Player Matchup

Ishtar
Ishtar
BigCluckin
Ishtar
Level 49
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 6L
1,500 Elo+
Party 2
Loki
Loki
FunnyCat555
Loki
Level 28
God Stats
1W - 2L
1,500 SR
Queue Stats
3W - 8L
1,080 Elo+
Party 3
Achilles
Achilles
NatoBot
Achilles
Level 29
God Stats
17W - 15L
1,729 SR
Queue Stats
578W - 525L
1,679 Elo+
Party 3
Chronos
Chronos
WellLettuce884
Chronos
Level 108
God Stats
22W - 15L
1,248 SR
Queue Stats
376W - 347L
1,309 Elo+
Party 3
Ymir
Ymir
YOKIS888
Ymir
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 2
Team Averages
Level 55
1,495 SR
1,414 Elo+

VS

Team Averages
Level 41
1,553 SR
1,530 Elo+
Anhur
Anhur
Jurgendir
Anhur
Level 25
God Stats
7W - 2L
1,794 SR
Queue Stats
13W - 8L
1,398 Elo+
Party 1
Thanatos
Thanatos
PuncakE3
Thanatos
Level 66
God Stats
1W - 1L
1,254 SR
Queue Stats
10W - 13L
1,492 Elo+
Party 1
Surtr
Surtr
Reefa-Chiefa_420
Surtr
Level 29
God Stats
2W - 0L
1,718 SR
Queue Stats
5W - 4L
1,580 Elo+
Party 1
Horus
Horus
Tatenackitt
Horus
Level 54
God Stats
2W - 0L
1,500 SR
Queue Stats
10W - 12L
1,492 Elo+
Party 1
Anubis
Anubis
taxidriverlol
Anubis
Level 31
God Stats
5W - 6L
1,500 SR
Queue Stats
85W - 116L
1,688 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
BigCluckin
Ishtar
10
0 / 2 / 1
5,435
453
3,450
6,271
1,860
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

9
3 / 3 / 0
5,988
499
3,086
8,023
2,067
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heavy Mace

Heavy Mace

+30
Physical Power

Achilles
NatoBot
Achilles
11
3 / 1 / 1
6,433
536
7,082
11,825
9,264
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
6 / 2 / 2
7,661
638
8,636
8,526
2,272
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Ymir
10
1 / 0 / 0
6,196
516
1,045
8,076
6,125
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Jurgendir
Anhur
12
3 / 1 / 1
7,283
607
6,617
7,803
3,125
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Thanatos
PuncakE3
Thanatos
10
4 / 3 / 0
6,588
549
6,015
8,595
3,881
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
1 / 3 / 0
5,856
488
6,097
11,552
5,777
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

8
0 / 2 / 1
5,108
426
2,726
7,965
3,964
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
0 / 4 / 4
7,122
594
3,867
6,710
3,448
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
14
13
Kills
8
8
Deaths
13
4
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Ishtar
BigCluckin
Ishtar
0
2
1
0.25
L
3
3
0
1
W
Anhur
Jurgendir
Anhur
3
1
1
3.5
L
Achilles
NatoBot
Achilles
3
1
1
3.5
W
Thanatos
PuncakE3
Thanatos
4
3
0
1.33
W
1
3
0
0.33
W
0
2
1
0.25
L
6
2
2
3.5
L
Ymir
1
0
0
1
W
0
4
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,299
Damage
25,322
42,721
Taken
42,625
21,588
Mitigated
20,195
12,835
Healing
14,929
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ishtar
BigCluckin
Ishtar
3,450
1,911
0
2,197
6,271
1,860
0
0
6,238
0
27,866
L
3,086
799
0
2,166
8,023
2,067
0
1,003
7,020
0
27,275
W
Anhur
Jurgendir
Anhur
6,617
4,378
0
2,012
7,803
3,125
252
1,666
6,136
0
50,280
L
Achilles
NatoBot
Achilles
7,082
2,036
0
4,781
11,825
9,264
0
191
11,472
0
38,249
W
Thanatos
PuncakE3
Thanatos
6,015
1,923
0
6,550
8,595
3,881
0
2,760
5,835
0
37,626
W
6,097
2,136
0
2,962
11,552
5,777
112
0
10,792
507
33,178
W
2,726
1,213
346
1,474
7,965
3,964
0
1,031
6,847
0
19,280
L
8,636
1,808
0
2,059
8,526
2,272
0
2,666
5,821
53,586
0
L
Ymir
1,045
171
0
1,632
8,076
6,125
0
198
7,765
24,065
0
W
3,867
259
0
1,585
6,710
3,448
504
4,223
2,487
51,655
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,713
Gold Earned
31,957
284
Minions Killed
321
0
Camps Cleared
0
1,188,721
Distance Traveled
1,219,778
13
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ishtar
5,435
453
55
5
0
217,167
3
L
Loki
5,988
499
50
4
0
255,579
0
W
Anhur
7,283
607
85
7
0
233,155
0
L
Achilles
6,433
536
68
6
0
243,767
4
W
Thanatos
6,588
549
47
4
0
268,920
0
W
Surtr
5,856
488
52
4
0
247,199
0
W
Horus
5,108
426
24
2
0
262,590
0
L
Chronos
7,661
638
92
8
0
248,229
2
L
Ymir
6,196
516
19
2
0
223,979
4
W
Anubis
7,122
594
113
9
0
207,914
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role