Player Matchup

Ne Zha
Ne Zha
Artagez
Ne Zha
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Zeus
Zeus
Embrayced
Zeus
Level 102
God Stats
1W - 3L
1,500 SR
Queue Stats
65W - 68L
1,529 Elo+
Party 2
Yemoja
Yemoja
GregWills
Yemoja
Level 121
God Stats
2W - 3L
1,500 SR
Queue Stats
73W - 70L
1,500 Elo+
Party 2
Jing Wei
Jing Wei
OsborneReady590
Jing Wei
Level 106
God Stats
0W - 2L
1,500 SR
Queue Stats
169W - 141L
1,529 Elo+
Party 3
Artio
Artio
Suciooo
Artio
Level 96
God Stats
0W - 1L
1,500 SR
Queue Stats
80W - 82L
1,529 Elo+
Party 2
Team Averages
Level 88
1,500 SR
1,517 Elo+

VS

Team Averages
Level 64
1,500 SR
1,503 Elo+
Izanami
Izanami
Cjs220125
Izanami
Level 81
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 8L
1,161 Elo+
Solo
Mulan
Mulan
ShakeyLegzz
Mulan
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
391W - 367L
1,448 Elo+
Solo
Chronos
Chronos
XxMcSwagStickxX
Chronos
Level 88
God Stats
2W - 5L
1,500 SR
Queue Stats
244W - 256L
1,909 Elo+
Party 1
Cthulhu
Cthulhu
kobeanbryant
Cthulhu
Level 96
God Stats
7W - 6L
1,500 SR
Queue Stats
107W - 110L
1,909 Elo+
Party 1
Hel
Hel
spider_mom27
Hel
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
38W - 44L
1,089 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Artagez
Ne Zha
14
0 / 1 / 4
8,217
514
6,701
7,452
3,550
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Zeus
16
3 / 3 / 5
10,214
638
14,908
6,764
3,619
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Yemoja
GregWills
Yemoja
20
2 / 2 / 5
10,742
671
11,380
17,360
16,497
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Jing Wei
17
4 / 4 / 2
9,688
606
14,663
13,979
7,097
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Bow

Short Bow

+15%
Attack Speed

Artio
Suciooo
Artio
16
1 / 4 / 5
9,199
575
6,309
21,111
23,380
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Cjs220125
Izanami
17
2 / 4 / 6
10,854
678
15,652
15,495
7,429
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

18
5 / 3 / 7
11,147
697
15,388
17,559
17,409
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

19
4 / 1 / 3
11,452
716
13,093
14,770
7,761
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cthulhu
kobeanbryant
Cthulhu
16
1 / 1 / 9
10,111
632
7,149
16,249
15,463
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

18
2 / 1 / 9
10,720
670
7,879
15,789
10,865
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
48
10
Kills
14
14
Deaths
10
21
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
Artagez
Ne Zha
0
1
4
2
W
Izanami
Cjs220125
Izanami
2
4
6
1.25
L
Zeus
3
3
5
1.83
L
Yemoja
GregWills
Yemoja
2
2
5
2.25
L
Jing Wei
4
4
2
1.25
W
5
3
7
2.83
L
Artio
Suciooo
Artio
1
4
5
0.88
W
4
1
3
5.5
W
Cthulhu
kobeanbryant
Cthulhu
1
1
9
5.5
W
2
1
9
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,961
Damage
59,161
66,666
Taken
79,862
54,143
Mitigated
58,927
29,304
Healing
49,099
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
Artagez
Ne Zha
6,701
458
441
1,895
7,452
3,550
0
3,777
3,594
0
14,589
W
Izanami
Cjs220125
Izanami
15,652
9,708
1,635
1,561
15,495
7,429
3,989
9,486
6,009
0
40,855
L
Zeus
14,908
1,115
0
0
6,764
3,619
0
4,175
2,445
21,374
2,400
L
Yemoja
GregWills
Yemoja
11,380
2,659
8,993
6,115
17,360
16,497
0
8,498
8,688
26,691
0
L
Jing Wei
14,663
7,193
1,234
3,107
13,979
7,097
0
6,221
7,179
0
29,413
W
15,388
2,344
2,521
5,653
17,559
17,409
542
6,010
11,549
5,623
13,824
L
Artio
Suciooo
Artio
6,309
649
3,276
4,243
21,111
23,380
0
8,973
11,674
17,415
0
W
13,093
4,552
1,532
4,184
14,770
7,761
2,483
6,432
8,338
43,045
0
W
Cthulhu
kobeanbryant
Cthulhu
7,149
80
5,382
4,614
16,249
15,463
75
3,521
12,728
20,685
0
W
7,879
1,397
13,120
8,897
15,789
10,865
347
5,866
9,923
21,100
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,060
Gold Earned
54,284
118
Minions Killed
187
0
Camps Cleared
0
967,991
Distance Traveled
1,373,579
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
8,217
514
22
1
0
226,564
0
W
Izanami
10,854
678
56
4
0
236,498
0
L
Zeus
10,214
638
24
2
0
132,022
0
L
Yemoja
10,742
671
18
1
0
236,976
0
L
Jing Wei
9,688
606
31
2
0
138,962
0
W
Mulan
11,147
697
14
1
0
249,290
0
L
Artio
9,199
575
23
1
0
233,467
0
W
Chronos
11,452
716
74
5
0
270,435
0
W
Cthulhu
10,111
632
17
1
0
322,856
0
W
Hel
10,720
670
26
2
0
294,500
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role