Player Matchup

Ne Zha
Ne Zha
ManuelMM5066
Ne Zha
Level 27
God Stats
2W - 2L
1,715 SR
Queue Stats
25W - 30L
1,147 Elo+
Party 1
Hercules
Hercules
Nachordo
Hercules
Level 77
God Stats
2W - 0L
1,500 SR
Queue Stats
16W - 16L
1,147 Elo+
Party 1
Surtr
Surtr
TRBendyFork
Surtr
Level 86
God Stats
10W - 5L
1,500 SR
Queue Stats
107W - 104L
1,568 Elo+
Party 2
Sol
Sol
jackinglis22
Sol
Level 46
God Stats
5W - 10L
1,500 SR
Queue Stats
69W - 75L
1,512 Elo+
Party 2
Kukulkan
Kukulkan
shrek2LecyBoGLOo
Kukulkan
Level 93
God Stats
3W - 0L
1,704 SR
Queue Stats
174W - 162L
1,568 Elo+
Party 2
Team Averages
Level 66
1,584 SR
1,388 Elo+

VS

Team Averages
Level 39
1,500 SR
1,405 Elo+
Hou Yi
Hou Yi
Bruquli
Hou Yi
Level 64
God Stats
0W - 2L
1,500 SR
Queue Stats
6W - 7L
1,498 Elo+
Party 3
Poseidon
Poseidon
L0t3rr
Poseidon
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,259 Elo+
Party 3
Fenrir
Fenrir
LUSYAM217
Fenrir
Level 25
God Stats
1W - 5L
1,500 SR
Queue Stats
6W - 14L
1,500 Elo+
Party 4
Ares
Ares
Nimrenek
Ares
Level 14
God Stats
1W - 3L
1,500 SR
Queue Stats
3W - 5L
1,259 Elo+
Party 3
King Arthur
King Arthur
TheWacho01
King Arthur
Level 63
God Stats
0W - 2L
1,500 SR
Queue Stats
18W - 27L
1,511 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
11
5 / 2 / 1
6,604
550
5,656
8,530
3,035
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hercules
Nachordo
Hercules
10
2 / 0 / 3
6,099
508
4,258
3,775
3,551
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

8
0 / 3 / 5
5,269
439
4,311
10,694
8,102
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

9
3 / 3 / 3
5,832
486
8,636
7,460
2,375
Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

13
5 / 2 / 3
7,793
649
7,114
6,192
2,657
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Bruquli
Hou Yi
10
5 / 3 / 3
6,565
547
11,189
14,025
5,096
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Poseidon
L0t3rr
Poseidon
7
1 / 1 / 1
5,160
430
2,003
3,799
1,045
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Fenrir
LUSYAM217
Fenrir
10
1 / 4 / 3
6,067
506
3,451
9,645
3,776
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ares
8
3 / 3 / 2
6,047
504
3,244
11,900
9,996
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

King Arthur
TheWacho01
King Arthur
10
0 / 4 / 0
5,788
482
2,853
8,198
7,332
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
19
15
Kills
10
10
Deaths
15
15
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
Bruquli
Hou Yi
5
3
3
2.17
L
Poseidon
L0t3rr
Poseidon
1
1
1
1.5
L
Fenrir
LUSYAM217
Fenrir
1
4
3
0.63
W
Ne Zha
5
2
1
2.75
W
Hercules
Nachordo
Hercules
2
0
3
3.5
L
Ares
3
3
2
1.33
W
0
3
5
0.83
L
King Arthur
TheWacho01
King Arthur
0
4
0
0
W
3
3
3
1.5
W
5
2
3
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,975
Damage
22,740
36,651
Taken
47,567
19,720
Mitigated
27,245
6,443
Healing
12,933
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
Bruquli
Hou Yi
11,189
5,188
0
6,739
14,025
5,096
0
5,462
8,563
0
48,647
L
Poseidon
L0t3rr
Poseidon
2,003
584
0
1,125
3,799
1,045
0
1,816
1,983
16,472
0
L
Fenrir
LUSYAM217
Fenrir
3,451
465
0
2,374
9,645
3,776
0
3,240
6,405
0
26,752
W
Ne Zha
5,656
2,746
0
418
8,530
3,035
0
1,302
7,228
0
37,830
W
Hercules
Nachordo
Hercules
4,258
1,348
0
1,087
3,775
3,551
90
0
3,775
0
30,839
L
Ares
3,244
616
0
1,625
11,900
9,996
0
5,261
6,639
16,095
0
W
4,311
1,917
278
1,889
10,694
8,102
0
2,415
8,279
334
17,184
L
King Arthur
TheWacho01
King Arthur
2,853
72
0
1,070
8,198
7,332
0
0
8,198
0
34,015
W
8,636
3,402
0
1,337
7,460
2,375
610
555
6,905
30,474
831
W
7,114
703
234
1,200
6,192
2,657
917
975
5,217
66,105
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,597
Gold Earned
29,627
294
Minions Killed
232
0
Camps Cleared
0
1,153,651
Distance Traveled
1,032,021
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
6,565
547
67
6
0
213,940
0
L
Poseidon
5,160
430
32
3
0
121,842
0
L
Fenrir
6,067
506
40
3
0
263,403
0
W
Ne Zha
6,604
550
57
5
0
256,894
2
W
Hercules
6,099
508
54
5
0
185,465
0
L
Ares
6,047
504
23
2
0
204,234
0
W
Surtr
5,269
439
13
1
0
249,064
2
L
King Arthur
5,788
482
70
6
0
228,602
0
W
Sol
5,832
486
43
4
0
216,941
0
W
Kukulkan
7,793
649
127
11
0
245,287
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role