Player Matchup

Tyr
Tyr
 
Tyr
Level 194
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
MaD_GoD__
Izanami
Level 126
God Stats
4W - 7L
1,509 SR
Queue Stats
117W - 145L
1,539 Elo+
Party 1
Sylvanus
Sylvanus
Pain_JoKeRx
Sylvanus
Level 171
God Stats
13W - 14L
1,500 SR
Queue Stats
277W - 290L
1,616 Elo+
Party 1
Nemesis
Nemesis
VizardBx
Nemesis
Level 145
God Stats
2W - 5L
1,315 SR
Queue Stats
242W - 284L
1,616 Elo+
Party 1
Tiamat
Tiamat
brunin_destroyer
Tiamat
Level 167
God Stats
37W - 35L
1,744 SR
Queue Stats
419W - 456L
1,616 Elo+
Party 1
Team Averages
Level 161
1,514 SR
1,577 Elo+

VS

Team Averages
Level 139
1,645 SR
1,630 Elo+
Nemesis
Nemesis
 
Nemesis
Level 181
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
MandarinaSenpai
Jing Wei
Level 153
God Stats
17W - 8L
1,788 SR
Queue Stats
231W - 221L
1,762 Elo+
Party 2
Nu Wa
Nu Wa
kevin4232
Nu Wa
Level 128
God Stats
7W - 7L
1,500 SR
Queue Stats
130W - 133L
1,366 Elo+
Solo
Horus
Horus
taxidragon
Horus
Level 117
God Stats
2W - 0L
1,715 SR
Queue Stats
6W - 4L
1,700 Elo+
Solo
Surtr
Surtr
汉Giri
Surtr
Level 118
God Stats
5W - 1L
1,722 SR
Queue Stats
120W - 132L
1,822 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
13
2 / 3 / 1
7,679
512
10,883
17,088
13,535
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Izanami
MaD_GoD__
Izanami
14
0 / 3 / 1
7,605
507
7,294
13,559
5,777
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sylvanus
Pain_JoKeRx
Sylvanus
10
0 / 1 / 1
6,256
417
5,554
12,447
11,917
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

Nemesis
VizardBx
Nemesis
13
1 / 2 / 2
7,468
498
4,718
14,624
5,557
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

12
3 / 3 / 0
7,423
495
8,030
10,861
6,322
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
13
5 / 2 / 3
8,073
538
12,119
15,269
7,414
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Jing Wei
16
3 / 1 / 0
9,076
605
11,756
14,212
5,931
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Nu Wa
kevin4232
Nu Wa
14
3 / 1 / 5
8,552
570
12,708
5,032
1,880
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Horus
13
1 / 2 / 4
7,323
488
7,325
13,752
9,219
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Surtr
汉Giri
Surtr
12
0 / 0 / 3
7,135
476
4,757
12,589
9,950
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
27
6
Kills
12
12
Deaths
6
5
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Tyr
 
Tyr
2
3
1
0.83
W
Nemesis
 
Nemesis
5
2
3
3.25
L
Izanami
MaD_GoD__
Izanami
0
3
1
0.17
W
Jing Wei
3
1
0
3
L
Sylvanus
Pain_JoKeRx
Sylvanus
0
1
1
0.5
L
Nemesis
VizardBx
Nemesis
1
2
2
1
L
3
3
0
1
W
Nu Wa
kevin4232
Nu Wa
3
1
5
5.5
W
Horus
1
2
4
1.5
W
Surtr
汉Giri
Surtr
0
0
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,479
Damage
48,665
68,579
Taken
60,854
43,108
Mitigated
34,394
25,932
Healing
27,237
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tyr
 
Tyr
10,883
978
0
6,923
17,088
13,535
106
3,184
13,076
0
64,313
W
Nemesis
 
Nemesis
12,119
7,308
0
3,273
15,269
7,414
0
3,628
11,473
0
61,630
L
Izanami
MaD_GoD__
Izanami
7,294
5,438
0
6,880
13,559
5,777
0
410
13,149
0
73,393
W
Jing Wei
11,756
9,177
0
10,099
14,212
5,931
630
836
13,376
0
95,114
L
Sylvanus
Pain_JoKeRx
Sylvanus
5,554
2,057
2,466
5,126
12,447
11,917
0
2,823
9,575
17,733
0
L
Nemesis
VizardBx
Nemesis
4,718
2,303
0
1,425
14,624
5,557
0
1,294
13,281
0
54,029
L
8,030
598
0
3,112
10,861
6,322
0
5,135
5,698
57,935
0
W
Nu Wa
kevin4232
Nu Wa
12,708
2,167
445
1,496
5,032
1,880
768
2,898
1,820
76,762
0
W
Horus
7,325
3,306
747
6,438
13,752
9,219
0
1,440
12,278
0
45,757
W
Surtr
汉Giri
Surtr
4,757
1,612
594
4,145
12,589
9,950
12
4,034
8,323
431
27,394

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,431
Gold Earned
40,159
445
Minions Killed
497
0
Camps Cleared
0
1,425,354
Distance Traveled
1,527,044
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
7,679
512
99
7
0
316,358
2
W
Nemesis
8,073
538
79
5
0
326,681
0
L
Izanami
7,605
507
122
8
0
268,253
0
W
Jing Wei
9,076
605
157
10
0
272,818
1
L
Sylvanus
6,256
417
27
2
0
268,596
2
L
Nemesis
7,468
498
80
5
0
327,837
0
L
Tiamat
7,423
495
117
8
0
244,310
3
W
Nu Wa
8,552
570
147
10
0
304,617
2
W
Horus
7,323
488
73
5
0
290,908
0
W
Surtr
7,135
476
41
3
0
332,020
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role