Player Matchup

King Arthur
King Arthur
BIG ZERBS
King Arthur
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,500 Elo+
Party 3
Mulan
Mulan
Devolah
Mulan
Level 148
God Stats
0W - 2L
1,500 SR
Queue Stats
66W - 80L
1,500 Elo+
Solo
Hou Yi
Hou Yi
Fash Browns
Hou Yi
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 12L
1,554 Elo+
Solo
Maui
Maui
Takowalker
Maui
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Sylvanus
Sylvanus
jlube19
Sylvanus
Level 111
God Stats
1W - 2L
1,500 SR
Queue Stats
87W - 85L
1,302 Elo+
Solo
Team Averages
Level 89
1,500 SR
1,471 Elo+

VS

Team Averages
Level 120
1,500 SR
1,650 Elo+
Maui
Maui
DiddyZonguldak
Maui
Level 107
God Stats
6W - 1L
1,500 SR
Queue Stats
333W - 290L
1,623 Elo+
Party 2
Hades
Hades
DragonBorn20003
Hades
Level 158
God Stats
5W - 2L
1,500 SR
Queue Stats
179W - 150L
1,586 Elo+
Party 1
Horus
Horus
ImmortalRanaTTV
Horus
Level 149
God Stats
2W - 1L
1,500 SR
Queue Stats
113W - 108L
1,518 Elo+
Party 1
Zhong Kui
Zhong Kui
Umut_36_30
Zhong Kui
Level 86
God Stats
3W - 0L
1,500 SR
Queue Stats
41W - 30L
1,798 Elo+
Party 2
Bakasura
Bakasura
alisari1
Bakasura
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
348W - 326L
1,722 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
BIG ZERBS
King Arthur
14
1 / 6 / 4
7,316
665
6,781
15,725
22,116
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Mulan
Devolah
Mulan
14
1 / 3 / 2
7,379
671
6,005
18,353
11,997
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Hou Yi
13
1 / 3 / 3
6,926
630
9,982
11,815
5,018
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
2 / 5 / 3
7,233
658
6,295
13,327
11,871
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sylvanus
jlube19
Sylvanus
14
0 / 6 / 6
7,595
690
14,623
19,562
22,207
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 1 / 19
8,906
810
5,363
13,151
14,696
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

17
7 / 1 / 16
9,719
884
24,315
14,659
11,246
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
4 / 2 / 16
9,076
825
5,479
14,982
13,150
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Zhong Kui
Umut_36_30
Zhong Kui
16
7 / 2 / 13
9,829
894
25,720
19,068
14,175
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bakasura
alisari1
Bakasura
16
4 / 0 / 19
8,956
814
8,064
12,392
12,569
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
106
5
Kills
23
23
Deaths
6
18
Assists
83
Player
Kills
Deaths
Assists
KDA
L
King Arthur
BIG ZERBS
King Arthur
1
6
4
0.5
L
Mulan
Devolah
Mulan
1
3
2
0.67
W
1
1
19
10.5
W
7
1
16
15
L
Hou Yi
1
3
3
0.83
W
4
2
16
6
L
2
5
3
0.7
W
Zhong Kui
Umut_36_30
Zhong Kui
7
2
13
6.75
W
Bakasura
alisari1
Bakasura
4
0
19
13.5
L
Sylvanus
jlube19
Sylvanus
0
6
6
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,686
Damage
68,941
78,782
Taken
74,252
73,209
Mitigated
65,836
22,204
Healing
45,879
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
BIG ZERBS
King Arthur
6,781
1,082
735
1,322
15,725
22,116
0
9,529
5,472
0
16,162
L
Mulan
Devolah
Mulan
6,005
839
616
5,798
18,353
11,997
0
12,143
5,282
0
14,417
W
5,363
1,113
1,947
2,428
13,151
14,696
732
4,403
8,748
12,051
0
W
24,315
2,048
7,868
7,622
14,659
11,246
1,769
3,983
10,676
41,986
1,057
L
Hou Yi
9,982
3,121
419
2,782
11,815
5,018
0
10,231
1,444
0
20,253
W
5,479
2,474
5,161
4,565
14,982
13,150
885
3,271
11,711
0
8,372
L
6,295
1,239
622
387
13,327
11,871
0
10,496
2,477
8,015
261
W
Zhong Kui
Umut_36_30
Zhong Kui
25,720
2,800
1,761
9,956
19,068
14,175
2,336
4,843
14,225
42,879
0
W
Bakasura
alisari1
Bakasura
8,064
4,233
3,011
1,560
12,392
12,569
921
4,212
8,180
0
7,853
L
Sylvanus
jlube19
Sylvanus
14,623
2,892
4,161
5,362
19,562
22,207
0
11,942
6,600
22,092
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,449
Gold Earned
46,486
81
Minions Killed
125
0
Camps Cleared
0
763,426
Distance Traveled
970,289
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
7,316
665
13
1
0
172,176
0
L
Mulan
7,379
671
18
2
0
133,797
0
W
Maui
8,906
810
9
1
0
171,562
0
W
Hades
9,719
884
58
5
0
205,088
0
L
Hou Yi
6,926
630
21
2
0
160,430
0
W
Horus
9,076
825
2
0
0
182,543
0
L
Maui
7,233
658
11
1
0
158,294
0
W
Zhong Kui
9,829
894
42
4
0
183,500
0
W
Bakasura
8,956
814
14
1
0
227,596
0
L
Sylvanus
7,595
690
18
2
0
138,729
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role