Player Matchup

Jing Wei
Jing Wei
BlazeTheSkater
Jing Wei
Level 158
God Stats
8W - 9L
1,500 SR
Queue Stats
590W - 588L
1,543 Elo+
Solo
Ra
Ra
Squeeaal
Ra
Level 128
God Stats
0W - 4L
1,500 SR
Queue Stats
203W - 209L
1,295 Elo+
Solo
Cabrakan
Cabrakan
ZxViRAL
Cabrakan
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
175W - 150L
1,620 Elo+
Solo
Skadi
Skadi
lCyrilFiggisl
Skadi
Level 123
God Stats
1W - 1L
1,715 SR
Queue Stats
4W - 4L
1,507 Elo+
Solo
Poseidon
Poseidon
urallbots
Poseidon
Level 101
God Stats
0W - 2L
1,500 SR
Queue Stats
170W - 144L
1,615 Elo+
Solo
Team Averages
Level 124
1,543 SR
1,516 Elo+

VS

Team Averages
Level 132
1,500 SR
1,544 Elo+
Terra
Terra
AnotherToaster
Terra
Level 147
God Stats
4W - 1L
1,500 SR
Queue Stats
204W - 151L
1,688 Elo+
Solo
The Morrigan
The Morrigan
DRAGONZ0000
The Morrigan
Level 126
God Stats
3W - 6L
1,500 SR
Queue Stats
327W - 335L
1,496 Elo+
Party 1
Xbalanque
Xbalanque
EconomicAppl
Xbalanque
Level 120
God Stats
2W - 0L
1,500 SR
Queue Stats
116W - 90L
1,159 Elo+
Solo
Mulan
Mulan
RosenPandorum
Mulan
Level 142
God Stats
2W - 1L
1,500 SR
Queue Stats
31W - 37L
1,875 Elo+
Solo
Vulcan
Vulcan
Sl3ndy02
Vulcan
Level 125
God Stats
2W - 0L
1,500 SR
Queue Stats
15W - 22L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
15
5 / 4 / 7
8,420
765
11,261
14,470
7,074
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

16
6 / 3 / 6
9,304
846
8,334
13,065
6,309
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Cabrakan
ZxViRAL
Cabrakan
13
0 / 5 / 8
7,934
721
4,357
13,956
16,615
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

16
2 / 3 / 12
8,336
758
16,885
11,780
5,135
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Poseidon
urallbots
Poseidon
13
1 / 4 / 8
7,688
699
9,812
8,744
3,563
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 2 / 15
10,008
910
9,567
19,665
19,183
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

The Morrigan
DRAGONZ0000
The Morrigan
17
7 / 4 / 8
10,311
937
16,796
6,788
3,663
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Xbalanque
EconomicAppl
Xbalanque
13
1 / 3 / 7
8,267
752
14,237
9,697
4,599
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
4 / 4 / 12
9,222
838
6,879
18,084
18,189
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Vulcan
Sl3ndy02
Vulcan
17
4 / 1 / 13
9,892
899
13,081
8,890
5,166
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
74
14
Kills
19
19
Deaths
14
41
Assists
55
Player
Kills
Deaths
Assists
KDA
W
3
2
15
5.25
L
Jing Wei
5
4
7
2.13
W
The Morrigan
DRAGONZ0000
The Morrigan
7
4
8
2.75
W
Xbalanque
EconomicAppl
Xbalanque
1
3
7
1.5
W
4
4
12
2.5
W
Vulcan
Sl3ndy02
Vulcan
4
1
13
10.5
L
6
3
6
3
L
Cabrakan
ZxViRAL
Cabrakan
0
5
8
0.8
L
2
3
12
2.67
L
Poseidon
urallbots
Poseidon
1
4
8
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,649
Damage
60,560
62,015
Taken
63,124
38,696
Mitigated
50,800
25,696
Healing
33,802
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,567
786
11,813
10,039
19,665
19,183
408
3,715
15,950
14,218
0
L
Jing Wei
11,261
6,473
517
3,679
14,470
7,074
0
9,247
5,223
0
30,954
W
The Morrigan
DRAGONZ0000
The Morrigan
16,796
1,072
723
703
6,788
3,663
289
3,699
2,949
33,405
4,323
W
Xbalanque
EconomicAppl
Xbalanque
14,237
5,690
558
1,924
9,697
4,599
1,793
3,918
5,779
0
26,155
W
6,879
728
1,131
3,600
18,084
18,189
751
8,040
10,044
0
12,835
W
Vulcan
Sl3ndy02
Vulcan
13,081
2,645
1,690
1,621
8,890
5,166
476
2,651
6,239
30,739
0
L
8,334
590
7,841
4,832
13,065
6,309
0
7,426
5,639
25,598
2,004
L
Cabrakan
ZxViRAL
Cabrakan
4,357
345
1,153
2,332
13,956
16,615
0
8,141
5,815
6,485
422
L
16,885
6,546
536
2,493
11,780
5,135
0
7,724
4,056
0
29,833
L
Poseidon
urallbots
Poseidon
9,812
878
1,068
1,245
8,744
3,563
0
5,489
3,255
29,125
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,682
Gold Earned
47,700
145
Minions Killed
143
0
Camps Cleared
0
949,382
Distance Traveled
1,015,249
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
10,008
910
13
1
0
192,397
0
L
Jing Wei
8,420
765
28
3
0
177,362
0
W
The Morrigan
10,311
937
42
4
0
216,308
0
W
Xbalanque
8,267
752
41
4
0
176,059
0
W
Mulan
9,222
838
7
1
0
207,872
0
W
Vulcan
9,892
899
40
4
0
222,613
0
L
Ra
9,304
846
56
5
0
233,782
0
L
Cabrakan
7,934
721
8
1
0
148,489
0
L
Skadi
8,336
758
19
2
0
203,958
0
L
Poseidon
7,688
699
34
3
0
185,791
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role