Player Matchup

Neith
Neith
Silver I
Loco_-Ghost_
Neith
Silver I
Level 129
God Stats
6W - 4L
1,500 SR
Queue Stats
69W - 71L
1,594 MMR
Party 3
Set
Set
Silver II
Puninstall
Set
Silver II
Level 158
God Stats
53W - 34L
1,715 SR
Queue Stats
221W - 177L
1,509 MMR
Party 2
Chronos
Chronos
Silver I
Saltibon
Chronos
Silver I
Level 155
God Stats
5W - 1L
1,715 SR
Queue Stats
24W - 23L
1,535 MMR
Solo
Ishtar
Ishtar
Silver I
oLycan
Ishtar
Silver I
Level 165
God Stats
5W - 7L
1,500 SR
Queue Stats
327W - 289L
1,562 MMR
Party 2
Ao Kuang
Ao Kuang
Silver II
stream_broken013
Ao Kuang
Silver II
Level 139
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 35L
1,482 MMR
Party 3
Team Averages
Silver I
Silver I
Average Tier
Level 149
1,586 SR
1,536 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 144
1,543 SR
1,536 MMR
Lancelot
Lancelot
Bronze III
JossV
Lancelot
Bronze III
Level 160
God Stats
3W - 8L
1,715 SR
Queue Stats
416W - 412L
1,538 MMR
Solo
Geb
Geb
Bronze III
KvngDarry
Geb
Bronze III
Level 143
God Stats
1W - 2L
1,500 SR
Queue Stats
28W - 33L
1,534 MMR
Solo
Cernunnos
Cernunnos
Bronze III
OscarBG14
Cernunnos
Bronze III
Level 145
God Stats
15W - 28L
1,500 SR
Queue Stats
230W - 251L
1,538 MMR
Solo
Janus
Janus
Bronze III
ToLate2Shoot
Janus
Bronze III
Level 129
God Stats
3W - 3L
1,500 SR
Queue Stats
145W - 151L
1,526 MMR
Party 1
Amaterasu
Amaterasu
Bronze III
iGlock 19
Amaterasu
Bronze III
Level 144
God Stats
1W - 1L
1,500 SR
Queue Stats
147W - 142L
1,546 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 0 / 3
6,042
549
5,511
3,541
1,134
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
5 / 0 / 0
8,033
730
10,618
8,010
6,065
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos
Saltibon
Chronos
10
1 / 0 / 0
5,726
521
4,405
5,513
1,671
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ishtar
oLycan
Ishtar
12
1 / 0 / 1
7,254
659
4,657
4,861
1,922
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

11
4 / 0 / 1
6,401
582
3,288
5,966
1,914
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bans
MauiArtemisCharybdisYu Huang

VS

Bans
FenrirMercuryHe BoAchilles
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
JossV
Lancelot
9
0 / 2 / 0
5,055
460
3,057
7,622
2,669
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

8
0 / 1 / 0
4,717
429
1,381
8,260
4,607
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Cernunnos
OscarBG14
Cernunnos
8
0 / 3 / 0
4,762
433
1,379
7,225
2,535
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

10
0 / 1 / 0
5,811
528
2,147
7,509
2,610
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Amaterasu
iGlock 19
Amaterasu
10
0 / 4 / 0
5,014
456
2,167
10,532
5,777
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
0
11
Kills
0
0
Deaths
11
5
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Lancelot
JossV
Lancelot
0
2
0
0
L
0
1
0
0
W
0
0
3
1.5
L
Cernunnos
OscarBG14
Cernunnos
0
3
0
0
W
5
0
0
5
W
Chronos
Saltibon
Chronos
1
0
0
1
L
0
1
0
0
L
Amaterasu
iGlock 19
Amaterasu
0
4
0
0
W
Ishtar
oLycan
Ishtar
1
0
1
1.5
W
4
0
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,479
Damage
10,131
27,891
Taken
41,148
12,706
Mitigated
18,198
14,512
Healing
10,920
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
JossV
Lancelot
3,057
731
0
2,688
7,622
2,669
0
1,000
6,622
0
30,633
L
1,381
64
0
995
8,260
4,607
0
1,897
6,363
17,083
0
W
5,511
2,250
0
2,309
3,541
1,134
715
716
2,825
0
40,278
L
Cernunnos
OscarBG14
Cernunnos
1,379
117
0
2,683
7,225
2,535
0
3,379
3,846
0
29,058
W
10,618
5,021
0
3,695
8,010
6,065
0
731
6,859
0
68,023
W
Chronos
Saltibon
Chronos
4,405
1,295
0
2,342
5,513
1,671
0
820
4,693
35,989
0
L
2,147
91
0
460
7,509
2,610
0
1,417
6,092
43,393
0
L
Amaterasu
iGlock 19
Amaterasu
2,167
794
0
4,094
10,532
5,777
0
0
10,532
0
33,848
W
Ishtar
oLycan
Ishtar
4,657
2,700
0
3,801
4,861
1,922
856
678
4,183
0
61,994
W
3,288
755
0
2,365
5,966
1,914
0
583
5,383
41,479
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,456
Gold Earned
25,359
432
Minions Killed
288
0
Camps Cleared
0
1,107,943
Distance Traveled
1,048,440
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
5,055
460
53
5
0
265,700
0
L
Geb
4,717
429
28
3
0
206,703
2
W
Neith
6,042
549
67
6
0
190,042
0
L
Cernunnos
4,762
433
57
5
0
127,667
1
W
Set
8,033
730
114
10
0
234,467
0
W
Chronos
5,726
521
59
5
0
230,553
1
L
Janus
5,811
528
102
9
0
210,490
2
L
Amaterasu
5,014
456
48
4
0
237,880
0
W
Ishtar
7,254
659
129
12
0
216,543
2
W
Ao Kuang
6,401
582
63
6
0
236,338
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role