Player Matchup

Charybdis
Charybdis
BUUAbunny92
Charybdis
Level 13
God Stats
5W - 4L
1,283 SR
Queue Stats
32W - 21L
955 Elo+
Party 3
Geb
Geb
EPICxSOULREAPER
Geb
Level 123
God Stats
4W - 3L
1,500 SR
Queue Stats
149W - 126L
955 Elo+
Party 3
Lancelot
Lancelot
GPK_ARR045
Lancelot
Level 102
God Stats
2W - 4L
1,500 SR
Queue Stats
14W - 21L
1,364 Elo+
Party 2
Aphrodite
Aphrodite
GPK_CBear94
Aphrodite
Level 127
God Stats
1W - 3L
1,500 SR
Queue Stats
87W - 90L
1,468 Elo+
Party 2
Guan Yu
Guan Yu
GPK_Seagrams_7
Guan Yu
Level 134
God Stats
9W - 5L
1,500 SR
Queue Stats
331W - 318L
1,616 Elo+
Party 2
Team Averages
Level 100
1,457 SR
1,272 Elo+

VS

Team Averages
Level 84
1,597 SR
1,600 Elo+
Sylvanus
Sylvanus
AlwaysAngie
Sylvanus
Level 147
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 8L
1,261 Elo+
Solo
Surtr
Surtr
GiantZerk178110
Surtr
Level 80
God Stats
24W - 24L
1,606 SR
Queue Stats
62W - 66L
1,693 Elo+
Party 1
Cupid
Cupid
SoakACoke
Cupid
Level 41
God Stats
0W - 3L
1,500 SR
Queue Stats
11W - 13L
1,758 Elo+
Party 1
Da Ji
Da Ji
TFC Force
Da Ji
Level 112
God Stats
4W - 6L
1,878 SR
Queue Stats
36W - 38L
1,799 Elo+
Party 1
Ra
Ra
thecountchocula
Ra
Level 39
God Stats
0W - 2L
1,500 SR
Queue Stats
29W - 37L
1,491 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
BUUAbunny92
Charybdis
12
2 / 0 / 4
7,088
473
5,276
7,174
2,809
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

12
1 / 1 / 4
7,519
501
6,721
15,254
13,426
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Lancelot
GPK_ARR045
Lancelot
14
7 / 1 / 6
8,340
556
7,731
9,480
3,953
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Aphrodite
GPK_CBear94
Aphrodite
13
2 / 1 / 6
7,838
523
5,346
10,858
5,322
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

13
3 / 3 / 5
7,960
531
11,555
16,547
17,769
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
AlwaysAngie
Sylvanus
10
0 / 4 / 1
6,223
415
7,453
14,242
10,673
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

13
4 / 4 / 0
8,521
568
10,600
16,845
10,153
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Cupid
SoakACoke
Cupid
10
0 / 1 / 1
6,166
411
5,926
7,533
2,995
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Da Ji
TFC Force
Da Ji
10
2 / 4 / 0
6,191
413
4,420
13,206
4,661
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
0 / 3 / 1
6,958
464
8,792
6,326
2,129
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
9
15
Kills
6
6
Deaths
16
25
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
AlwaysAngie
Sylvanus
0
4
1
0.13
W
Charybdis
BUUAbunny92
Charybdis
2
0
4
4
W
1
1
4
3
W
Lancelot
GPK_ARR045
Lancelot
7
1
6
10
W
Aphrodite
GPK_CBear94
Aphrodite
2
1
6
5
W
3
3
5
1.83
L
4
4
0
1
L
Cupid
SoakACoke
Cupid
0
1
1
0.5
L
Da Ji
TFC Force
Da Ji
2
4
0
0.5
L
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,629
Damage
37,191
59,313
Taken
58,152
43,279
Mitigated
30,611
25,619
Healing
22,289
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
AlwaysAngie
Sylvanus
7,453
3,197
2,116
4,063
14,242
10,673
0
4,888
9,283
30,177
12,467
W
Charybdis
BUUAbunny92
Charybdis
5,276
3,972
0
2,601
7,174
2,809
0
3,750
3,424
0
43,236
W
6,721
1,639
0
4,321
15,254
13,426
0
5,589
9,665
37,835
0
W
Lancelot
GPK_ARR045
Lancelot
7,731
1,062
0
2,792
9,480
3,953
0
312
9,168
0
48,866
W
Aphrodite
GPK_CBear94
Aphrodite
5,346
998
2,416
7,503
10,858
5,322
545
5,763
5,095
55,692
0
W
11,555
1,925
401
5,585
16,547
17,769
151
395
16,152
5,443
56,605
L
10,600
4,617
0
5,959
16,845
10,153
30
1,104
15,741
944
68,019
L
Cupid
SoakACoke
Cupid
5,926
3,035
326
3,239
7,533
2,995
0
3,670
3,833
0
32,283
L
Da Ji
TFC Force
Da Ji
4,420
790
0
5,074
13,206
4,661
0
1,684
11,504
0
33,705
L
8,792
998
585
927
6,326
2,129
0
2,033
4,287
56,952
784

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,745
Gold Earned
34,059
407
Minions Killed
364
0
Camps Cleared
0
1,528,472
Distance Traveled
1,305,376
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
6,223
415
67
4
0
237,547
0
W
Charybdis
7,088
473
104
7
0
273,829
0
W
Geb
7,519
501
42
3
0
309,710
2
W
Lancelot
8,340
556
71
5
0
365,801
0
W
Aphrodite
7,838
523
100
7
0
280,948
2
W
Guan Yu
7,960
531
90
6
0
298,184
0
L
Surtr
8,521
568
106
7
0
266,366
2
L
Cupid
6,166
411
52
3
0
256,118
0
L
Da Ji
6,191
413
47
3
0
280,241
0
L
Ra
6,958
464
92
6
0
265,104
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role