Player Matchup

Ganesha
Ganesha
 
Ganesha
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Surtr
Surtr
MrRageQuit_x
Surtr
Level 141
God Stats
15W - 14L
1,500 SR
Queue Stats
738W - 691L
1,500 Elo+
Solo
Fenrir
Fenrir
SilvaSilver180
Fenrir
Level 120
God Stats
1W - 1L
1,500 SR
Queue Stats
136W - 127L
1,386 Elo+
Party 2
Neith
Neith
XxArktikWolfexX
Neith
Level 88
God Stats
2W - 1L
1,685 SR
Queue Stats
3W - 5L
1,803 Elo+
Solo
Sol
Sol
huskey42_
Sol
Level 87
God Stats
6W - 5L
1,500 SR
Queue Stats
54W - 50L
1,386 Elo+
Party 2
Team Averages
Level 112
1,537 SR
1,515 Elo+

VS

Team Averages
Level 104
1,610 SR
1,523 Elo+
Sol
Sol
 
Sol
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Heartless_Isles
Morgan Le Fay
Level 145
God Stats
1W - 0L
1,703 SR
Queue Stats
12W - 19L
1,500 Elo+
Party 1
Surtr
Surtr
JUNIE016
Surtr
Level 84
God Stats
1W - 1L
1,703 SR
Queue Stats
9W - 8L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
K3VIN510
Nu Wa
Level 108
God Stats
1W - 0L
1,715 SR
Queue Stats
9W - 4L
1,500 Elo+
Solo
Terra
Terra
Natedate21
Terra
Level 63
God Stats
2W - 4L
1,431 SR
Queue Stats
9W - 9L
1,614 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
9
0 / 1 / 1
5,661
515
2,709
10,150
6,241
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

10
2 / 5 / 0
6,237
567
7,139
15,300
5,637
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

11
3 / 3 / 0
6,404
582
4,708
10,753
4,257
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

9
1 / 6 / 1
5,113
465
5,534
8,546
3,426
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

8
0 / 5 / 0
5,023
457
3,998
8,192
2,556
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
12
6 / 1 / 1
7,266
661
10,833
8,529
3,491
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Morgan Le Fay
Heartless_Isles
Morgan Le Fay
12
5 / 1 / 2
7,388
672
6,852
8,631
2,966
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Surtr
JUNIE016
Surtr
10
4 / 2 / 1
6,674
607
4,923
8,911
4,285
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Nu Wa
K3VIN510
Nu Wa
12
3 / 2 / 6
6,963
633
9,709
8,051
2,357
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Terra
10
2 / 0 / 4
6,646
604
1,389
5,865
2,751
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
34
6
Kills
20
20
Deaths
6
2
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Ganesha
 
Ganesha
0
1
1
0.5
W
Sol
 
Sol
6
1
1
6.5
W
Morgan Le Fay
Heartless_Isles
Morgan Le Fay
5
1
2
6
W
Surtr
JUNIE016
Surtr
4
2
1
2.25
W
Nu Wa
K3VIN510
Nu Wa
3
2
6
3
L
2
5
0
0.4
W
Terra
2
0
4
4
L
3
3
0
1
L
1
6
1
0.25
L
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,088
Damage
33,706
52,941
Taken
39,987
22,117
Mitigated
15,850
15,472
Healing
19,420
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
 
Ganesha
2,709
529
335
3,385
10,150
6,241
0
5,860
4,219
18,276
0
W
Sol
 
Sol
10,833
4,971
0
4,179
8,529
3,491
1,624
1,689
6,840
47,660
6,347
W
Morgan Le Fay
Heartless_Isles
Morgan Le Fay
6,852
999
0
4,225
8,631
2,966
668
3,424
5,207
46,614
0
W
Surtr
JUNIE016
Surtr
4,923
2,931
0
3,186
8,911
4,285
340
955
7,956
749
34,392
W
Nu Wa
K3VIN510
Nu Wa
9,709
4,185
0
3,302
8,051
2,357
699
198
7,853
46,274
0
L
7,139
2,292
0
6,204
15,300
5,637
0
8,321
6,979
627
46,770
W
Terra
1,389
89
2,115
2,413
5,865
2,751
250
639
5,226
17,843
0
L
4,708
784
0
2,378
10,753
4,257
0
3,100
7,576
0
44,739
L
5,534
2,663
0
1,193
8,546
3,426
0
6,045
2,501
0
30,096
L
3,998
1,141
0
1,977
8,192
2,556
0
4,542
3,401
30,969
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,438
Gold Earned
34,937
261
Minions Killed
331
0
Camps Cleared
0
1,104,316
Distance Traveled
984,460
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
5,661
515
7
1
0
226,477
3
W
Sol
7,266
661
90
8
0
191,314
0
W
Morgan Le Fay
7,388
672
83
8
0
185,520
0
W
Surtr
6,674
607
63
6
0
216,897
0
W
Nu Wa
6,963
633
71
6
0
163,676
0
L
Surtr
6,237
567
62
6
0
198,476
0
W
Terra
6,646
604
24
2
0
227,053
2
L
Fenrir
6,404
582
77
7
0
269,301
0
L
Neith
5,113
465
58
5
0
199,206
0
L
Sol
5,023
457
57
5
0
210,856
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role