Player Matchup

Tyr
Tyr
 
Tyr
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Susano
Susano
Joint Rolla Jay
Susano
Level 137
God Stats
1W - 2L
1,285 SR
Queue Stats
81W - 84L
1,348 Elo+
Party 1
Neith
Neith
Nisbet92
Neith
Level 44
God Stats
415W - 414L
1,500 SR
Queue Stats
451W - 459L
1,500 Elo+
Solo
Merlin
Merlin
ShadowFlareSoul
Merlin
Level 110
God Stats
6W - 10L
1,500 SR
Queue Stats
503W - 498L
1,576 Elo+
Solo
Surtr
Surtr
hcestaric
Surtr
Level 18
God Stats
6W - 12L
1,296 SR
Queue Stats
54W - 76L
1,285 Elo+
Party 1
Team Averages
Level 89
1,416 SR
1,442 Elo+

VS

Team Averages
Level 72
1,547 SR
1,533 Elo+
Nu Wa
Nu Wa
Bloodyskullboy_t
Nu Wa
Level 78
God Stats
4W - 4L
1,736 SR
Queue Stats
85W - 88L
1,799 Elo+
Solo
Neith
Neith
Menenstein
Neith
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,741 Elo+
Solo
Fenrir
Fenrir
SER Tragic
Fenrir
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 10L
1,127 Elo+
Party 2
Jormungandr
Jormungandr
YGN JD
Jormungandr
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 18L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
Yo pixul
Baron Samedi
Level 60
God Stats
5W - 1L
1,500 SR
Queue Stats
14W - 9L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
8
0 / 2 / 2
4,821
438
3,067
10,564
7,142
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

11
4 / 3 / 0
6,542
595
4,311
9,025
3,374
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Neith
Nisbet92
Neith
8
0 / 2 / 1
5,066
461
3,750
5,773
2,291
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

7
0 / 8 / 0
4,824
439
593
9,905
3,346
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Surtr
hcestaric
Surtr
9
0 / 2 / 1
5,095
463
1,774
8,325
3,283
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 2 / 1
7,239
658
7,277
3,601
1,067
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Neith
9
0 / 2 / 3
5,320
484
3,675
5,716
2,389
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Fenrir
SER Tragic
Fenrir
11
3 / 0 / 2
6,499
591
3,424
7,845
3,450
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jormungandr
YGN JD
Jormungandr
10
3 / 0 / 0
6,569
597
4,288
7,201
4,688
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Baron Samedi
Yo pixul
Baron Samedi
13
5 / 0 / 1
7,490
681
4,640
3,529
1,386
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
20
4
Kills
13
17
Deaths
4
4
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Tyr
 
Tyr
0
2
2
0.5
W
2
2
1
1.25
L
4
3
0
1.33
W
Neith
0
2
3
0.75
L
Neith
Nisbet92
Neith
0
2
1
0.25
W
Fenrir
SER Tragic
Fenrir
3
0
2
4
L
0
8
0
0
W
Jormungandr
YGN JD
Jormungandr
3
0
0
3
W
Baron Samedi
Yo pixul
Baron Samedi
5
0
1
5.5
L
Surtr
hcestaric
Surtr
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,495
Damage
23,304
43,592
Taken
27,892
19,436
Mitigated
12,980
8,690
Healing
7,725
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tyr
 
Tyr
3,067
412
61
1,608
10,564
7,142
0
2,353
8,211
0
25,926
W
7,277
2,575
0
0
3,601
1,067
2,854
31
3,570
60,211
0
L
4,311
632
0
3,162
9,025
3,374
0
2,549
6,473
0
40,680
W
Neith
3,675
958
0
2,100
5,716
2,389
0
0
5,716
0
24,814
L
Neith
Nisbet92
Neith
3,750
1,210
0
1,401
5,773
2,291
0
2,653
3,120
0
30,350
W
Fenrir
SER Tragic
Fenrir
3,424
1,464
0
2,421
7,845
3,450
0
41
7,804
0
41,817
L
593
220
0
240
9,905
3,346
0
3,448
6,439
19,395
0
W
Jormungandr
YGN JD
Jormungandr
4,288
1,949
128
1,865
7,201
4,688
20
0
7,201
26,239
0
W
Baron Samedi
Yo pixul
Baron Samedi
4,640
865
0
1,211
3,529
1,386
0
552
2,977
44,463
0
L
Surtr
hcestaric
Surtr
1,774
651
0
2,218
8,325
3,283
0
5,181
3,144
415
28,524

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,348
Gold Earned
33,117
252
Minions Killed
324
0
Camps Cleared
0
1,086,288
Distance Traveled
1,080,480
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
4,821
438
41
4
0
231,248
0
W
Nu Wa
7,239
658
99
9
0
176,488
0
L
Susano
6,542
595
70
6
0
252,283
0
W
Neith
5,320
484
37
3
0
204,042
0
L
Neith
5,066
461
52
5
0
170,321
0
W
Fenrir
6,499
591
65
6
0
254,854
0
L
Merlin
4,824
439
43
4
0
197,708
0
W
Jormungandr
6,569
597
37
3
0
227,549
1
W
Baron Samedi
7,490
681
86
8
0
217,547
0
L
Surtr
5,095
463
46
4
0
234,728
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role