Player Matchup

Janus
Janus
AsianBeauty
Janus
Level 147
God Stats
6W - 8L
1,500 SR
Queue Stats
155W - 153L
1,676 Elo+
Party 2
Izanami
Izanami
DudeBelowMeSuckz
Izanami
Level 121
God Stats
6W - 6L
1,801 SR
Queue Stats
178W - 191L
1,941 Elo+
Party 2
Surtr
Surtr
JukingIsRUDE
Surtr
Level 92
God Stats
1W - 2L
1,500 SR
Queue Stats
11W - 13L
1,729 Elo+
Solo
Fenrir
Fenrir
hellakewl
Fenrir
Level 123
God Stats
22W - 13L
1,679 SR
Queue Stats
26W - 17L
1,718 Elo+
Solo
Thanatos
Thanatos
keyandpele
Thanatos
Level 155
God Stats
4W - 3L
1,500 SR
Queue Stats
595W - 548L
1,795 Elo+
Party 2
Team Averages
Level 128
1,596 SR
1,772 Elo+

VS

Team Averages
Level 132
1,542 SR
1,474 Elo+
Cliodhna
Cliodhna
 
Cliodhna
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tyr
Tyr
 
Tyr
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Yu Huang
Yu Huang
LvLuXx
Yu Huang
Level 142
God Stats
2W - 1L
1,500 SR
Queue Stats
304W - 286L
1,380 Elo+
Party 1
Rama
Rama
Patroclez
Rama
Level 155
God Stats
13W - 10L
1,500 SR
Queue Stats
321W - 300L
1,539 Elo+
Solo
Sylvanus
Sylvanus
SimpleOne616
Sylvanus
Level 125
God Stats
3W - 0L
1,709 SR
Queue Stats
7W - 8L
1,451 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 2 / 2
6,354
530
4,927
8,710
3,083
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

10
1 / 3 / 3
5,916
493
8,255
8,551
2,987
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
0 / 1 / 0
5,640
470
4,370
9,993
5,372
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Fenrir
hellakewl
Fenrir
9
1 / 3 / 5
5,858
488
9,014
13,848
9,603
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Thanatos
keyandpele
Thanatos
11
4 / 3 / 1
6,530
544
9,683
12,434
4,851
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
 
Cliodhna
12
3 / 2 / 3
6,733
561
7,305
9,440
3,201
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tyr
 
Tyr
12
1 / 0 / 1
6,643
554
6,619
8,243
9,101
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Yu Huang
LvLuXx
Yu Huang
13
4 / 1 / 2
7,200
600
8,506
4,555
1,595
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rama
12
2 / 1 / 6
6,928
577
8,028
13,806
4,821
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Sylvanus
SimpleOne616
Sylvanus
9
2 / 3 / 5
6,160
513
4,984
15,286
9,791
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
29
7
Kills
12
12
Deaths
7
11
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Cliodhna
 
Cliodhna
3
2
3
2.25
W
Tyr
 
Tyr
1
0
1
1.5
L
1
2
2
1
L
1
3
3
0.83
L
0
1
0
0
W
Yu Huang
LvLuXx
Yu Huang
4
1
2
5
W
Rama
2
1
6
5
W
Sylvanus
SimpleOne616
Sylvanus
2
3
5
1.5
L
Fenrir
hellakewl
Fenrir
1
3
5
1.17
L
Thanatos
keyandpele
Thanatos
4
3
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,249
Damage
35,442
53,536
Taken
51,330
25,896
Mitigated
28,509
22,856
Healing
22,946
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cliodhna
 
Cliodhna
7,305
1,331
0
3,575
9,440
3,201
0
1,080
8,360
0
41,105
W
Tyr
 
Tyr
6,619
1,249
0
5,173
8,243
9,101
0
199
8,044
0
49,202
L
4,927
408
0
1,976
8,710
3,083
0
5,127
3,583
51,897
0
L
8,255
5,761
0
3,337
8,551
2,987
0
1,766
6,785
0
51,223
L
4,370
1,983
0
2,535
9,993
5,372
167
0
9,993
310
36,461
W
Yu Huang
LvLuXx
Yu Huang
8,506
572
0
777
4,555
1,595
0
995
3,560
59,211
367
W
Rama
8,028
6,970
0
5,892
13,806
4,821
0
659
13,147
0
52,471
W
Sylvanus
SimpleOne616
Sylvanus
4,984
2,164
3,025
4,504
15,286
9,791
0
2,193
13,093
14,621
0
L
Fenrir
hellakewl
Fenrir
9,014
3,827
524
5,615
13,848
9,603
0
3,521
10,327
0
17,694
L
Thanatos
keyandpele
Thanatos
9,683
4,077
0
8,869
12,434
4,851
0
2,950
9,484
0
52,015

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,298
Gold Earned
33,664
347
Minions Killed
380
0
Camps Cleared
0
1,213,345
Distance Traveled
1,233,165
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cliodhna
6,733
561
69
6
0
310,054
0
W
Tyr
6,643
554
92
8
0
254,506
1
L
Janus
6,354
530
92
8
0
236,797
0
L
Izanami
5,916
493
93
8
0
212,596
4
L
Surtr
5,640
470
68
6
0
253,058
0
W
Yu Huang
7,200
600
108
9
0
238,864
2
W
Rama
6,928
577
94
8
0
210,433
2
W
Sylvanus
6,160
513
17
1
0
219,308
6
L
Fenrir
5,858
488
19
2
0
241,845
4
L
Thanatos
6,530
544
75
6
0
269,049
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role