Player Matchup

King Arthur
King Arthur
Bladethakings
King Arthur
Level 79
God Stats
0W - 2L
1,500 SR
Queue Stats
29W - 26L
1,500 Elo+
Solo
Sol
Sol
II-iJoSePR-ll
Sol
Level 118
God Stats
1W - 2L
1,500 SR
Queue Stats
4W - 6L
1,646 Elo+
Party 1
Maui
Maui
LifeofBolivar
Maui
Level 85
God Stats
6W - 2L
1,500 SR
Queue Stats
448W - 427L
1,454 Elo+
Solo
Thanatos
Thanatos
Shisui_UchihaMS-
Thanatos
Level 125
God Stats
1W - 6L
1,500 SR
Queue Stats
114W - 134L
1,650 Elo+
Party 1
Surtr
Surtr
WeCackled
Surtr
Level 109
God Stats
14W - 11L
1,597 SR
Queue Stats
152W - 134L
1,585 Elo+
Solo
Team Averages
Level 103
1,519 SR
1,567 Elo+

VS

Team Averages
Level 86
1,480 SR
1,546 Elo+
Bastet
Bastet
PennyDreadfilled
Bastet
Level 81
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 5L
1,360 Elo+
Solo
Yemoja
Yemoja
Sepulll
Yemoja
Level 66
God Stats
1W - 1L
1,500 SR
Queue Stats
209W - 197L
1,740 Elo+
Party 2
Xbalanque
Xbalanque
UncleCarre
Xbalanque
Level 97
God Stats
1W - 0L
1,500 SR
Queue Stats
170W - 155L
1,740 Elo+
Party 2
Bellona
Bellona
mills7878
Bellona
Level 102
God Stats
11W - 7L
1,399 SR
Queue Stats
407W - 389L
1,151 Elo+
Solo
Ishtar
Ishtar
nesti26
Ishtar
Level 82
God Stats
3W - 4L
1,500 SR
Queue Stats
291W - 270L
1,740 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Bladethakings
King Arthur
11
4 / 1 / 0
6,810
568
4,888
7,127
3,184
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
1 / 3 / 1
6,727
561
7,004
7,191
2,234
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

1
0 / 0 / 0
3,741
312
0
0
0
10
0 / 2 / 1
5,561
463
4,759
8,424
4,280
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Surtr
WeCackled
Surtr
12
1 / 1 / 3
6,616
551
7,316
9,210
5,725
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 1 / 0
6,646
554
2,924
8,575
2,970
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Yemoja
Sepulll
Yemoja
10
0 / 1 / 4
6,161
513
2,338
11,202
7,358
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Xbalanque
UncleCarre
Xbalanque
12
1 / 1 / 5
6,786
566
6,345
9,326
3,590
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bellona
mills7878
Bellona
12
1 / 0 / 1
7,218
602
5,159
12,412
12,703
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ishtar
nesti26
Ishtar
11
2 / 3 / 0
6,615
551
4,217
9,133
3,378
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
17
6
Kills
7
7
Deaths
6
5
Assists
10
Player
Kills
Deaths
Assists
KDA
L
King Arthur
Bladethakings
King Arthur
4
1
0
4
L
1
3
1
0.5
L
0
0
0
0
W
3
1
0
3
W
Yemoja
Sepulll
Yemoja
0
1
4
2
L
0
2
1
0.25
W
Xbalanque
UncleCarre
Xbalanque
1
1
5
3.5
L
Surtr
WeCackled
Surtr
1
1
3
2.5
W
Bellona
mills7878
Bellona
1
0
1
1.5
W
Ishtar
nesti26
Ishtar
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,967
Damage
20,983
31,952
Taken
50,648
15,423
Mitigated
29,999
13,474
Healing
24,588
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
Bladethakings
King Arthur
4,888
1,029
41
1,398
7,127
3,184
0
825
6,302
0
38,024
L
7,004
1,682
0
2,002
7,191
2,234
122
880
6,311
49,049
0
L
0
0
0
0
0
0
0
0
0
0
0
W
2,924
737
0
4,952
8,575
2,970
0
792
7,783
0
42,276
W
Yemoja
Sepulll
Yemoja
2,338
482
2,097
2,865
11,202
7,358
13
1,634
9,568
17,479
0
L
4,759
866
0
5,502
8,424
4,280
0
0
8,424
0
32,688
W
Xbalanque
UncleCarre
Xbalanque
6,345
4,169
0
3,891
9,326
3,590
46
4,855
4,471
0
52,291
L
Surtr
WeCackled
Surtr
7,316
3,241
0
4,531
9,210
5,725
49
633
8,577
703
55,804
W
Bellona
mills7878
Bellona
5,159
1,995
0
6,892
12,412
12,703
35
484
11,928
0
55,518
W
Ishtar
nesti26
Ishtar
4,217
2,638
0
3,891
9,133
3,378
0
75
9,058
0
48,113

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,455
Gold Earned
33,426
279
Minions Killed
352
0
Camps Cleared
0
984,036
Distance Traveled
1,113,239
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
6,810
568
54
5
0
249,448
0
L
Sol
6,727
561
90
8
0
224,249
0
L
Maui
3,741
312
0
0
0
0
0
W
Bastet
6,646
554
67
6
0
288,082
0
W
Yemoja
6,161
513
24
2
0
218,029
0
L
Thanatos
5,561
463
58
5
0
242,366
2
W
Xbalanque
6,786
566
80
7
0
219,576
0
L
Surtr
6,616
551
77
6
0
267,973
0
W
Bellona
7,218
602
100
8
0
210,785
0
W
Ishtar
6,615
551
81
7
0
176,767
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role