Player Matchup

Agni
Agni
GreenDemon1234
Agni
Level 152
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,500 Elo+
Party 2
Surtr
Surtr
Madnatter03
Surtr
Level 123
God Stats
3W - 2L
1,530 SR
Queue Stats
6W - 9L
1,705 Elo+
Party 2
Rama
Rama
RockMilkshake
Rama
Level 32
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 24L
1,364 Elo+
Solo
Nemesis
Nemesis
Round2ImInYou
Nemesis
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 10L
1,705 Elo+
Party 2
Sobek
Sobek
atatjrj
Sobek
Level 136
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 10L
1,705 Elo+
Party 2
Team Averages
Level 94
1,506 SR
1,596 Elo+

VS

Team Averages
Level 112
1,500 SR
1,488 Elo+
Maui
Maui
Babypun99
Maui
Level 85
God Stats
5W - 5L
1,500 SR
Queue Stats
81W - 79L
1,500 Elo+
Party 1
Charybdis
Charybdis
DOG4207
Charybdis
Level 132
God Stats
4W - 1L
1,500 SR
Queue Stats
90W - 93L
1,645 Elo+
Party 1
Guan Yu
Guan Yu
Dying Game
Guan Yu
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 2L
1,500 Elo+
Party 3
Olorun
Olorun
portalmaster455
Olorun
Level 173
God Stats
3W - 4L
1,500 SR
Queue Stats
157W - 238L
1,182 Elo+
Party 3
Susano
Susano
super1454
Susano
Level 142
God Stats
2W - 1L
1,500 SR
Queue Stats
115W - 102L
1,613 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 4 / 0
4,721
472
4,758
5,585
1,794
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

8
0 / 4 / 0
4,422
442
4,499
10,885
4,131
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
0 / 3 / 1
5,062
506
4,650
8,798
3,268
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nemesis
9
2 / 3 / 0
5,387
539
5,182
8,411
2,376
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+7%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Sobek
atatjrj
Sobek
7
0 / 3 / 1
4,663
466
4,060
8,575
5,931
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
9
1 / 0 / 5
5,404
540
2,713
7,186
4,402
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Charybdis
DOG4207
Charybdis
10
3 / 2 / 1
6,202
620
8,148
10,306
3,628
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Guan Yu
Dying Game
Guan Yu
11
3 / 0 / 6
6,574
657
7,784
8,127
7,275
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
6 / 0 / 2
7,185
719
5,577
4,245
1,735
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Susano
super1454
Susano
9
4 / 0 / 2
6,045
605
4,804
7,894
2,803
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
33
2
Kills
17
17
Deaths
2
2
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Maui
1
0
5
3.5
W
Charybdis
DOG4207
Charybdis
3
2
1
1.75
W
Guan Yu
Dying Game
Guan Yu
3
0
6
6
L
0
4
0
0
L
0
4
0
0
L
0
3
1
0.17
L
Nemesis
2
3
0
0.67
L
Sobek
atatjrj
Sobek
0
3
1
0.17
W
6
0
2
7
W
Susano
super1454
Susano
4
0
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,149
Damage
29,026
42,254
Taken
37,758
17,500
Mitigated
19,843
11,079
Healing
18,882
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Maui
2,713
1,194
0
3,403
7,186
4,402
0
2,648
4,538
13,301
0
W
Charybdis
DOG4207
Charybdis
8,148
4,231
0
5,894
10,306
3,628
228
1,361
8,945
0
47,538
W
Guan Yu
Dying Game
Guan Yu
7,784
975
818
3,383
8,127
7,275
0
1,142
6,985
3,892
42,684
L
4,758
565
0
640
5,585
1,794
0
2,890
2,695
30,162
0
L
4,499
1,639
0
2,688
10,885
4,131
0
1,527
9,358
228
23,147
L
4,650
4,387
0
4,409
8,798
3,268
0
759
8,039
0
41,713
L
Nemesis
5,182
3,028
0
827
8,411
2,376
0
1,581
6,830
0
30,892
L
Sobek
atatjrj
Sobek
4,060
755
0
2,515
8,575
5,931
0
2,362
6,213
10,821
0
W
5,577
1,856
586
1,895
4,245
1,735
795
2,321
1,924
55,527
0
W
Susano
super1454
Susano
4,804
1,369
0
2,903
7,894
2,803
0
1,492
6,402
0
33,448

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,255
Gold Earned
31,410
220
Minions Killed
341
0
Camps Cleared
0
1,029,197
Distance Traveled
1,016,798
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Maui
5,404
540
24
2
0
223,340
3
W
Charybdis
6,202
620
73
7
0
181,755
0
W
Guan Yu
6,574
657
83
8
0
200,209
0
L
Agni
4,721
472
48
5
0
191,685
0
L
Surtr
4,422
442
26
3
0
189,556
0
L
Rama
5,062
506
73
7
0
186,305
1
L
Nemesis
5,387
539
58
6
0
254,090
1
L
Sobek
4,663
466
15
2
0
207,561
1
W
Olorun
7,185
719
101
10
0
191,256
0
W
Susano
6,045
605
60
6
0
220,238
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role