Player Matchup

Mercury
Mercury
 
Mercury
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ares
Ares
 
Ares
Level 199
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Surtr
Surtr
Ins4neH4wk78
Surtr
Level 84
God Stats
1W - 1L
1,500 SR
Queue Stats
24W - 22L
1,500 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
meruhn
Ah Muzen Cab
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 5L
1,674 Elo+
Party 1
Poseidon
Poseidon
slurpy5
Poseidon
Level 94
God Stats
3W - 1L
1,500 SR
Queue Stats
36W - 26L
1,500 Elo+
Party 3
Team Averages
Level 127
1,500 SR
1,535 Elo+

VS

Team Averages
Level 110
1,588 SR
1,661 Elo+
Olorun
Olorun
 
Olorun
Level 112
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Surtr
Surtr
I Krug I
Surtr
Level 111
God Stats
8W - 6L
1,511 SR
Queue Stats
134W - 104L
1,749 Elo+
Party 4
Gilgamesh
Gilgamesh
Xiers
Gilgamesh
Level 155
God Stats
1W - 0L
1,500 SR
Queue Stats
54W - 43L
1,590 Elo+
Solo
Cliodhna
Cliodhna
tapoutom
Cliodhna
Level 84
God Stats
3W - 3L
1,715 SR
Queue Stats
280W - 276L
1,688 Elo+
Party 2
Horus
Horus
yumbies
Horus
Level 87
God Stats
33W - 22L
1,715 SR
Queue Stats
965W - 889L
1,777 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
4
0 / 2 / 0
3,214
643
1,644
5,065
1,100
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ares
 
Ares
3
0 / 1 / 0
2,913
583
1,061
2,632
1,386
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

7
1 / 0 / 0
3,873
775
3,305
3,452
1,730
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ah Muzen Cab
meruhn
Ah Muzen Cab
6
0 / 1 / 0
3,430
686
1,701
2,620
758
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Poseidon
slurpy5
Poseidon
7
0 / 0 / 0
3,883
777
680
2,008
400
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
6
2 / 0 / 1
3,849
770
2,380
3,120
1,032
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Surtr
I Krug I
Surtr
6
0 / 0 / 1
3,647
729
1,266
4,300
1,586
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Gilgamesh
Xiers
Gilgamesh
5
0 / 1 / 0
3,320
664
1,294
6,262
2,952
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cliodhna
tapoutom
Cliodhna
6
1 / 0 / 0
3,923
785
1,851
2,379
716
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Horus
yumbies
Horus
5
1 / 0 / 1
3,790
758
978
4,364
2,124
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
7
1
Kills
4
4
Deaths
1
0
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Mercury
 
Mercury
0
2
0
0
L
Ares
 
Ares
0
1
0
0
W
Olorun
 
Olorun
2
0
1
2.5
W
Surtr
I Krug I
Surtr
0
0
1
0.5
L
1
0
0
1
W
Gilgamesh
Xiers
Gilgamesh
0
1
0
0
L
Ah Muzen Cab
meruhn
Ah Muzen Cab
0
1
0
0
L
Poseidon
slurpy5
Poseidon
0
0
0
0
W
Cliodhna
tapoutom
Cliodhna
1
0
0
1
W
Horus
yumbies
Horus
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,391
Damage
7,769
15,777
Taken
20,425
5,374
Mitigated
8,410
6,087
Healing
9,694
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
 
Mercury
1,644
1,284
0
602
5,065
1,100
0
399
4,666
0
14,610
L
Ares
 
Ares
1,061
162
0
1,270
2,632
1,386
0
548
2,084
4,189
0
W
Olorun
 
Olorun
2,380
1,171
83
1,240
3,120
1,032
0
513
2,607
24,888
0
W
Surtr
I Krug I
Surtr
1,266
679
0
2,115
4,300
1,586
0
0
4,300
243
18,639
L
3,305
1,645
0
2,220
3,452
1,730
0
19
3,433
46
19,294
W
Gilgamesh
Xiers
Gilgamesh
1,294
402
0
1,691
6,262
2,952
0
46
6,216
0
13,863
L
Ah Muzen Cab
meruhn
Ah Muzen Cab
1,701
759
0
648
2,620
758
0
1,433
1,187
0
18,486
L
Poseidon
slurpy5
Poseidon
680
195
0
1,347
2,008
400
0
0
2,008
24,606
0
W
Cliodhna
tapoutom
Cliodhna
1,851
287
0
655
2,379
716
0
680
1,699
0
19,523
W
Horus
yumbies
Horus
978
533
1,261
2,649
4,364
2,124
0
548
3,816
0
7,990

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,313
Gold Earned
18,529
145
Minions Killed
164
0
Camps Cleared
0
505,591
Distance Traveled
581,348
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
3,214
643
25
5
0
128,153
0
L
Ares
2,913
583
7
1
0
45,510
0
W
Olorun
3,849
770
50
10
0
100,860
0
W
Surtr
3,647
729
41
8
0
132,698
0
L
Surtr
3,873
775
35
7
0
118,516
0
W
Gilgamesh
3,320
664
20
4
0
104,229
0
L
Ah Muzen Cab
3,430
686
28
6
0
104,507
1
L
Poseidon
3,883
777
50
10
0
108,905
0
W
Cliodhna
3,923
785
38
8
0
132,704
0
W
Horus
3,790
758
15
3
0
110,857
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role