Player Matchup

Rama
Rama
 
Rama
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Osiris
Osiris
PBandShellie
Osiris
Level 120
God Stats
2W - 0L
1,500 SR
Queue Stats
36W - 48L
1,500 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
Streunami
Ah Muzen Cab
Level 109
God Stats
2W - 0L
1,500 SR
Queue Stats
32W - 46L
1,500 Elo+
Party 3
Hera
Hera
bumblebean60
Hera
Level 76
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 8L
1,236 Elo+
Party 2
Artio
Artio
gladosiscrazy
Artio
Level 91
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 11L
1,236 Elo+
Party 2
Team Averages
Level 85
1,500 SR
1,394 Elo+

VS

Team Averages
Level 102
1,500 SR
1,553 Elo+
Ne Zha
Ne Zha
 
Ne Zha
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ravana
Ravana
JDUBS___420
Ravana
Level 156
God Stats
1W - 4L
1,500 SR
Queue Stats
64W - 86L
1,716 Elo+
Party 1
Yu Huang
Yu Huang
Stuqib
Yu Huang
Level 141
God Stats
24W - 19L
1,500 SR
Queue Stats
891W - 905L
1,548 Elo+
Solo
Hachiman
Hachiman
bus_magischer484
Hachiman
Level 122
God Stats
1W - 3L
1,500 SR
Queue Stats
196W - 185L
1,285 Elo+
Solo
Kumbhakarna
Kumbhakarna
jessjames22303
Kumbhakarna
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 17L
1,716 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
17
7 / 2 / 19
10,288
935
20,085
14,571
6,393
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Osiris
15
2 / 4 / 16
9,369
852
3,927
14,976
21,401
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Ah Muzen Cab
Streunami
Ah Muzen Cab
18
6 / 0 / 21
10,522
957
15,522
10,240
4,544
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

16
11 / 5 / 11
10,728
975
14,142
10,239
3,869
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
7 / 2 / 22
11,135
1,012
9,148
16,456
21,672
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
14
1 / 8 / 5
7,692
699
7,077
12,187
5,336
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Ravana
16
8 / 6 / 3
9,048
823
14,516
17,077
14,535
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Yu Huang
Stuqib
Yu Huang
15
2 / 5 / 3
7,876
716
15,161
9,848
5,503
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

17
1 / 6 / 10
8,744
795
10,047
13,623
5,905
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Kumbhakarna
jessjames22303
Kumbhakarna
13
1 / 8 / 5
7,967
724
3,263
19,430
20,980
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

122
Kill Participation
39
33
Kills
13
13
Deaths
33
89
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Rama
 
Rama
7
2
19
8.25
L
Ne Zha
 
Ne Zha
1
8
5
0.44
L
Ravana
8
6
3
1.58
W
Osiris
2
4
16
2.5
W
Ah Muzen Cab
Streunami
Ah Muzen Cab
6
0
21
16.5
L
Yu Huang
Stuqib
Yu Huang
2
5
3
0.7
W
11
5
11
3.3
L
1
6
10
1
W
7
2
22
9
L
Kumbhakarna
jessjames22303
Kumbhakarna
1
8
5
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,824
Damage
50,064
66,482
Taken
72,165
57,879
Mitigated
52,259
36,884
Healing
13,726
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
 
Rama
20,085
11,674
2,528
5,316
14,571
6,393
3,774
2,767
11,651
0
40,637
L
Ne Zha
 
Ne Zha
7,077
1,648
718
1,328
12,187
5,336
0
4,861
7,326
0
11,132
L
Ravana
14,516
4,050
371
5,015
17,077
14,535
0
4,834
12,243
0
21,085
W
Osiris
3,927
1,426
1,288
2,477
14,976
21,401
906
4,651
9,871
0
8,076
W
Ah Muzen Cab
Streunami
Ah Muzen Cab
15,522
6,224
2,694
5,454
10,240
4,544
1,899
3,482
6,663
0
32,467
L
Yu Huang
Stuqib
Yu Huang
15,161
2,399
281
1,704
9,848
5,503
754
2,071
7,777
31,801
0
W
14,142
4,775
566
278
10,239
3,869
45
2,924
7,106
20,712
2,019
L
10,047
3,699
119
3,148
13,623
5,905
0
5,037
8,586
0
27,130
W
9,148
1,375
8,314
7,969
16,456
21,672
773
4,600
11,728
15,789
0
L
Kumbhakarna
jessjames22303
Kumbhakarna
3,263
277
117
925
19,430
20,980
175
5,402
14,028
6,057
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,042
Gold Earned
41,327
141
Minions Killed
110
0
Camps Cleared
0
1,050,586
Distance Traveled
892,486
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
10,288
935
46
4
0
170,034
0
L
Ne Zha
7,692
699
7
1
0
149,096
0
L
Ravana
9,048
823
15
1
0
203,448
0
W
Osiris
9,369
852
13
1
0
211,252
0
W
Ah Muzen Cab
10,522
957
44
4
0
238,022
0
L
Yu Huang
7,876
716
35
3
0
151,650
0
W
Hera
10,728
975
25
2
0
192,605
1
L
Hachiman
8,744
795
49
4
0
185,861
0
W
Artio
11,135
1,012
13
1
0
238,673
0
L
Kumbhakarna
7,967
724
4
0
0
202,431
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role