Player Matchup

Charybdis
Charybdis
Divingecho
Charybdis
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 10L
1,289 Elo+
Solo
Ra
Ra
Jose_Games88
Ra
Level 83
God Stats
2W - 1L
1,500 SR
Queue Stats
7W - 18L
1,126 Elo+
Party 1
Mulan
Mulan
YumeTensei
Mulan
Level 87
God Stats
5W - 4L
1,500 SR
Queue Stats
90W - 103L
1,126 Elo+
Party 1
Hun Batz
Hun Batz
bOmFaLkOn666
Hun Batz
Level 64
God Stats
47W - 22L
1,500 SR
Queue Stats
204W - 209L
1,012 Elo+
Solo
Horus
Horus
l_Dugo_l
Horus
Level 63
God Stats
7W - 13L
1,516 SR
Queue Stats
52W - 58L
1,410 Elo+
Solo
Team Averages
Level 69
1,503 SR
1,193 Elo+

VS

Team Averages
Level 62
1,586 SR
1,470 Elo+
Surtr
Surtr
Lilbiscuit74
Surtr
Level 49
God Stats
8W - 10L
1,396 SR
Queue Stats
50W - 56L
1,739 Elo+
Party 2
Tsukuyomi
Tsukuyomi
SiR0 4scoopS
Tsukuyomi
Level 79
God Stats
0W - 1L
1,500 SR
Queue Stats
63W - 68L
1,721 Elo+
Party 2
Cthulhu
Cthulhu
TCH_Rose
Cthulhu
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
93W - 66L
1,346 Elo+
Solo
Charybdis
Charybdis
YuQuiRedFront
Charybdis
Level 49
God Stats
12W - 9L
1,818 SR
Queue Stats
113W - 126L
1,441 Elo+
Solo
Raijin
Raijin
cmouki
Raijin
Level 66
God Stats
1W - 1L
1,715 SR
Queue Stats
34W - 46L
1,103 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Divingecho
Charybdis
12
0 / 0 / 6
7,277
428
6,146
10,345
3,374
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

15
4 / 2 / 3
9,230
543
9,088
8,016
3,488
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Mulan
12
4 / 3 / 6
7,905
465
8,264
17,249
15,799
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Hun Batz
bOmFaLkOn666
Hun Batz
14
4 / 0 / 1
8,463
498
6,099
13,196
5,109
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Horus
l_Dugo_l
Horus
14
0 / 0 / 0
8,160
480
4,878
9,148
7,603
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 1 / 0
8,005
471
4,261
12,965
7,929
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Tsukuyomi
SiR0 4scoopS
Tsukuyomi
12
1 / 2 / 1
7,828
460
4,138
12,100
4,546
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cthulhu
TCH_Rose
Cthulhu
10
1 / 3 / 1
7,853
462
6,685
13,917
13,406
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Charybdis
YuQuiRedFront
Charybdis
11
0 / 3 / 2
7,130
419
6,464
13,139
5,384
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Raijin
cmouki
Raijin
13
2 / 3 / 0
7,941
467
4,888
9,273
3,749
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
8
12
Kills
4
5
Deaths
12
16
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Charybdis
Divingecho
Charybdis
0
0
6
3
W
4
2
3
2.75
L
0
1
0
0
L
Tsukuyomi
SiR0 4scoopS
Tsukuyomi
1
2
1
0.75
L
Cthulhu
TCH_Rose
Cthulhu
1
3
1
0.5
L
Charybdis
YuQuiRedFront
Charybdis
0
3
2
0.33
W
Mulan
4
3
6
2.33
W
Hun Batz
bOmFaLkOn666
Hun Batz
4
0
1
4.5
L
Raijin
cmouki
Raijin
2
3
0
0.67
W
Horus
l_Dugo_l
Horus
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,475
Damage
26,436
57,954
Taken
61,394
35,373
Mitigated
35,014
24,921
Healing
17,696
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
Divingecho
Charybdis
6,146
4,258
0
4,563
10,345
3,374
2,354
3,182
7,163
0
40,370
W
9,088
950
1,381
2,854
8,016
3,488
272
2,474
5,542
82,895
0
L
4,261
1,278
0
3,935
12,965
7,929
0
588
11,588
504
58,005
L
Tsukuyomi
SiR0 4scoopS
Tsukuyomi
4,138
959
0
5,429
12,100
4,546
0
1,622
10,142
0
50,125
L
Cthulhu
TCH_Rose
Cthulhu
6,685
666
553
2,332
13,917
13,406
248
2,200
11,462
36,951
0
L
Charybdis
YuQuiRedFront
Charybdis
6,464
4,005
0
5,167
13,139
5,384
1,736
2,235
10,603
0
49,665
W
Mulan
8,264
1,471
83
2,169
17,249
15,799
585
3,563
13,686
0
29,133
W
Hun Batz
bOmFaLkOn666
Hun Batz
6,099
985
0
7,700
13,196
5,109
588
1,868
11,328
0
54,625
L
Raijin
cmouki
Raijin
4,888
272
0
280
9,273
3,749
0
2,296
6,681
42,300
953
W
Horus
l_Dugo_l
Horus
4,878
2,004
402
5,769
9,148
7,603
0
1,272
7,876
0
57,946

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,035
Gold Earned
38,757
415
Minions Killed
360
0
Camps Cleared
0
1,670,659
Distance Traveled
1,505,960
15
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
7,277
428
59
3
0
310,980
4
W
Ra
9,230
543
141
8
0
315,151
5
L
Surtr
8,005
471
92
5
0
300,980
1
L
Tsukuyomi
7,828
460
79
5
0
352,918
0
L
Cthulhu
7,853
462
46
3
0
267,394
0
L
Charybdis
7,130
419
71
4
0
300,609
0
W
Mulan
7,905
465
40
2
0
328,027
1
W
Hun Batz
8,463
498
79
5
0
407,992
0
L
Raijin
7,941
467
72
4
0
284,059
0
W
Horus
8,160
480
96
6
0
308,509
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role