Player Matchup

Hercules
Hercules
 
Hercules
Level 165
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Zhong Kui
Zhong Kui
DESTRUCTOR134
Zhong Kui
Level 124
God Stats
4W - 2L
1,500 SR
Queue Stats
183W - 178L
1,478 Elo+
Solo
Baba Yaga
Baba Yaga
cristianhash
Baba Yaga
Level 149
God Stats
3W - 2L
1,500 SR
Queue Stats
307W - 292L
1,169 Elo+
Party 1
Ravana
Ravana
mattiasgomez
Ravana
Level 155
God Stats
2W - 1L
1,500 SR
Queue Stats
224W - 215L
1,169 Elo+
Party 1
Jing Wei
Jing Wei
白给小贞贞
Jing Wei
Level 47
God Stats
1W - 1L
1,285 SR
Queue Stats
16W - 15L
1,455 Elo+
Solo
Team Averages
Level 128
1,457 SR
1,354 Elo+

VS

Team Averages
Level 117
1,500 SR
1,391 Elo+
Agni
Agni
 
Agni
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
HiroDaMighty
Jormungandr
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 14L
1,663 Elo+
Solo
Amaterasu
Amaterasu
UnsnarledCandy
Amaterasu
Level 148
God Stats
0W - 2L
1,500 SR
Queue Stats
61W - 67L
1,196 Elo+
Solo
Surtr
Surtr
deathjes200
Surtr
Level 67
God Stats
5W - 2L
1,500 SR
Queue Stats
314W - 310L
1,299 Elo+
Party 2
Janus
Janus
deathjester200
Janus
Level 116
God Stats
1W - 3L
1,500 SR
Queue Stats
352W - 358L
1,299 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
14
2 / 1 / 13
7,975
798
7,243
11,947
11,845
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Zhong Kui
DESTRUCTOR134
Zhong Kui
14
3 / 1 / 10
7,871
787
8,726
7,598
6,759
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Baba Yaga
cristianhash
Baba Yaga
16
3 / 0 / 10
8,325
833
10,444
4,557
2,504
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ravana
15
7 / 1 / 7
8,698
870
7,461
6,114
7,302
Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Jing Wei
15
2 / 2 / 12
8,651
865
9,856
6,076
3,289
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
15
2 / 4 / 1
7,909
791
5,694
7,244
3,016
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Jormungandr
HiroDaMighty
Jormungandr
7
0 / 1 / 0
5,743
574
978
2,417
1,559
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Amaterasu
UnsnarledCandy
Amaterasu
12
1 / 6 / 2
6,748
675
5,829
14,021
11,128
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

15
1 / 2 / 2
7,261
726
6,865
16,092
11,339
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

14
0 / 4 / 2
7,076
708
7,303
8,334
3,397
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
11
17
Kills
4
5
Deaths
17
52
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
2
1
13
8.5
L
Agni
 
Agni
2
4
1
0.63
W
Zhong Kui
DESTRUCTOR134
Zhong Kui
3
1
10
8
L
Jormungandr
HiroDaMighty
Jormungandr
0
1
0
0
L
Amaterasu
UnsnarledCandy
Amaterasu
1
6
2
0.33
W
Baba Yaga
cristianhash
Baba Yaga
3
0
10
8
L
1
2
2
1
L
0
4
2
0.25
W
Ravana
7
1
7
10.5
W
Jing Wei
2
2
12
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,730
Damage
26,669
36,292
Taken
48,108
31,699
Mitigated
30,439
19,579
Healing
15,058
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
7,243
2,471
787
7,263
11,947
11,845
126
4,842
7,105
0
10,426
L
Agni
 
Agni
5,694
126
201
1,319
7,244
3,016
0
2,897
4,259
21,926
0
W
Zhong Kui
DESTRUCTOR134
Zhong Kui
8,726
679
2,179
3,446
7,598
6,759
572
1,983
5,615
17,607
0
L
Jormungandr
HiroDaMighty
Jormungandr
978
298
52
169
2,417
1,559
0
550
1,819
2,878
0
L
Amaterasu
UnsnarledCandy
Amaterasu
5,829
2,486
263
2,305
14,021
11,128
0
6,434
7,460
0
9,331
W
Baba Yaga
cristianhash
Baba Yaga
10,444
802
255
2,113
4,557
2,504
275
1,936
2,621
31,426
0
L
6,865
2,395
441
8,389
16,092
11,339
0
6,249
9,656
119
14,120
L
7,303
1,086
414
1,505
8,334
3,397
0
3,040
5,201
16,826
0
W
Ravana
7,461
1,749
982
1,718
6,114
7,302
197
2,622
3,492
0
11,445
W
Jing Wei
9,856
5,818
275
561
6,076
3,289
571
2,711
3,365
0
24,556

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,520
Gold Earned
34,737
144
Minions Killed
91
0
Camps Cleared
0
882,708
Distance Traveled
729,291
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
7,975
798
8
1
0
188,388
0
L
Agni
7,909
791
41
4
0
156,637
0
W
Zhong Kui
7,871
787
29
3
0
161,864
0
L
Jormungandr
5,743
574
2
0
0
46,766
0
L
Amaterasu
6,748
675
5
1
0
160,354
0
W
Baba Yaga
8,325
833
45
5
0
216,877
0
L
Surtr
7,261
726
18
2
0
207,414
0
L
Janus
7,076
708
25
3
0
158,120
0
W
Ravana
8,698
870
8
1
0
156,165
0
W
Jing Wei
8,651
865
54
5
0
159,414
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role