Player Matchup

Thanatos
Thanatos
Bronze III
DuckingDanny
Thanatos
Bronze III
Level 67
God Stats
2W - 1L
1,715 SR
Queue Stats
20W - 17L
1,561 MMR
Party 2
Bacchus
Bacchus
Silver I
ImxSmurffy
Bacchus
Silver I
Level 145
God Stats
33W - 26L
1,397 SR
Queue Stats
249W - 195L
1,561 MMR
Party 2
Baron Samedi
Baron Samedi
Silver III
Maximus083556
Baron Samedi
Silver III
Level 99
God Stats
22W - 18L
1,500 SR
Queue Stats
434W - 401L
1,488 MMR
Party 2
Team Averages
Silver IV
Silver IV
Average Tier
Level 104
1,538 SR
1,537 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 110
1,712 SR
1,533 MMR
Cupid
Cupid
Silver III
CapIV-YT
Cupid
Silver III
Level 143
God Stats
42W - 34L
1,821 SR
Queue Stats
341W - 338L
1,532 MMR
Party 1
Kuzenbo
Kuzenbo
Silver II
Kingz_Killer_123
Kuzenbo
Silver II
Level 64
God Stats
7W - 10L
1,735 SR
Queue Stats
19W - 23L
1,569 MMR
Party 1
Discordia
Discordia
Silver III
SxpremeIV
Discordia
Silver III
Level 124
God Stats
32W - 33L
1,580 SR
Queue Stats
142W - 140L
1,498 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
DuckingDanny
Thanatos
17
9 / 2 / 7
13,172
775
13,972
18,307
27,110
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Bacchus
ImxSmurffy
Bacchus
18
9 / 1 / 11
13,267
780
17,939
16,992
28,574
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Baron Samedi
Maximus083556
Baron Samedi
17
4 / 5 / 9
11,932
702
15,034
12,897
9,042
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bans
AchillesNe ZhaAo KuangAtlasBaba Yaga

VS

Bans
FenrirScyllaAh Muzen CabChronosChiron
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
CapIV-YT
Cupid
15
3 / 10 / 2
11,184
658
9,649
17,718
6,227
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

15
1 / 6 / 7
11,442
673
7,403
21,291
38,050
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Discordia
SxpremeIV
Discordia
17
4 / 6 / 4
12,448
732
13,991
14,024
7,551
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
21
22
Kills
8
8
Deaths
22
27
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Cupid
CapIV-YT
Cupid
3
10
2
0.4
W
Thanatos
DuckingDanny
Thanatos
9
2
7
6.25
W
Bacchus
ImxSmurffy
Bacchus
9
1
11
14.5
L
1
6
7
0.75
W
Baron Samedi
Maximus083556
Baron Samedi
4
5
9
1.7
L
Discordia
SxpremeIV
Discordia
4
6
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,945
Damage
31,043
48,196
Taken
53,033
64,726
Mitigated
51,828
25,123
Healing
9,105
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
CapIV-YT
Cupid
9,649
6,200
175
2,962
17,718
6,227
684
10,573
6,711
0
43,466
W
Thanatos
DuckingDanny
Thanatos
13,972
1,842
281
16,725
18,307
27,110
398
9,389
8,918
0
31,341
W
Bacchus
ImxSmurffy
Bacchus
17,939
2,181
0
4,239
16,992
28,574
725
5,051
11,941
37,952
0
L
7,403
3,587
465
3,985
21,291
38,050
84
12,653
7,773
14,677
0
W
Baron Samedi
Maximus083556
Baron Samedi
15,034
1,727
1,397
2,481
12,897
9,042
1,516
6,086
6,811
60,278
0
L
Discordia
SxpremeIV
Discordia
13,991
549
0
1,518
14,024
7,551
0
8,037
5,489
60,691
4,018

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,371
Gold Earned
35,074
152
Minions Killed
165
0
Camps Cleared
0
907,044
Distance Traveled
841,178
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
11,184
658
52
3
0
242,796
0
W
Thanatos
13,172
775
30
2
0
327,427
0
W
Bacchus
13,267
780
28
2
0
334,862
0
L
Kuzenbo
11,442
673
10
1
0
300,955
0
W
Baron Samedi
11,932
702
94
6
0
244,755
0
L
Discordia
12,448
732
103
6
0
297,427
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role