Player Matchup

Hercules
Hercules
Mysticalmonk
Hercules
Level 126
God Stats
6W - 8L
1,719 SR
Queue Stats
83W - 120L
1,275 Elo+
Party 3
Yemoja
Yemoja
NailmasterMato
Yemoja
Level 17
God Stats
23W - 28L
1,163 SR
Queue Stats
43W - 64L
1,150 Elo+
Party 3
Surtr
Surtr
Ratotooskie
Surtr
Level 143
God Stats
3W - 1L
1,500 SR
Queue Stats
89W - 139L
1,231 Elo+
Party 3
Anhur
Anhur
TehSaintz
Anhur
Level 65
God Stats
1W - 1L
1,500 SR
Queue Stats
70W - 109L
1,151 Elo+
Party 3
Olorun
Olorun
dagingerlord
Olorun
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 7L
1,500 Elo+
Party 3
Team Averages
Level 73
1,476 SR
1,261 Elo+

VS

Team Averages
Level 31
1,440 SR
1,332 Elo+
Izanami
Izanami
 
Izanami
Level 31
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
Awesome407
Jormungandr
Level 15
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 10L
1,196 Elo+
Party 2
Freya
Freya
HerFavMistak3
Freya
Level 42
God Stats
0W - 2L
1,500 SR
Queue Stats
72W - 71L
1,268 Elo+
Party 1
Surtr
Surtr
HerLov3
Surtr
Level 29
God Stats
1W - 2L
1,272 SR
Queue Stats
37W - 37L
1,268 Elo+
Party 1
Gilgamesh
Gilgamesh
NuttuN
Gilgamesh
Level 37
God Stats
5W - 12L
1,426 SR
Queue Stats
158W - 143L
1,426 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Mysticalmonk
Hercules
15
5 / 0 / 0
9,308
621
10,846
10,186
9,888
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
2 / 1 / 7
7,846
523
6,026
6,745
6,977
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

14
5 / 1 / 11
9,035
602
18,899
15,258
8,387
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Anhur
TehSaintz
Anhur
14
5 / 0 / 2
8,453
564
5,952
6,588
2,694
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Olorun
13
4 / 4 / 10
8,478
565
5,607
11,017
5,461
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
10
2 / 4 / 0
6,515
434
3,157
9,314
2,905
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Jormungandr
Awesome407
Jormungandr
11
1 / 2 / 3
7,154
477
5,157
14,474
12,091
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

12
0 / 7 / 4
7,153
477
8,184
13,095
5,276
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Surtr
HerLov3
Surtr
12
3 / 6 / 2
7,190
479
6,633
19,501
12,896
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Gilgamesh
NuttuN
Gilgamesh
12
0 / 2 / 0
6,699
447
7,058
14,465
12,232
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
15
21
Kills
6
6
Deaths
21
30
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
2
4
0
0.5
L
Jormungandr
Awesome407
Jormungandr
1
2
3
1.25
L
0
7
4
0.29
L
Surtr
HerLov3
Surtr
3
6
2
0.67
W
Hercules
Mysticalmonk
Hercules
5
0
0
5
W
2
1
7
5.5
L
Gilgamesh
NuttuN
Gilgamesh
0
2
0
0
W
5
1
11
10.5
W
Anhur
TehSaintz
Anhur
5
0
2
6
W
Olorun
4
4
10
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,330
Damage
30,189
49,794
Taken
70,849
33,407
Mitigated
45,400
23,501
Healing
16,619
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
3,157
2,086
0
908
9,314
2,905
177
750
8,564
0
33,712
L
Jormungandr
Awesome407
Jormungandr
5,157
1,886
0
1,470
14,474
12,091
0
3,398
11,076
36,435
0
L
8,184
2,220
0
2,915
13,095
5,276
0
4,140
8,955
52,799
0
L
Surtr
HerLov3
Surtr
6,633
2,848
0
7,585
19,501
12,896
0
2,862
16,639
840
46,959
W
Hercules
Mysticalmonk
Hercules
10,846
5,193
0
5,362
10,186
9,888
126
133
10,053
0
75,739
W
6,026
1,056
4,725
1,422
6,745
6,977
231
1,317
5,412
26,823
0
L
Gilgamesh
NuttuN
Gilgamesh
7,058
2,308
0
3,741
14,465
12,232
0
606
13,859
0
49,954
W
18,899
10,523
0
5,100
15,258
8,387
656
4,887
10,161
1,105
71,871
W
Anhur
TehSaintz
Anhur
5,952
3,985
0
2,550
6,588
2,694
572
1,699
4,889
0
69,138
W
Olorun
5,607
3,319
77
4,265
11,017
5,461
1,971
5,296
5,325
40,154
3,530

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,120
Gold Earned
34,711
459
Minions Killed
335
0
Camps Cleared
0
1,442,748
Distance Traveled
1,301,467
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
6,515
434
55
4
0
222,697
0
L
Jormungandr
7,154
477
48
3
0
259,296
0
L
Freya
7,153
477
85
6
0
271,064
0
L
Surtr
7,190
479
70
5
0
262,370
0
W
Hercules
9,308
621
134
9
0
296,575
0
W
Yemoja
7,846
523
34
2
0
267,649
4
L
Gilgamesh
6,699
447
77
5
0
286,040
0
W
Surtr
9,035
602
95
6
0
348,223
0
W
Anhur
8,453
564
109
7
0
291,778
0
W
Olorun
8,478
565
87
6
0
238,523
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role