Player Matchup

Nemesis
Nemesis
Bronze III
DeputyLucky
Nemesis
Bronze III
Level 182
God Stats
2W - 2L
1,500 SR
Queue Stats
292W - 259L
1,500 MMR
Solo
Mulan
Mulan
Bronze III
SpikeTython
Mulan
Bronze III
Level 49
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 4L
1,500 MMR
Solo
Izanami
Izanami
Bronze III
bigtone51
Izanami
Bronze III
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 34L
1,500 MMR
Party 1
Geb
Geb
Bronze III
humzahumza
Geb
Bronze III
Level 148
God Stats
13W - 12L
1,500 SR
Queue Stats
87W - 81L
1,500 MMR
Solo
Eset
Eset
Bronze III
warcrimemami
Eset
Bronze III
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 9L
1,500 MMR
Party 1
Team Averages
Bronze III
Bronze III
Average Tier
Level 117
1,500 SR
1,500 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 140
1,500 SR
1,499 MMR
Chronos
Chronos
Bronze III
AirworthyAxis5
Chronos
Bronze III
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 18L
1,500 MMR
Party 2
King Arthur
King Arthur
Bronze III
Customs OP
King Arthur
Bronze III
Level 179
God Stats
4W - 12L
1,500 SR
Queue Stats
121W - 98L
1,500 MMR
Solo
Kumbhakarna
Kumbhakarna
Bronze III
RYANBEASTMODE26
Kumbhakarna
Bronze III
Level 90
God Stats
1W - 1L
1,500 SR
Queue Stats
20W - 22L
1,500 MMR
Party 2
Danzaburou
Danzaburou
Bronze III
Rocksteаdy
Danzaburou
Bronze III
Level 154
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 MMR
Solo
Mercury
Mercury
Gold V
Sgt-IcedTeaMix-
Mercury
Gold V
Level 170
God Stats
3W - 2L
1,500 SR
Queue Stats
265W - 261L
1,497 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
DeputyLucky
Nemesis
6
3 / 1 / 0
4,139
828
2,195
4,631
1,345
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

2
0 / 2 / 1
2,863
573
923
2,144
660
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Izanami
bigtone51
Izanami
6
0 / 0 / 1
3,400
680
2,521
2,179
589
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

5
0 / 1 / 1
3,445
689
1,160
3,785
1,669
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

6
0 / 2 / 0
3,473
695
1,298
3,044
1,043
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bans
SusanoThorHou YiFenrirAwilix

VS

Bans
SolBellonaScyllaBacchusShiva
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
2 / 0 / 0
4,124
825
1,941
2,148
656
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

King Arthur
Customs OP
King Arthur
7
1 / 1 / 1
3,993
799
1,468
2,538
847
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Kumbhakarna
RYANBEASTMODE26
Kumbhakarna
5
1 / 0 / 1
3,689
738
769
4,425
2,536
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Danzaburou
Rocksteаdy
Danzaburou
6
1 / 1 / 1
3,708
742
1,393
3,588
1,096
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

4
1 / 2 / 0
3,197
639
1,046
3,449
774
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
9
3
Kills
6
6
Deaths
4
3
Assists
3
Player
Kills
Deaths
Assists
KDA
W
2
0
0
2
W
King Arthur
Customs OP
King Arthur
1
1
1
1.5
L
Nemesis
DeputyLucky
Nemesis
3
1
0
3
W
Kumbhakarna
RYANBEASTMODE26
Kumbhakarna
1
0
1
1.5
W
Danzaburou
Rocksteаdy
Danzaburou
1
1
1
1.5
W
1
2
0
0.5
L
0
2
1
0.25
L
Izanami
bigtone51
Izanami
0
0
1
0.5
L
0
1
1
0.5
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,097
Damage
6,617
15,783
Taken
16,148
5,306
Mitigated
5,909
4,806
Healing
7,102
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,941
888
0
963
2,148
656
0
1,298
850
22,716
0
W
King Arthur
Customs OP
King Arthur
1,468
517
0
716
2,538
847
0
0
2,538
0
23,167
L
Nemesis
DeputyLucky
Nemesis
2,195
1,202
0
1,284
4,631
1,345
0
0
4,631
0
20,532
W
Kumbhakarna
RYANBEASTMODE26
Kumbhakarna
769
217
0
2,177
4,425
2,536
0
520
3,905
7,078
0
W
Danzaburou
Rocksteаdy
Danzaburou
1,393
735
0
2,095
3,588
1,096
0
550
3,038
0
17,644
W
1,046
529
0
1,151
3,449
774
0
90
3,359
0
8,538
L
923
246
0
114
2,144
660
0
0
2,144
0
4,031
L
Izanami
bigtone51
Izanami
2,521
1,904
0
945
2,179
589
163
369
1,810
0
28,558
L
1,160
144
603
1,360
3,785
1,669
0
400
3,385
5,270
0
L
1,298
157
0
500
3,044
1,043
0
1,941
1,103
17,036
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,320
Gold Earned
18,711
158
Minions Killed
153
0
Camps Cleared
0
443,025
Distance Traveled
490,333
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
4,124
825
39
8
0
91,158
0
W
King Arthur
3,993
799
47
9
0
95,531
0
L
Nemesis
4,139
828
41
8
0
119,197
0
W
Kumbhakarna
3,689
738
14
3
0
103,860
0
W
Danzaburou
3,708
742
33
7
0
93,176
0
W
Mercury
3,197
639
20
4
0
106,608
0
L
Mulan
2,863
573
11
2
0
37,852
0
L
Izanami
3,400
680
61
12
0
92,957
0
L
Geb
3,445
689
6
1
0
96,611
0
L
Eset
3,473
695
39
8
0
96,408
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role