Player Matchup

Izanami
Izanami
DominusMors11
Izanami
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,544 Elo+
Party 1
Discordia
Discordia
RCG_Raven
Discordia
Level 107
God Stats
6W - 1L
1,500 SR
Queue Stats
152W - 152L
1,445 Elo+
Solo
Surtr
Surtr
SkilleX_Wise
Surtr
Level 147
God Stats
2W - 1L
1,745 SR
Queue Stats
4W - 2L
1,544 Elo+
Party 1
Team Averages
Level 93
1,582 SR
1,511 Elo+

VS

Team Averages
Level 75
1,463 SR
1,401 Elo+
Kukulkan
Kukulkan
El_Caramelero
Kukulkan
Level 7
God Stats
1W - 2L
1,388 SR
Queue Stats
5W - 3L
1,326 Elo+
Party 2
Sylvanus
Sylvanus
its-lil-mike-04-
Sylvanus
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 61L
1,383 Elo+
Party 2
Ishtar
Ishtar
xslxSnipes2
Ishtar
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 50L
1,495 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
12
0 / 0 / 9
6,929
770
6,199
7,100
2,808
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Discordia
RCG_Raven
Discordia
14
7 / 0 / 6
8,319
924
10,132
5,299
2,127
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

14
6 / 1 / 7
9,043
1,005
11,362
10,866
11,064
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
El_Caramelero
Kukulkan
11
0 / 5 / 0
6,280
698
5,932
7,422
3,472
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

10
1 / 4 / 0
7,132
792
4,106
14,379
11,988
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ishtar
11
0 / 4 / 0
6,031
670
5,098
10,483
4,861
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
1
13
Kills
1
1
Deaths
13
22
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Izanami
0
0
9
4.5
L
Kukulkan
El_Caramelero
Kukulkan
0
5
0
0
W
Discordia
RCG_Raven
Discordia
7
0
6
10
W
6
1
7
9.5
L
1
4
0
0.25
L
Ishtar
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,693
Damage
15,136
23,265
Taken
32,284
15,999
Mitigated
20,321
4,474
Healing
8,608
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
6,199
2,267
0
2,146
7,100
2,808
1,795
3,083
4,017
0
35,080
L
Kukulkan
El_Caramelero
Kukulkan
5,932
1,200
0
0
7,422
3,472
0
2,361
4,885
30,680
0
W
Discordia
RCG_Raven
Discordia
10,132
117
0
13
5,299
2,127
273
2,756
2,543
25,531
0
W
11,362
4,992
0
2,315
10,866
11,064
719
4,271
6,595
333
24,967
L
4,106
1,937
2,462
3,376
14,379
11,988
0
4,610
9,303
14,739
0
L
Ishtar
5,098
3,317
324
2,446
10,483
4,861
0
2,641
7,648
0
20,245

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,291
Gold Earned
19,443
131
Minions Killed
119
0
Camps Cleared
0
532,269
Distance Traveled
439,500
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
6,929
770
53
6
0
163,970
0
L
Kukulkan
6,280
698
61
7
0
151,314
0
W
Discordia
8,319
924
48
5
0
196,603
0
W
Surtr
9,043
1,005
30
3
0
171,696
0
L
Sylvanus
7,132
792
23
3
0
141,341
0
L
Ishtar
6,031
670
35
4
0
146,845
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role