Player Matchup

Thanatos
Thanatos
EfficientC52
Thanatos
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,198 Elo+
Party 2
Izanami
Izanami
SandyNaeNae
Izanami
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,198 Elo+
Party 2
Ares
Ares
TruLunaris
Ares
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,381 Elo+
Party 2
Team Averages
Level 17
1,500 SR
1,259 Elo+

VS

Team Averages
Level 28
1,635 SR
1,347 Elo+
Danzaburou
Danzaburou
ElijaNoir
Danzaburou
Level 18
God Stats
7W - 1L
1,715 SR
Queue Stats
94W - 52L
1,347 Elo+
Party 1
Fafnir
Fafnir
NovaAmadeus
Fafnir
Level 12
God Stats
6W - 3L
1,691 SR
Queue Stats
94W - 52L
1,347 Elo+
Party 1
Nu Wa
Nu Wa
ky0umi
Nu Wa
Level 54
God Stats
9W - 1L
1,500 SR
Queue Stats
94W - 52L
1,347 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
EfficientC52
Thanatos
8
0 / 8 / 0
5,052
632
2,934
10,271
4,778
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Izanami
SandyNaeNae
Izanami
8
1 / 7 / 0
5,183
648
3,549
10,241
3,696
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

10
0 / 4 / 1
5,842
730
3,641
11,066
9,072
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
ElijaNoir
Danzaburou
13
12 / 0 / 7
8,680
1,085
15,359
8,276
3,778
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fafnir
12
4 / 1 / 13
7,834
979
3,728
7,645
7,898
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Nu Wa
ky0umi
Nu Wa
10
3 / 0 / 12
6,872
859
6,785
4,858
1,527
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
51
1
Kills
19
19
Deaths
1
1
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Thanatos
EfficientC52
Thanatos
0
8
0
0
W
Danzaburou
ElijaNoir
Danzaburou
12
0
7
15.5
W
Fafnir
4
1
13
10.5
L
Izanami
SandyNaeNae
Izanami
1
7
0
0.14
L
0
4
1
0.13
W
Nu Wa
ky0umi
Nu Wa
3
0
12
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,124
Damage
25,872
31,578
Taken
20,779
17,546
Mitigated
13,203
4,319
Healing
9,137
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
EfficientC52
Thanatos
2,934
913
0
2,236
10,271
4,778
0
3,430
6,841
0
13,812
W
Danzaburou
ElijaNoir
Danzaburou
15,359
8,306
0
6,319
8,276
3,778
1,807
1,741
6,497
0
39,072
W
Fafnir
3,728
1,226
0
1,904
7,645
7,898
582
1,533
5,806
7,104
0
L
Izanami
SandyNaeNae
Izanami
3,549
3,110
0
1,086
10,241
3,696
159
3,865
6,376
0
11,658
L
3,641
151
0
997
11,066
9,072
38
3,260
7,806
10,161
0
W
Nu Wa
ky0umi
Nu Wa
6,785
1,929
0
914
4,858
1,527
488
383
4,396
25,352
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,077
Gold Earned
23,386
53
Minions Killed
95
0
Camps Cleared
0
340,786
Distance Traveled
431,608
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
5,052
632
24
3
0
128,233
0
W
Danzaburou
8,680
1,085
55
7
0
140,892
0
W
Fafnir
7,834
979
4
1
0
137,972
0
L
Izanami
5,183
648
19
2
0
80,399
0
L
Ares
5,842
730
10
1
0
132,154
1
W
Nu Wa
6,872
859
36
5
0
152,744
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role