Player Matchup

Skadi
Skadi
 
Skadi
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
BigDikJohnyJiz
King Arthur
Level 31
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,227 Elo+
Solo
Bacchus
Bacchus
JurnyRoman
Bacchus
Level 110
God Stats
0W - 3L
1,140 SR
Queue Stats
77W - 75L
1,294 Elo+
Party 2
Pele
Pele
LuciP29
Pele
Level 103
God Stats
90W - 70L
1,647 SR
Queue Stats
345W - 348L
1,470 Elo+
Solo
Vulcan
Vulcan
konrad8711
Vulcan
Level 112
God Stats
3W - 4L
1,500 SR
Queue Stats
62W - 53L
1,504 Elo+
Party 2
Team Averages
Level 96
1,457 SR
1,399 Elo+

VS

Team Averages
Level 91
1,430 SR
1,451 Elo+
Bacchus
Bacchus
DrakeKiing
Bacchus
Level 67
God Stats
8W - 4L
1,500 SR
Queue Stats
57W - 40L
1,500 Elo+
Party 1
Cernunnos
Cernunnos
Fucxencio
Cernunnos
Level 159
God Stats
2W - 0L
1,500 SR
Queue Stats
92W - 66L
1,660 Elo+
Party 1
Da Ji
Da Ji
MagicMagno1981
Da Ji
Level 24
God Stats
3W - 4L
1,204 SR
Queue Stats
59W - 70L
1,234 Elo+
Party 1
Anubis
Anubis
OMEGA_Djjuan
Anubis
Level 29
God Stats
7W - 18L
1,446 SR
Queue Stats
23W - 38L
1,357 Elo+
Party 1
King Arthur
King Arthur
OMEGA_Ecot
King Arthur
Level 178
God Stats
5W - 4L
1,500 SR
Queue Stats
113W - 78L
1,505 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
11
1 / 2 / 0
6,030
548
4,873
6,216
2,161
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

King Arthur
BigDikJohnyJiz
King Arthur
1
0 / 1 / 0
3,669
334
16
1,099
267
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Bacchus
JurnyRoman
Bacchus
8
0 / 2 / 2
5,287
481
2,339
6,921
4,540
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Pele
LuciP29
Pele
9
1 / 7 / 2
5,250
477
1,911
9,353
3,502
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Vulcan
konrad8711
Vulcan
11
4 / 4 / 1
6,166
561
7,003
7,026
2,309
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
DrakeKiing
Bacchus
10
2 / 0 / 6
6,475
589
2,860
7,781
6,623
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cernunnos
Fucxencio
Cernunnos
10
2 / 1 / 2
6,130
557
4,026
7,758
2,789
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
2 / 3 / 7
6,364
579
5,014
8,966
3,371
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Anubis
9
1 / 2 / 5
5,522
502
2,308
5,400
1,884
Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

King Arthur
OMEGA_Ecot
King Arthur
13
8 / 1 / 2
7,966
724
6,604
7,614
5,377
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
37
6
Kills
15
16
Deaths
7
5
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Skadi
 
Skadi
1
2
0
0.5
L
King Arthur
BigDikJohnyJiz
King Arthur
0
1
0
0
W
Bacchus
DrakeKiing
Bacchus
2
0
6
5
W
Cernunnos
Fucxencio
Cernunnos
2
1
2
3
L
Bacchus
JurnyRoman
Bacchus
0
2
2
0.5
L
Pele
LuciP29
Pele
1
7
2
0.29
W
2
3
7
1.83
W
Anubis
1
2
5
1.75
W
King Arthur
OMEGA_Ecot
King Arthur
8
1
2
9
L
Vulcan
konrad8711
Vulcan
4
4
1
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,142
Damage
20,812
30,615
Taken
37,519
12,779
Mitigated
20,044
4,259
Healing
14,835
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
 
Skadi
4,873
2,392
0
1,630
6,216
2,161
0
781
5,435
0
51,110
L
King Arthur
BigDikJohnyJiz
King Arthur
16
16
0
100
1,099
267
0
0
1,099
0
2,199
W
Bacchus
DrakeKiing
Bacchus
2,860
290
0
2,483
7,781
6,623
149
2,171
5,610
17,024
0
W
Cernunnos
Fucxencio
Cernunnos
4,026
1,567
0
4,435
7,758
2,789
0
1,405
6,353
0
41,759
L
Bacchus
JurnyRoman
Bacchus
2,339
122
0
1,543
6,921
4,540
0
1,906
5,015
10,899
0
L
Pele
LuciP29
Pele
1,911
451
0
527
9,353
3,502
0
1,122
8,231
0
20,531
W
5,014
1,239
0
3,466
8,966
3,371
450
1,326
7,640
0
40,128
W
Anubis
2,308
128
0
2,520
5,400
1,884
332
3,667
1,733
31,378
0
W
King Arthur
OMEGA_Ecot
King Arthur
6,604
1,074
0
1,931
7,614
5,377
40
341
7,273
0
61,887
L
Vulcan
konrad8711
Vulcan
7,003
1,640
0
459
7,026
2,309
0
1,359
5,667
33,445
1,862

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,402
Gold Earned
32,457
203
Minions Killed
300
0
Camps Cleared
0
851,691
Distance Traveled
1,023,807
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
6,030
548
89
8
0
195,358
0
L
King Arthur
3,669
334
8
1
0
22,683
0
W
Bacchus
6,475
589
17
2
0
233,746
4
W
Cernunnos
6,130
557
68
6
0
189,961
0
L
Bacchus
5,287
481
16
1
0
219,744
3
L
Pele
5,250
477
34
3
0
222,603
0
W
Da Ji
6,364
579
64
6
0
242,565
0
W
Anubis
5,522
502
51
5
0
141,291
0
W
King Arthur
7,966
724
100
9
0
216,244
0
L
Vulcan
6,166
561
56
5
0
191,303
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role