Player Matchup

Zeus
Zeus
TH3SUiT
Zeus
Level 58
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 4L
1,500 Elo+
Solo
Anhur
Anhur
TRBajaBlast
Anhur
Level 109
God Stats
2W - 1L
1,500 SR
Queue Stats
55W - 65L
1,687 Elo+
Party 1
Arachne
Arachne
iitzmalikp
Arachne
Level 48
God Stats
2W - 0L
1,500 SR
Queue Stats
37W - 49L
1,620 Elo+
Party 1
Sylvanus
Sylvanus
luis392
Sylvanus
Level 109
God Stats
3W - 1L
1,491 SR
Queue Stats
106W - 99L
1,435 Elo+
Party 2
Surtr
Surtr
ÚIfur
Surtr
Level 88
God Stats
3W - 3L
1,265 SR
Queue Stats
74W - 60L
1,435 Elo+
Party 2
Team Averages
Level 82
1,451 SR
1,536 Elo+

VS

Team Averages
Level 81
1,546 SR
1,549 Elo+
Yu Huang
Yu Huang
 
Yu Huang
Level 73
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Surtr
Surtr
Aluthius7648
Surtr
Level 45
God Stats
6W - 9L
1,500 SR
Queue Stats
29W - 29L
1,414 Elo+
Solo
Geb
Geb
Scowlingcastle4
Geb
Level 76
God Stats
2W - 1L
1,700 SR
Queue Stats
2W - 2L
1,737 Elo+
Solo
Bakasura
Bakasura
Syst3m06
Bakasura
Level 102
God Stats
1W - 1L
1,528 SR
Queue Stats
2W - 6L
1,288 Elo+
Solo
Neith
Neith
Wh1teSenpai
Neith
Level 109
God Stats
5W - 7L
1,500 SR
Queue Stats
96W - 86L
1,807 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
TH3SUiT
Zeus
15
4 / 3 / 4
9,334
549
10,656
8,705
3,291
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

13
1 / 3 / 0
8,092
476
3,910
10,535
3,904
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Arachne
iitzmalikp
Arachne
14
5 / 2 / 4
9,288
546
8,065
14,808
5,361
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Sylvanus
luis392
Sylvanus
12
1 / 1 / 3
7,941
467
4,324
13,669
12,597
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Surtr
ÚIfur
Surtr
16
5 / 0 / 1
10,245
603
8,885
8,117
9,587
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
 
Yu Huang
13
1 / 5 / 2
7,846
462
6,574
10,856
4,073
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

12
0 / 6 / 1
7,165
421
3,430
13,623
5,851
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

6
0 / 0 / 1
6,051
356
2,141
4,708
2,352
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bakasura
Syst3m06
Bakasura
15
1 / 2 / 1
9,003
530
5,660
16,355
7,603
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

14
6 / 3 / 0
8,840
520
9,933
9,235
3,236
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
13
16
Kills
8
9
Deaths
16
12
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Yu Huang
 
Yu Huang
1
5
2
0.4
L
0
6
1
0.08
L
0
0
1
0.5
L
Bakasura
Syst3m06
Bakasura
1
2
1
0.75
W
Zeus
TH3SUiT
Zeus
4
3
4
2
W
1
3
0
0.33
L
6
3
0
2
W
Arachne
iitzmalikp
Arachne
5
2
4
3.5
W
Sylvanus
luis392
Sylvanus
1
1
3
2.5
W
Surtr
ÚIfur
Surtr
5
0
1
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,840
Damage
27,738
55,834
Taken
54,777
34,740
Mitigated
23,115
17,932
Healing
10,080
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yu Huang
 
Yu Huang
6,574
213
0
1,000
10,856
4,073
0
6,497
4,359
51,104
0
L
3,430
1,451
0
1,995
13,623
5,851
0
3,060
10,563
898
47,724
L
2,141
229
0
1,310
4,708
2,352
0
2,248
2,460
11,270
0
L
Bakasura
Syst3m06
Bakasura
5,660
3,550
0
3,020
16,355
7,603
0
2,390
13,965
0
73,332
W
Zeus
TH3SUiT
Zeus
10,656
1,930
0
2,081
8,705
3,291
525
2,627
5,949
70,539
0
W
3,910
1,203
0
3,559
10,535
3,904
0
739
9,796
0
51,363
L
9,933
3,796
0
2,755
9,235
3,236
364
1,544
7,691
0
59,006
W
Arachne
iitzmalikp
Arachne
8,065
5,858
0
3,669
14,808
5,361
101
2,008
12,010
0
58,139
W
Sylvanus
luis392
Sylvanus
4,324
1,739
1,681
4,496
13,669
12,597
131
4,091
8,700
30,448
0
W
Surtr
ÚIfur
Surtr
8,885
2,652
0
2,446
8,117
9,587
223
692
7,403
3,075
86,937

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,900
Gold Earned
38,905
483
Minions Killed
455
0
Camps Cleared
0
1,603,057
Distance Traveled
1,518,560
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yu Huang
7,846
462
107
6
0
314,068
2
L
Surtr
7,165
421
93
5
0
324,562
0
L
Geb
6,051
356
13
1
0
162,152
2
L
Bakasura
9,003
530
143
8
0
434,551
3
W
Zeus
9,334
549
100
6
0
305,001
3
W
Anhur
8,092
476
93
5
0
308,197
0
L
Neith
8,840
520
99
6
0
283,227
0
W
Arachne
9,288
546
76
4
0
404,863
2
W
Sylvanus
7,941
467
51
3
0
258,870
4
W
Surtr
10,245
603
163
10
0
326,126
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role