Player Matchup

He Bo
He Bo
DF Hrd
He Bo
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 5L
1,500 Elo+
Party 2
Horus
Horus
Gotsio
Horus
Level 92
God Stats
2W - 0L
1,500 SR
Queue Stats
24W - 13L
1,500 Elo+
Party 2
Ne Zha
Ne Zha
MADFRIENDLYFIRE
Ne Zha
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Team Averages
Level 96
1,500 SR
1,500 Elo+

VS

Team Averages
Level 84
1,500 SR
1,792 Elo+
Jormungandr
Jormungandr
Qman1205
Jormungandr
Level 84
God Stats
1W - 1L
1,500 SR
Queue Stats
38W - 32L
1,938 Elo+
Party 1
Zeus
Zeus
tasty-toasterr
Zeus
Level 42
God Stats
2W - 8L
1,500 SR
Queue Stats
215W - 215L
1,500 Elo+
Solo
Shiva
Shiva
xxxxxTORIxxxxx
Shiva
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 39L
1,938 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
DF Hrd
He Bo
15
8 / 1 / 5
9,377
938
16,524
7,265
2,863
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Horus
Gotsio
Horus
14
5 / 0 / 7
8,481
848
6,282
7,932
5,642
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
1 / 1 / 5
7,313
731
3,705
7,204
2,892
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Qman1205
Jormungandr
11
2 / 5 / 0
7,297
730
7,226
13,287
7,885
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

10
0 / 5 / 2
6,231
623
3,902
5,660
1,323
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

11
0 / 4 / 2
6,801
680
2,622
12,788
7,744
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Earring

Mystical Earring

+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
6
14
Kills
2
2
Deaths
14
17
Assists
4
Player
Kills
Deaths
Assists
KDA
W
He Bo
DF Hrd
He Bo
8
1
5
10.5
W
Horus
Gotsio
Horus
5
0
7
8.5
W
1
1
5
3.5
L
Jormungandr
Qman1205
Jormungandr
2
5
0
0.4
L
0
5
2
0.2
L
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,511
Damage
13,750
22,401
Taken
31,735
11,397
Mitigated
16,952
4,264
Healing
3,689
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
He Bo
DF Hrd
He Bo
16,524
1,017
0
1,140
7,265
2,863
506
2,857
4,408
52,747
1,426
W
Horus
Gotsio
Horus
6,282
2,979
849
1,551
7,932
5,642
537
4,489
3,443
0
17,592
W
3,705
1,377
0
724
7,204
2,892
0
3,709
3,495
0
32,031
L
Jormungandr
Qman1205
Jormungandr
7,226
2,079
0
1,071
13,287
7,885
0
6,816
6,471
23,901
399
L
3,902
649
0
162
5,660
1,323
0
2,641
3,019
13,419
0
L
2,622
491
80
2,376
12,788
7,744
0
7,044
5,744
0
11,173

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,171
Gold Earned
20,329
157
Minions Killed
83
0
Camps Cleared
0
561,135
Distance Traveled
475,125
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
9,377
938
93
9
0
187,467
0
W
Horus
8,481
848
17
2
0
183,020
0
W
Ne Zha
7,313
731
47
5
0
190,648
0
L
Jormungandr
7,297
730
35
4
0
162,875
0
L
Zeus
6,231
623
22
2
0
148,259
0
L
Shiva
6,801
680
26
3
0
163,991
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role