Player Matchup

Surtr
Surtr
 
Surtr
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Scylla
Scylla
Duesez
Scylla
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 42L
1,385 Elo+
Party 1
Jormungandr
Jormungandr
MrWampos
Jormungandr
Level 45
God Stats
2W - 0L
1,500 SR
Queue Stats
21W - 7L
1,385 Elo+
Party 1
Izanami
Izanami
RobLIkesHagis
Izanami
Level 115
God Stats
4W - 7L
1,500 SR
Queue Stats
30W - 21L
1,737 Elo+
Party 1
Kali
Kali
Robalineo
Kali
Level 152
God Stats
4W - 1L
1,500 SR
Queue Stats
37W - 25L
1,737 Elo+
Party 1
Team Averages
Level 111
1,500 SR
1,549 Elo+

VS

Team Averages
Level 90
1,500 SR
1,340 Elo+
The Morrigan
The Morrigan
 
The Morrigan
Level 44
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Fenrir
Fenrir
Mb131rc
Fenrir
Level 139
God Stats
0W - 2L
1,500 SR
Queue Stats
47W - 43L
1,233 Elo+
Party 2
Fafnir
Fafnir
Miraz
Fafnir
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,233 Elo+
Party 2
Osiris
Osiris
Sarge1121
Osiris
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,233 Elo+
Party 2
Izanami
Izanami
VermisFace
Izanami
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 13L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
 
Surtr
15
6 / 0 / 1
9,714
648
11,243
13,307
10,500
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Scylla
Duesez
Scylla
14
1 / 3 / 7
8,240
549
6,579
9,069
3,896
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Jormungandr
MrWampos
Jormungandr
14
2 / 0 / 5
8,571
571
8,043
7,314
6,536
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Izanami
14
3 / 0 / 1
8,195
546
6,738
9,147
3,539
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kali
15
5 / 1 / 4
9,453
630
8,959
13,490
5,989
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
 
The Morrigan
12
2 / 7 / 1
7,431
495
4,349
10,676
4,269
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Fenrir
Mb131rc
Fenrir
14
2 / 4 / 1
7,824
522
5,425
16,146
7,514
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Fafnir
Miraz
Fafnir
10
0 / 1 / 1
6,424
428
5,162
13,076
15,607
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 30 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Osiris
Sarge1121
Osiris
12
0 / 1 / 0
6,395
426
1,769
8,905
7,551
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Izanami
VermisFace
Izanami
9
0 / 4 / 1
5,580
372
4,945
10,217
3,734
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
8
17
Kills
4
4
Deaths
17
18
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Surtr
 
Surtr
6
0
1
6.5
L
The Morrigan
 
The Morrigan
2
7
1
0.36
W
Scylla
Duesez
Scylla
1
3
7
1.5
L
Fenrir
Mb131rc
Fenrir
2
4
1
0.63
L
Fafnir
Miraz
Fafnir
0
1
1
0.5
W
Jormungandr
MrWampos
Jormungandr
2
0
5
4.5
W
Izanami
3
0
1
3.5
W
Kali
5
1
4
7
L
Osiris
Sarge1121
Osiris
0
1
0
0
L
Izanami
VermisFace
Izanami
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,562
Damage
21,650
52,327
Taken
59,020
30,460
Mitigated
38,675
21,234
Healing
11,197
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Surtr
 
Surtr
11,243
4,392
0
6,852
13,307
10,500
600
1,193
12,114
738
82,598
L
The Morrigan
 
The Morrigan
4,349
832
0
1,499
10,676
4,269
156
5,739
4,937
44,357
1,254
W
Scylla
Duesez
Scylla
6,579
744
0
2,055
9,069
3,896
147
3,812
5,257
57,963
0
L
Fenrir
Mb131rc
Fenrir
5,425
1,884
0
2,438
16,146
7,514
0
2,120
14,026
0
62,049
L
Fafnir
Miraz
Fafnir
5,162
801
0
2,957
13,076
15,607
0
3,703
9,373
22,271
0
W
Jormungandr
MrWampos
Jormungandr
8,043
1,815
0
2,344
7,314
6,536
107
1,159
6,155
34,968
0
W
Izanami
6,738
4,750
0
6,145
9,147
3,539
289
2,425
6,722
0
77,828
W
Kali
8,959
4,482
0
3,838
13,490
5,989
0
1,327
12,163
0
76,711
L
Osiris
Sarge1121
Osiris
1,769
911
0
2,581
8,905
7,551
0
147
8,758
0
35,429
L
Izanami
VermisFace
Izanami
4,945
3,345
0
1,722
10,217
3,734
0
3,182
7,035
0
39,855

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,173
Gold Earned
33,654
509
Minions Killed
320
0
Camps Cleared
0
1,443,277
Distance Traveled
1,400,815
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Surtr
9,714
648
126
8
0
307,685
0
L
The Morrigan
7,431
495
72
5
0
256,252
0
W
Scylla
8,240
549
95
6
0
249,337
3
L
Fenrir
7,824
522
99
7
0
317,480
3
L
Fafnir
6,424
428
16
1
0
268,238
2
W
Jormungandr
8,571
571
34
2
0
298,906
0
W
Izanami
8,195
546
141
9
0
255,858
0
W
Kali
9,453
630
113
8
0
331,491
3
L
Osiris
6,395
426
71
5
0
303,751
1
L
Izanami
5,580
372
62
4
0
255,094
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role