Player Matchup

Yu Huang
Yu Huang
 
Yu Huang
Level 177
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chiron
Chiron
 
Chiron
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hun Batz
Hun Batz
Aaronrofll
Hun Batz
Level 68
God Stats
4W - 3L
1,500 SR
Queue Stats
351W - 344L
1,651 Elo+
Solo
Sylvanus
Sylvanus
Squigglybiggly
Sylvanus
Level 178
God Stats
5W - 3L
1,500 SR
Queue Stats
380W - 328L
1,359 Elo+
Party 1
Geb
Geb
Whyrler
Geb
Level 146
God Stats
13W - 5L
1,500 SR
Queue Stats
656W - 650L
1,936 Elo+
Solo
Team Averages
Level 134
1,500 SR
1,589 Elo+

VS

Team Averages
Level 132
1,457 SR
1,575 Elo+
Raijin
Raijin
Big Bell7787
Raijin
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 14L
1,713 Elo+
Party 2
Ra
Ra
Cole12145
Ra
Level 127
God Stats
0W - 4L
1,285 SR
Queue Stats
114W - 118L
1,804 Elo+
Solo
Artemis
Artemis
Jebos
Artemis
Level 147
God Stats
7W - 6L
1,500 SR
Queue Stats
560W - 493L
1,489 Elo+
Solo
Xbalanque
Xbalanque
Raikir16
Xbalanque
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 55L
1,713 Elo+
Party 2
Athena
Athena
brappleberypie
Athena
Level 101
God Stats
0W - 2L
1,500 SR
Queue Stats
186W - 183L
1,155 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
 
Yu Huang
14
3 / 0 / 7
7,230
1,205
10,198
3,625
1,635
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chiron
 
Chiron
12
6 / 1 / 3
6,807
1,135
4,934
5,521
2,498
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hun Batz
Aaronrofll
Hun Batz
11
2 / 0 / 3
6,254
1,042
3,138
8,090
3,581
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Sylvanus
11
0 / 0 / 7
5,802
967
2,050
8,331
5,307
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Geb
10
0 / 1 / 7
5,895
983
3,234
5,206
3,294
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
10
0 / 2 / 2
5,409
902
2,222
5,286
2,156
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

10
0 / 3 / 1
5,705
951
2,168
4,602
1,790
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artemis
Jebos
Artemis
12
1 / 1 / 1
6,084
1,014
11,516
3,826
1,730
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Xbalanque
Raikir16
Xbalanque
9
0 / 3 / 2
5,365
894
2,819
4,650
1,855
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 5 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

10
1 / 2 / 0
5,793
966
1,631
6,463
5,616
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
8
11
Kills
2
2
Deaths
11
27
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Yu Huang
 
Yu Huang
3
0
7
6.5
W
Chiron
 
Chiron
6
1
3
7.5
W
Hun Batz
Aaronrofll
Hun Batz
2
0
3
3.5
L
Raijin
0
2
2
0.5
L
0
3
1
0.17
L
Artemis
Jebos
Artemis
1
1
1
1.5
L
Xbalanque
Raikir16
Xbalanque
0
3
2
0.33
W
Sylvanus
0
0
7
3.5
W
Geb
0
1
7
3.5
L
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,554
Damage
20,356
30,773
Taken
24,827
16,315
Mitigated
13,147
21,982
Healing
8,313
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yu Huang
 
Yu Huang
10,198
318
0
697
3,625
1,635
39
1,062
2,559
19,184
2,821
W
Chiron
 
Chiron
4,934
730
1,418
1,108
5,521
2,498
152
857
4,624
0
12,429
W
Hun Batz
Aaronrofll
Hun Batz
3,138
156
10
1,716
8,090
3,581
0
1,801
6,235
0
9,861
L
Raijin
2,222
199
574
1,050
5,286
2,156
0
3,370
1,916
6,119
0
L
2,168
133
2,867
1,034
4,602
1,790
0
2,928
1,674
10,792
0
L
Artemis
Jebos
Artemis
11,516
2,472
103
812
3,826
1,730
0
2,238
1,588
0
19,953
L
Xbalanque
Raikir16
Xbalanque
2,819
922
229
230
4,650
1,855
0
2,803
1,847
0
4,544
W
Sylvanus
2,050
196
9,486
5,156
8,331
5,307
28
1,326
6,995
3,546
0
W
Geb
3,234
0
1,239
1,152
5,206
3,294
27
867
4,339
10,238
0
L
1,631
218
138
1,276
6,463
5,616
0
2,973
3,490
4,808
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,988
Gold Earned
28,356
82
Minions Killed
66
0
Camps Cleared
0
662,848
Distance Traveled
618,595
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yu Huang
7,230
1,205
38
6
0
109,901
0
W
Chiron
6,807
1,135
11
2
0
130,689
0
W
Hun Batz
6,254
1,042
23
4
0
153,862
0
L
Raijin
5,409
902
8
1
0
123,016
0
L
Ra
5,705
951
31
5
0
139,929
0
L
Artemis
6,084
1,014
20
3
0
124,118
0
L
Xbalanque
5,365
894
3
1
0
117,147
0
W
Sylvanus
5,802
967
1
0
0
140,830
0
W
Geb
5,895
983
9
2
0
127,566
0
L
Athena
5,793
966
4
1
0
114,385
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role