Player Matchup

Surtr
Surtr
BeeBoppin1284
Surtr
Level 28
God Stats
2W - 3L
1,254 SR
Queue Stats
30W - 32L
1,282 Elo+
Party 2
Gilgamesh
Gilgamesh
BlearWings26418
Gilgamesh
Level 47
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 6L
1,282 Elo+
Party 2
Cthulhu
Cthulhu
RicketyGem55861
Cthulhu
Level 55
God Stats
1W - 0L
1,500 SR
Queue Stats
64W - 52L
1,282 Elo+
Party 2
Team Averages
Level 43
1,418 SR
1,282 Elo+

VS

Team Averages
Level 41
1,607 SR
1,677 Elo+
Hades
Hades
CaptainMexico00-
Hades
Level 29
God Stats
3W - 1L
1,820 SR
Queue Stats
3W - 2L
1,765 Elo+
Party 1
Surtr
Surtr
DoubleBubble48
Surtr
Level 46
God Stats
17W - 12L
1,500 SR
Queue Stats
64W - 65L
1,500 Elo+
Solo
Fenrir
Fenrir
Jalapeno_Pequeno
Fenrir
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,765 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
10 / 4 / 6
10,882
989
16,800
13,725
7,468
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Gilgamesh
BlearWings26418
Gilgamesh
13
3 / 0 / 7
8,483
771
5,202
7,683
6,555
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

13
3 / 5 / 7
8,688
790
15,666
14,095
7,665
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 5 / 3
9,444
859
8,715
13,122
6,326
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

11
2 / 6 / 5
7,900
718
6,629
13,240
10,240
Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
2 / 5 / 4
8,368
761
7,795
17,045
17,707
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
21
16
Kills
9
9
Deaths
16
20
Assists
12
Player
Kills
Deaths
Assists
KDA
W
10
4
6
3.25
W
Gilgamesh
BlearWings26418
Gilgamesh
3
0
7
6.5
L
5
5
3
1.3
L
2
6
5
0.75
L
2
5
4
0.8
W
3
5
7
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,668
Damage
23,139
35,503
Taken
43,407
21,688
Mitigated
34,273
4,692
Healing
8,237
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,800
6,553
0
2,307
13,725
7,468
52
3,168
10,557
723
44,804
W
Gilgamesh
BlearWings26418
Gilgamesh
5,202
974
0
71
7,683
6,555
500
1,976
5,707
0
13,539
L
8,715
2,398
662
3,837
13,122
6,326
0
4,738
8,384
34,449
200
L
6,629
3,297
319
1,749
13,240
10,240
0
6,138
7,102
240
22,695
L
7,795
1,952
0
1,670
17,045
17,707
0
5,221
11,824
0
20,636
W
15,666
1,573
131
2,183
14,095
7,665
29
3,681
10,414
39,206
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,053
Gold Earned
25,712
133
Minions Killed
137
0
Camps Cleared
0
601,310
Distance Traveled
540,176
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Surtr
10,882
989
57
5
0
205,892
0
W
Gilgamesh
8,483
771
15
1
0
211,253
0
L
Hades
9,444
859
75
7
0
182,203
0
L
Surtr
7,900
718
33
3
0
167,448
0
L
Fenrir
8,368
761
29
3
0
190,525
0
W
Cthulhu
8,688
790
61
6
0
184,165
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role