamedKenni
Yemoja
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 10L
1,294 Elo+
Party 1
Bakasura
Bakasura
GenericMystery
Bakasura
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 12L
1,366 Elo+
Party 1
Nemesis
Nemesis
GrimPickins
Nemesis
Level 109
God Stats
11W - 9L
1,436 SR
Queue Stats
28W - 30L
1,503 Elo+
Solo
Gilgamesh
Gilgamesh
KingAngry123
Gilgamesh
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,247 Elo+
Party 1
Team Averages
Level 64
1,487 SR
1,355 Elo+

VS

Team Averages
Level 68
1,733 SR
1,483 Elo+
Baron Samedi
Baron Samedi
HIGHGRADEWEEB
Baron Samedi
Level 110
God Stats
15W - 11L
1,715 SR
Queue Stats
514W - 509L
1,414 Elo+
Solo
Maui
Maui
K33g4n9117
Maui
Level 15
God Stats
14W - 13L
1,715 SR
Queue Stats
34W - 50L
1,500 Elo+
Party 2
Surtr
Surtr
PapaChris
Surtr
Level 89
God Stats
8W - 6L
1,811 SR
Queue Stats
39W - 47L
1,500 Elo+
Party 2
Baba Yaga
Baba Yaga
Preston128
Baba Yaga
Level 103
God Stats
4W - 1L
1,707 SR
Queue Stats
32W - 36L
1,500 Elo+
Party 2
Mercury
Mercury
ProGun1776
Mercury
Level 24
God Stats
2W - 2L
1,715 SR
Queue Stats
42W - 48L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
10
0 / 3 / 1
5,085
726
3,605
7,507
2,939
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
0 / 1 / 1
5,421
774
1,816
5,755
2,836
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Bakasura
10
1 / 7 / 1
5,216
745
3,711
9,059
5,037
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Nemesis
GrimPickins
Nemesis
10
0 / 2 / 2
5,074
725
2,583
8,453
4,166
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
KingAngry123
Gilgamesh
9
0 / 5 / 1
4,875
696
3,426
7,783
5,705
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
HIGHGRADEWEEB
Baron Samedi
12
6 / 0 / 6
6,655
951
7,995
4,272
2,167
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

11
2 / 1 / 12
6,204
886
2,896
7,957
5,772
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Surtr
PapaChris
Surtr
12
4 / 0 / 9
6,246
892
8,592
7,123
5,436
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Baba Yaga
Preston128
Baba Yaga
13
4 / 0 / 11
6,512
930
10,714
4,058
2,053
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Mercury
ProGun1776
Mercury
10
2 / 2 / 7
5,653
808
2,954
7,728
2,662
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
63
1
Kills
18
18
Deaths
3
6
Assists
45
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
0
3
1
0.17
L
0
1
1
0.5
L
Bakasura
1
7
1
0.21
L
Nemesis
GrimPickins
Nemesis
0
2
2
0.5
W
Baron Samedi
HIGHGRADEWEEB
Baron Samedi
6
0
6
9
W
2
1
12
8
L
Gilgamesh
KingAngry123
Gilgamesh
0
5
1
0.1
W
Surtr
PapaChris
Surtr
4
0
9
8.5
W
Baba Yaga
Preston128
Baba Yaga
4
0
11
9.5
W
Mercury
ProGun1776
Mercury
2
2
7
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,141
Damage
33,151
38,557
Taken
31,138
20,683
Mitigated
18,090
5,298
Healing
6,380
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
3,605
1,487
0
1,114
7,507
2,939
144
4,322
3,185
0
13,646
L
1,816
173
1,293
1,053
5,755
2,836
0
4,690
1,065
5,997
0
L
Bakasura
3,711
2,419
0
303
9,059
5,037
385
5,146
3,913
0
6,727
L
Nemesis
GrimPickins
Nemesis
2,583
715
0
1,441
8,453
4,166
0
4,435
4,018
0
8,861
W
Baron Samedi
HIGHGRADEWEEB
Baron Samedi
7,995
440
1,756
2,522
4,272
2,167
0
427
3,707
16,977
0
W
2,896
306
0
589
7,957
5,772
108
385
7,332
8,471
0
L
Gilgamesh
KingAngry123
Gilgamesh
3,426
790
0
94
7,783
5,705
51
3,274
4,509
0
7,601
W
Surtr
PapaChris
Surtr
8,592
2,370
0
813
7,123
5,436
210
482
6,392
399
18,666
W
Baba Yaga
Preston128
Baba Yaga
10,714
1,046
0
700
4,058
2,053
503
168
3,855
31,401
0
W
Mercury
ProGun1776
Mercury
2,954
2,108
0
0
7,728
2,662
895
354
7,234
0
9,023

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,671
Gold Earned
31,270
79
Minions Killed
116
0
Camps Cleared
0
661,247
Distance Traveled
822,309
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
5,085
726
28
4
0
132,724
0
L
Yemoja
5,421
774
11
2
0
105,998
0
L
Bakasura
5,216
745
17
2
0
140,854
0
L
Nemesis
5,074
725
17
2
0
160,139
0
W
Baron Samedi
6,655
951
15
2
0
152,664
3
W
Maui
6,204
886
8
1
0
161,141
0
L
Gilgamesh
4,875
696
6
1
0
121,532
0
W
Surtr
6,246
892
28
4
0
166,732
0
W
Baba Yaga
6,512
930
51
7
0
157,357
0
W
Mercury
5,653
808
14
2
0
184,415
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role