Player Matchup

Izanami
Izanami
Gimbo1435
Izanami
Level 18
God Stats
15W - 23L
1,351 SR
Queue Stats
354W - 473L
1,176 Elo+
Party 1
Yu Huang
Yu Huang
TVG Chaotic
Yu Huang
Level 73
God Stats
2W - 7L
1,500 SR
Queue Stats
334W - 438L
1,176 Elo+
Party 1
Cthulhu
Cthulhu
TVGpapiChulo
Cthulhu
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
126W - 169L
1,500 Elo+
Party 1
Team Averages
Level 35
1,450 SR
1,284 Elo+

VS

Team Averages
Level 45
1,485 SR
1,596 Elo+
Janus
Janus
Buriedterror742
Janus
Level 35
God Stats
43W - 31L
1,500 SR
Queue Stats
192W - 198L
1,500 Elo+
Solo
Surtr
Surtr
Derrian_412
Surtr
Level 69
God Stats
2W - 2L
1,456 SR
Queue Stats
27W - 13L
1,490 Elo+
Solo
Cerberus
Cerberus
lowkey_jeremy
Cerberus
Level 32
God Stats
2W - 1L
1,500 SR
Queue Stats
6W - 3L
1,798 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Gimbo1435
Izanami
10
0 / 4 / 0
6,215
622
4,559
9,626
3,290
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Yu Huang
TVG Chaotic
Yu Huang
10
0 / 3 / 0
6,240
624
9,257
7,491
2,677
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cthulhu
TVGpapiChulo
Cthulhu
9
0 / 5 / 0
5,920
592
4,907
14,505
9,860
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
6 / 0 / 5
8,380
838
8,716
6,090
2,376
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
5 / 0 / 7
8,012
801
11,451
14,302
11,500
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cerberus
lowkey_jeremy
Cerberus
12
1 / 0 / 10
7,290
729
5,329
7,950
5,915
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
34
0
Kills
12
12
Deaths
0
0
Assists
22
Player
Kills
Deaths
Assists
KDA
W
6
0
5
8.5
W
5
0
7
8.5
L
Izanami
Gimbo1435
Izanami
0
4
0
0
L
Yu Huang
TVG Chaotic
Yu Huang
0
3
0
0
L
Cthulhu
TVGpapiChulo
Cthulhu
0
5
0
0
W
Cerberus
lowkey_jeremy
Cerberus
1
0
10
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,723
Damage
25,496
31,622
Taken
28,342
15,827
Mitigated
19,791
2,477
Healing
9,331
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,716
465
129
888
6,090
2,376
659
4,158
1,932
28,969
0
W
11,451
5,389
227
5,799
14,302
11,500
20
6,787
7,515
403
31,521
L
Izanami
Gimbo1435
Izanami
4,559
2,450
0
238
9,626
3,290
62
5,289
3,872
0
21,369
L
Yu Huang
TVG Chaotic
Yu Huang
9,257
424
201
310
7,491
2,677
0
3,914
3,316
22,953
0
L
Cthulhu
TVGpapiChulo
Cthulhu
4,907
449
667
1,061
14,505
9,860
0
4,470
9,236
11,217
0
W
Cerberus
lowkey_jeremy
Cerberus
5,329
387
485
1,803
7,950
5,915
111
3,290
4,660
25,942
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,375
Gold Earned
23,682
89
Minions Killed
163
0
Camps Cleared
0
472,889
Distance Traveled
576,734
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
8,380
838
69
7
0
185,458
0
W
Surtr
8,012
801
41
4
0
198,358
1
L
Izanami
6,215
622
45
5
0
142,868
0
L
Yu Huang
6,240
624
31
3
0
168,888
0
L
Cthulhu
5,920
592
13
1
0
161,133
0
W
Cerberus
7,290
729
53
5
0
192,918
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role