Player Matchup

Izanami
Izanami
Gimbo1435
Izanami
Level 18
God Stats
15W - 23L
1,262 SR
Queue Stats
354W - 473L
1,125 Elo+
Party 2
Janus
Janus
TVG Chaotic
Janus
Level 74
God Stats
4W - 9L
1,500 SR
Queue Stats
334W - 438L
1,125 Elo+
Party 2
Yemoja
Yemoja
TVGpapiChulo
Yemoja
Level 15
God Stats
6W - 11L
1,500 SR
Queue Stats
126W - 169L
1,316 Elo+
Party 2
Team Averages
Level 36
1,421 SR
1,189 Elo+

VS

Team Averages
Level 33
1,567 SR
1,612 Elo+
Surtr
Surtr
Reemulous
Surtr
Level 27
God Stats
5W - 2L
1,500 SR
Queue Stats
21W - 26L
1,500 Elo+
Party 1
Cerberus
Cerberus
lowkey_jeremy
Cerberus
Level 32
God Stats
2W - 1L
1,701 SR
Queue Stats
6W - 3L
1,836 Elo+
Solo
Arachne
Arachne
ttvmassivekiller
Arachne
Level 39
God Stats
1W - 2L
1,500 SR
Queue Stats
37W - 54L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Gimbo1435
Izanami
12
0 / 4 / 2
8,040
618
12,090
11,751
3,850
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

13
2 / 4 / 2
8,995
692
10,987
9,138
2,697
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Yemoja
12
2 / 3 / 1
8,236
634
9,685
18,536
8,290
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
Reemulous
Surtr
13
0 / 0 / 6
9,096
700
8,320
13,883
14,866
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Mace

Mace

+10
Physical Power

Cerberus
lowkey_jeremy
Cerberus
14
1 / 3 / 4
8,979
691
6,701
17,480
15,406
Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s, ICD 5s.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

15
10 / 1 / 1
10,710
824
17,336
17,238
9,008
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
22
4
Kills
11
11
Deaths
4
5
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Izanami
Gimbo1435
Izanami
0
4
2
0.25
W
Surtr
Reemulous
Surtr
0
0
6
3
L
2
4
2
0.75
L
Yemoja
2
3
1
0.83
W
Cerberus
lowkey_jeremy
Cerberus
1
3
4
1
W
10
1
1
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,762
Damage
32,357
39,425
Taken
48,601
14,837
Mitigated
39,280
7,482
Healing
11,882
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
Gimbo1435
Izanami
12,090
6,576
0
1,248
11,751
3,850
944
2,216
9,535
0
35,926
W
Surtr
Reemulous
Surtr
8,320
2,851
0
2,197
13,883
14,866
570
7,605
6,273
366
26,201
L
10,987
267
322
1,175
9,138
2,697
81
1,469
7,669
29,396
0
L
Yemoja
9,685
1,893
423
4,314
18,536
8,290
0
3,260
15,276
22,909
0
W
Cerberus
lowkey_jeremy
Cerberus
6,701
318
587
4,189
17,480
15,406
11
7,797
9,680
38,477
0
W
17,336
11,732
0
4,909
17,238
9,008
1,058
5,878
11,359
0
41,558

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,271
Gold Earned
28,785
144
Minions Killed
163
0
Camps Cleared
0
605,286
Distance Traveled
685,258
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
8,040
618
60
5
0
187,890
0
W
Surtr
9,096
700
39
3
0
217,236
0
L
Janus
8,995
692
47
4
0
225,342
0
L
Yemoja
8,236
634
37
3
0
192,054
0
W
Cerberus
8,979
691
93
7
0
215,949
0
W
Arachne
10,710
824
31
2
0
252,073
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role