Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 36
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
CyonicsTTV
Charybdis
Level 146
God Stats
6W - 4L
1,702 SR
Queue Stats
296W - 290L
1,744 Elo+
Party 3
Poseidon
Poseidon
Osiris926
Poseidon
Level 101
God Stats
4W - 3L
1,702 SR
Queue Stats
17W - 22L
1,855 Elo+
Party 3
Ne Zha
Ne Zha
PowerRecker
Ne Zha
Level 152
God Stats
2W - 3L
1,500 SR
Queue Stats
304W - 261L
1,671 Elo+
Party 3
Thanatos
Thanatos
TheBannedOrder
Thanatos
Level 29
God Stats
10W - 12L
1,500 SR
Queue Stats
189W - 158L
1,906 Elo+
Party 3
Team Averages
Level 93
1,581 SR
1,735 Elo+

VS

Team Averages
Level 90
1,496 SR
1,510 Elo+
Nu Wa
Nu Wa
Bark_Thins
Nu Wa
Level 46
God Stats
13W - 7L
1,478 SR
Queue Stats
17W - 16L
1,550 Elo+
Party 2
Bacchus
Bacchus
EVO598
Bacchus
Level 24
God Stats
0W - 1L
1,715 SR
Queue Stats
3W - 3L
1,500 Elo+
Party 1
Chaac
Chaac
Reaper1443
Chaac
Level 116
God Stats
0W - 2L
1,500 SR
Queue Stats
258W - 263L
1,603 Elo+
Solo
Thanatos
Thanatos
TxB-Ash
Thanatos
Level 125
God Stats
11W - 4L
1,285 SR
Queue Stats
144W - 159L
1,398 Elo+
Party 2
Charybdis
Charybdis
xxthescrubxx
Charybdis
Level 141
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 11L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
10
1 / 3 / 1
6,036
604
2,162
9,173
6,016
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Charybdis
CyonicsTTV
Charybdis
12
7 / 1 / 1
7,387
739
7,739
7,714
2,778
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Poseidon
Osiris926
Poseidon
12
3 / 2 / 4
7,258
726
5,235
5,355
1,609
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Ne Zha
9
2 / 0 / 9
6,497
650
4,758
9,110
6,652
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Thanatos
11
11 / 0 / 7
7,616
762
12,009
10,364
4,631
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
9
1 / 5 / 1
5,332
533
5,131
8,481
2,068
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bacchus
EVO598
Bacchus
8
1 / 3 / 0
5,137
514
3,153
7,847
6,589
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Chaac
10
3 / 3 / 0
5,979
598
5,379
7,854
5,649
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Thanatos
TxB-Ash
Thanatos
9
1 / 9 / 0
5,262
526
3,604
11,387
3,680
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Charybdis
xxthescrubxx
Charybdis
7
0 / 4 / 2
4,698
470
4,988
9,537
2,167
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
9
24
Kills
6
6
Deaths
24
22
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
1
3
1
0.5
L
Nu Wa
1
5
1
0.3
W
Charybdis
CyonicsTTV
Charybdis
7
1
1
7.5
L
Bacchus
EVO598
Bacchus
1
3
0
0.33
W
Poseidon
Osiris926
Poseidon
3
2
4
2.5
W
Ne Zha
2
0
9
6.5
L
Chaac
3
3
0
1
W
Thanatos
11
0
7
14.5
L
Thanatos
TxB-Ash
Thanatos
1
9
0
0.11
L
Charybdis
xxthescrubxx
Charybdis
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,903
Damage
22,255
41,716
Taken
45,106
21,686
Mitigated
20,153
22,443
Healing
12,990
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
2,162
873
0
3,343
9,173
6,016
0
277
8,255
0
25,285
L
Nu Wa
5,131
2,099
0
1,473
8,481
2,068
0
3,363
5,118
30,930
0
W
Charybdis
CyonicsTTV
Charybdis
7,739
5,221
0
4,169
7,714
2,778
73
1,587
6,127
0
55,999
L
Bacchus
EVO598
Bacchus
3,153
737
0
1,170
7,847
6,589
0
736
6,972
14,840
0
W
Poseidon
Osiris926
Poseidon
5,235
868
0
439
5,355
1,609
581
2,851
2,504
60,624
0
W
Ne Zha
4,758
1,574
0
2,957
9,110
6,652
0
2,405
6,631
0
20,315
L
Chaac
5,379
1,098
0
2,293
7,854
5,649
0
0
7,854
0
28,370
W
Thanatos
12,009
4,069
0
11,535
10,364
4,631
0
1,524
8,695
0
47,977
L
Thanatos
TxB-Ash
Thanatos
3,604
1,216
0
4,382
11,387
3,680
0
1,136
10,251
0
27,640
L
Charybdis
xxthescrubxx
Charybdis
4,988
3,506
0
3,672
9,537
2,167
0
0
9,537
0
22,503

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,794
Gold Earned
26,408
326
Minions Killed
204
0
Camps Cleared
0
1,096,199
Distance Traveled
1,001,143
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
6,036
604
48
5
0
194,138
0
L
Nu Wa
5,332
533
45
5
0
187,194
0
W
Charybdis
7,387
739
94
9
0
209,783
0
L
Bacchus
5,137
514
13
1
0
205,366
0
W
Poseidon
7,258
726
108
11
0
216,786
0
W
Ne Zha
6,497
650
14
1
0
221,906
2
L
Chaac
5,979
598
62
6
0
213,463
0
W
Thanatos
7,616
762
62
6
0
253,586
0
L
Thanatos
5,262
526
46
5
0
214,507
0
L
Charybdis
4,698
470
38
4
0
180,613
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role