Player Matchup

Xbalanque
Xbalanque
Bozone_
Xbalanque
Level 139
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 9L
1,603 Elo+
Party 1
Ao Kuang
Ao Kuang
FREENAMECHANGEYO
Ao Kuang
Level 153
God Stats
14W - 6L
1,500 SR
Queue Stats
60W - 58L
1,591 Elo+
Party 1
Anubis
Anubis
GangnamStar
Anubis
Level 133
God Stats
8W - 4L
1,628 SR
Queue Stats
72W - 71L
1,628 Elo+
Solo
Surtr
Surtr
RMacNBittys
Surtr
Level 153
God Stats
3W - 5L
1,715 SR
Queue Stats
194W - 192L
1,251 Elo+
Solo
Mulan
Mulan
WaREaGlE 5sP
Mulan
Level 152
God Stats
6W - 4L
1,495 SR
Queue Stats
233W - 198L
1,589 Elo+
Solo
Team Averages
Level 146
1,568 SR
1,533 Elo+

VS

Team Averages
Level 127
1,543 SR
1,635 Elo+
Ares
Ares
Destrydskr
Ares
Level 129
God Stats
2W - 2L
1,500 SR
Queue Stats
54W - 57L
1,639 Elo+
Solo
Sun Wukong
Sun Wukong
FuZion RewindZ
Sun Wukong
Level 138
God Stats
1W - 1L
1,500 SR
Queue Stats
99W - 135L
1,620 Elo+
Party 2
Heimdallr
Heimdallr
OvalPigeon77292
Heimdallr
Level 86
God Stats
1W - 4L
1,500 SR
Queue Stats
31W - 48L
1,738 Elo+
Party 2
Sol
Sol
kevankavman
Sol
Level 126
God Stats
3W - 5L
1,500 SR
Queue Stats
228W - 308L
1,620 Elo+
Party 2
Bastet
Bastet
swimrelic77
Bastet
Level 157
God Stats
3W - 5L
1,715 SR
Queue Stats
315W - 385L
1,559 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Bozone_
Xbalanque
14
1 / 0 / 0
7,071
589
2,689
7,404
2,889
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
7 / 2 / 3
7,736
645
11,645
12,808
4,803
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Anubis
12
2 / 1 / 3
7,105
592
6,117
10,327
4,954
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

9
0 / 1 / 7
5,877
490
3,530
12,211
8,073
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

11
1 / 4 / 1
6,376
531
7,404
13,534
6,701
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 4 / 0
5,421
452
3,621
12,142
7,499
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Sun Wukong
FuZion RewindZ
Sun Wukong
11
4 / 3 / 2
6,747
562
9,202
11,706
10,456
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Heimdallr
OvalPigeon77292
Heimdallr
12
0 / 0 / 0
6,791
566
2,642
5,310
2,140
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

12
3 / 1 / 0
6,793
566
7,999
7,656
2,161
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Bastet
12
1 / 3 / 4
6,514
543
6,912
11,374
4,858
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
14
11
Kills
8
8
Deaths
11
14
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Xbalanque
Bozone_
Xbalanque
1
0
0
1
L
0
4
0
0
W
7
2
3
4.25
L
Sun Wukong
FuZion RewindZ
Sun Wukong
4
3
2
1.67
W
Anubis
2
1
3
3.5
L
Heimdallr
OvalPigeon77292
Heimdallr
0
0
0
0
W
0
1
7
3.5
W
1
4
1
0.38
L
3
1
0
3
L
Bastet
1
3
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,385
Damage
30,376
56,284
Taken
48,188
27,420
Mitigated
27,114
25,169
Healing
16,044
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xbalanque
Bozone_
Xbalanque
2,689
947
0
2,855
7,404
2,889
0
261
7,143
0
61,424
L
3,621
393
0
2,175
12,142
7,499
0
6,940
5,202
16,257
0
W
11,645
2,645
0
6,020
12,808
4,803
0
3,180
9,628
52,074
0
L
Sun Wukong
FuZion RewindZ
Sun Wukong
9,202
1,714
0
1,416
11,706
10,456
0
1,828
9,878
7,520
39,442
W
Anubis
6,117
186
0
6,784
10,327
4,954
0
5,237
5,090
55,221
0
L
Heimdallr
OvalPigeon77292
Heimdallr
2,642
1,293
0
4,409
5,310
2,140
0
279
5,031
0
60,203
W
3,530
1,298
0
4,402
12,211
8,073
5
3,415
8,796
420
15,346
W
7,404
1,797
0
5,108
13,534
6,701
38
1,379
12,155
0
51,100
L
7,999
3,569
0
4,173
7,656
2,161
0
5,914
1,742
53,256
0
L
Bastet
6,912
2,625
0
3,871
11,374
4,858
0
3,064
8,310
0
56,093

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,165
Gold Earned
32,266
387
Minions Killed
383
0
Camps Cleared
0
1,263,509
Distance Traveled
1,169,239
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
7,071
589
118
10
0
257,686
0
L
Ares
5,421
452
17
1
0
217,556
3
W
Ao Kuang
7,736
645
72
6
0
288,125
0
L
Sun Wukong
6,747
562
71
6
0
220,470
0
W
Anubis
7,105
592
101
8
0
248,549
0
L
Heimdallr
6,791
566
110
9
0
212,377
1
W
Surtr
5,877
490
16
1
0
250,105
3
W
Mulan
6,376
531
80
7
0
219,044
1
L
Sol
6,793
566
99
8
0
236,310
0
L
Bastet
6,514
543
86
7
0
282,526
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role