Player Matchup

Surtr
Surtr
 
Surtr
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sylvanus
Sylvanus
Feral Fluffy
Sylvanus
Level 148
God Stats
13W - 18L
1,500 SR
Queue Stats
217W - 422L
1,524 Elo+
Party 1
Baba Yaga
Baba Yaga
Hugo-Skye
Baba Yaga
Level 115
God Stats
4W - 4L
1,500 SR
Queue Stats
779W - 811L
1,395 Elo+
Solo
Jing Wei
Jing Wei
LithiumJuice
Jing Wei
Level 141
God Stats
1W - 2L
1,500 SR
Queue Stats
62W - 115L
1,698 Elo+
Party 1
Chaac
Chaac
Toetergammon
Chaac
Level 224
God Stats
36W - 57L
1,500 SR
Queue Stats
316W - 691L
1,524 Elo+
Party 1
Team Averages
Level 155
1,500 SR
1,528 Elo+

VS

Team Averages
Level 67
1,453 SR
1,520 Elo+
Anubis
Anubis
BrokenDummy
Anubis
Level 10
God Stats
2W - 2L
1,858 SR
Queue Stats
8W - 11L
1,615 Elo+
Party 2
Athena
Athena
Lain__ll
Athena
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 25L
1,615 Elo+
Party 2
Surtr
Surtr
T4v0s
Surtr
Level 100
God Stats
2W - 4L
1,243 SR
Queue Stats
78W - 75L
1,456 Elo+
Solo
Pele
Pele
Uyesa
Pele
Level 97
God Stats
12W - 5L
1,500 SR
Queue Stats
133W - 123L
1,263 Elo+
Solo
Kali
Kali
piompio95
Kali
Level 28
God Stats
5W - 7L
1,162 SR
Queue Stats
7W - 13L
1,653 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
 
Surtr
14
3 / 0 / 3
8,795
550
18,370
14,093
10,860
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Earring

Mystical Earring

+15
Mp 5

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sylvanus
Feral Fluffy
Sylvanus
13
1 / 1 / 8
7,496
469
4,563
9,057
5,710
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Baba Yaga
Hugo-Skye
Baba Yaga
14
1 / 1 / 5
8,228
514
8,937
5,269
1,831
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jing Wei
LithiumJuice
Jing Wei
15
4 / 1 / 4
8,811
551
11,027
10,173
3,370
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
2 / 1 / 7
8,185
512
8,908
10,558
6,137
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
12
1 / 4 / 0
6,983
436
7,372
11,573
5,713
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Athena
Lain__ll
Athena
10
1 / 2 / 0
6,993
437
3,854
13,280
13,169
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Surtr
T4v0s
Surtr
12
0 / 2 / 1
7,204
450
6,951
23,103
19,462
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Pele
Uyesa
Pele
14
2 / 2 / 0
8,066
504
7,817
13,103
5,735
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kali
10
0 / 1 / 2
6,028
377
2,949
9,882
3,990
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
7
11
Kills
4
4
Deaths
11
27
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Surtr
 
Surtr
3
0
3
4.5
L
Anubis
1
4
0
0.25
W
Sylvanus
Feral Fluffy
Sylvanus
1
1
8
5
W
Baba Yaga
Hugo-Skye
Baba Yaga
1
1
5
3.5
L
Athena
Lain__ll
Athena
1
2
0
0.5
W
Jing Wei
LithiumJuice
Jing Wei
4
1
4
6
L
Surtr
T4v0s
Surtr
0
2
1
0.25
W
2
1
7
5.5
L
Pele
Uyesa
Pele
2
2
0
1
L
Kali
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,805
Damage
28,943
49,150
Taken
70,941
27,908
Mitigated
48,069
24,960
Healing
25,584
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Surtr
 
Surtr
18,370
6,669
0
7,307
14,093
10,860
367
1,079
13,014
723
85,524
L
Anubis
7,372
524
0
6,113
11,573
5,713
0
2,402
9,171
55,784
0
W
Sylvanus
Feral Fluffy
Sylvanus
4,563
1,745
1,140
3,039
9,057
5,710
0
3,049
6,008
24,974
11,596
W
Baba Yaga
Hugo-Skye
Baba Yaga
8,937
394
0
1,376
5,269
1,831
335
588
4,681
68,271
0
L
Athena
Lain__ll
Athena
3,854
1,248
0
2,962
13,280
13,169
0
3,012
10,268
23,522
0
W
Jing Wei
LithiumJuice
Jing Wei
11,027
8,849
0
6,491
10,173
3,370
1,139
4,727
5,446
0
69,751
L
Surtr
T4v0s
Surtr
6,951
3,155
0
12,023
23,103
19,462
0
1,400
21,703
598
63,091
W
8,908
974
0
5,607
10,558
6,137
0
1,973
8,585
0
59,265
L
Pele
Uyesa
Pele
7,817
1,728
0
2,782
13,103
5,735
0
4,669
8,434
0
77,324
L
Kali
2,949
1,496
0
1,704
9,882
3,990
0
2,115
7,767
0
31,968

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,515
Gold Earned
35,274
478
Minions Killed
442
0
Camps Cleared
0
1,518,903
Distance Traveled
1,568,338
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Surtr
8,795
550
115
7
0
291,554
0
L
Anubis
6,983
436
101
6
0
274,648
0
W
Sylvanus
7,496
469
59
4
0
277,877
0
W
Baba Yaga
8,228
514
102
6
0
319,677
0
L
Athena
6,993
437
39
2
0
341,785
7
W
Jing Wei
8,811
551
109
7
0
269,857
9
L
Surtr
7,204
450
123
8
0
299,939
0
W
Chaac
8,185
512
93
6
0
359,938
2
L
Pele
8,066
504
128
8
0
300,918
0
L
Kali
6,028
377
51
3
0
351,048
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role