Player Matchup

Merlin
Merlin
Diego1029
Merlin
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 11L
1,166 Elo+
Party 2
Rama
Rama
Mokeeey
Rama
Level 141
God Stats
7W - 1L
1,715 SR
Queue Stats
116W - 86L
1,711 Elo+
Solo
Mercury
Mercury
SirIvanThyGreat
Mercury
Level 86
God Stats
4W - 0L
1,500 SR
Queue Stats
107W - 115L
1,166 Elo+
Party 2
Kumbhakarna
Kumbhakarna
TheFilthyFella20
Kumbhakarna
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 12L
1,769 Elo+
Solo
Surtr
Surtr
cobgoblin2
Surtr
Level 123
God Stats
11W - 4L
1,500 SR
Queue Stats
72W - 57L
1,242 Elo+
Solo
Team Averages
Level 112
1,543 SR
1,411 Elo+

VS

Team Averages
Level 130
1,571 SR
1,555 Elo+
Anubis
Anubis
DasCooler
Anubis
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 3L
1,500 Elo+
Party 3
Cthulhu
Cthulhu
MSGE
Cthulhu
Level 111
God Stats
3W - 4L
1,480 SR
Queue Stats
30W - 24L
1,519 Elo+
Solo
Surtr
Surtr
SpiritualUdoku
Surtr
Level 120
God Stats
4W - 4L
1,844 SR
Queue Stats
154W - 151L
1,602 Elo+
Party 1
Xbalanque
Xbalanque
bloodhawk83017
Xbalanque
Level 126
God Stats
1W - 2L
1,532 SR
Queue Stats
108W - 110L
1,653 Elo+
Party 1
Cliodhna
Cliodhna
lil2knees
Cliodhna
Level 138
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 3L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Diego1029
Merlin
17
5 / 7 / 8
10,826
541
11,022
11,912
4,326
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rama
Mokeeey
Rama
19
7 / 4 / 2
11,825
591
21,061
22,371
10,196
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

18
8 / 5 / 5
11,887
594
18,949
19,699
7,889
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Kumbhakarna
TheFilthyFella20
Kumbhakarna
14
0 / 2 / 6
8,973
449
4,505
16,076
15,547
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Surtr
15
0 / 2 / 3
9,878
494
11,855
24,084
17,688
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
DasCooler
Anubis
18
9 / 7 / 4
12,181
609
15,428
19,114
9,795
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cthulhu
MSGE
Cthulhu
16
0 / 1 / 3
8,759
438
13,908
17,543
14,778
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

14
2 / 2 / 9
9,538
477
10,458
23,247
21,527
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Xbalanque
bloodhawk83017
Xbalanque
16
4 / 5 / 1
9,870
494
16,161
17,108
7,838
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cliodhna
lil2knees
Cliodhna
15
5 / 5 / 5
9,584
479
10,325
18,504
7,819
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
42
20
Kills
20
20
Deaths
20
24
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Anubis
DasCooler
Anubis
9
7
4
1.57
W
Merlin
Diego1029
Merlin
5
7
8
1.29
L
Cthulhu
MSGE
Cthulhu
0
1
3
1.5
W
Rama
Mokeeey
Rama
7
4
2
2
W
8
5
5
2.1
L
2
2
9
3.25
W
Kumbhakarna
TheFilthyFella20
Kumbhakarna
0
2
6
1.5
L
Xbalanque
bloodhawk83017
Xbalanque
4
5
1
0.9
W
Surtr
0
2
3
0.75
L
Cliodhna
lil2knees
Cliodhna
5
5
5
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,392
Damage
66,280
94,142
Taken
95,516
55,646
Mitigated
61,757
31,006
Healing
28,618
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
DasCooler
Anubis
15,428
836
0
7,921
19,114
9,795
0
4,986
14,128
98,945
0
W
Merlin
Diego1029
Merlin
11,022
886
0
1,552
11,912
4,326
92
4,858
6,838
70,638
5,015
L
Cthulhu
MSGE
Cthulhu
13,908
1,361
253
5,383
17,543
14,778
0
3,156
14,387
76,946
0
W
Rama
Mokeeey
Rama
21,061
15,707
0
12,368
22,371
10,196
672
1,505
20,866
0
106,195
W
18,949
11,002
0
1,569
19,699
7,889
0
8,394
11,177
0
108,314
L
10,458
3,350
2,708
6,996
23,247
21,527
55
2,736
20,511
2,220
43,203
W
Kumbhakarna
TheFilthyFella20
Kumbhakarna
4,505
719
0
3,240
16,076
15,547
28
3,904
12,041
29,533
0
L
Xbalanque
bloodhawk83017
Xbalanque
16,161
5,525
0
1,961
17,108
7,838
432
1,317
15,791
0
90,489
W
Surtr
11,855
4,805
0
12,277
24,084
17,688
11
9,237
13,087
782
88,457
L
Cliodhna
lil2knees
Cliodhna
10,325
2,278
0
3,396
18,504
7,819
0
2,761
15,743
0
74,418

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,389
Gold Earned
49,932
608
Minions Killed
593
0
Camps Cleared
0
1,937,760
Distance Traveled
1,955,173
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
12,181
609
161
8
0
343,272
6
W
Merlin
10,826
541
114
6
0
341,300
0
L
Cthulhu
8,759
438
133
7
0
405,146
0
W
Rama
11,825
591
184
9
0
337,056
2
W
Mercury
11,887
594
135
7
0
469,403
0
L
Surtr
9,538
477
64
3
0
375,071
0
W
Kumbhakarna
8,973
449
30
2
0
416,774
4
L
Xbalanque
9,870
494
145
7
0
373,637
2
W
Surtr
9,878
494
145
7
0
373,227
0
L
Cliodhna
9,584
479
90
5
0
458,047
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role