Player Matchup

Nike
Nike
Angermann
Nike
Level 43
God Stats
1W - 1L
1,500 SR
Queue Stats
177W - 175L
1,390 Elo+
Solo
Ra
Ra
Carlosnffc
Ra
Level 143
God Stats
13W - 6L
1,500 SR
Queue Stats
130W - 110L
1,642 Elo+
Party 2
Arachne
Arachne
CoLoV2
Arachne
Level 49
God Stats
41W - 26L
1,500 SR
Queue Stats
68W - 63L
1,715 Elo+
Solo
Chiron
Chiron
Mirnyx
Chiron
Level 42
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Atlas
Atlas
TheForenZics
Atlas
Level 29
God Stats
3W - 0L
1,500 SR
Queue Stats
56W - 44L
1,642 Elo+
Party 2
Team Averages
Level 61
1,500 SR
1,578 Elo+

VS

Team Averages
Level 70
1,586 SR
1,769 Elo+
Cliodhna
Cliodhna
Dexeox
Cliodhna
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 9L
1,753 Elo+
Solo
Heimdallr
Heimdallr
Jordz920
Heimdallr
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,727 Elo+
Party 1
Kumbhakarna
Kumbhakarna
SugarHyp
Kumbhakarna
Level 11
God Stats
1W - 1L
1,715 SR
Queue Stats
1W - 2L
1,727 Elo+
Party 1
Hel
Hel
WherestheHiraeth
Hel
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 30L
1,910 Elo+
Party 1
Surtr
Surtr
Xspartann119x
Surtr
Level 125
God Stats
4W - 4L
1,715 SR
Queue Stats
74W - 67L
1,727 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
13
1 / 1 / 3
8,108
507
12,113
15,199
11,921
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

16
1 / 1 / 5
9,207
575
6,184
8,563
4,072
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Arachne
CoLoV2
Arachne
15
10 / 0 / 4
9,329
583
12,291
10,698
4,372
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chiron
Mirnyx
Chiron
14
3 / 3 / 3
8,817
551
9,628
10,546
4,346
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
3 / 1 / 7
8,928
558
6,730
15,221
13,860
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
Dexeox
Cliodhna
13
2 / 7 / 2
8,119
507
9,473
17,996
6,116
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Heimdallr
Jordz920
Heimdallr
12
1 / 4 / 0
7,118
445
5,345
9,306
3,692
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Kumbhakarna
SugarHyp
Kumbhakarna
10
1 / 4 / 0
7,010
438
2,660
14,364
12,126
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

13
1 / 3 / 1
8,069
504
8,292
10,707
4,148
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

14
1 / 1 / 2
8,595
537
11,298
16,906
14,120
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
11
18
Kills
6
6
Deaths
19
22
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Nike
1
1
3
2.5
W
1
1
5
3.5
W
Arachne
CoLoV2
Arachne
10
0
4
12
L
Cliodhna
Dexeox
Cliodhna
2
7
2
0.43
L
Heimdallr
Jordz920
Heimdallr
1
4
0
0.25
W
Chiron
Mirnyx
Chiron
3
3
3
1.5
L
Kumbhakarna
SugarHyp
Kumbhakarna
1
4
0
0.25
W
3
1
7
6.5
L
1
3
1
0.5
L
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,946
Damage
37,068
60,227
Taken
69,279
38,571
Mitigated
40,202
19,259
Healing
20,668
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nike
12,113
758
171
2,342
15,199
11,921
0
1,308
13,891
0
60,318
W
6,184
897
1,018
2,399
8,563
4,072
0
2,373
6,190
90,845
1,636
W
Arachne
CoLoV2
Arachne
12,291
9,984
0
3,013
10,698
4,372
377
2,222
8,476
0
63,503
L
Cliodhna
Dexeox
Cliodhna
9,473
1,899
0
5,379
17,996
6,116
186
2,328
15,550
17
62,829
L
Heimdallr
Jordz920
Heimdallr
5,345
2,441
0
1,725
9,306
3,692
0
1,664
7,624
0
41,252
W
Chiron
Mirnyx
Chiron
9,628
4,999
395
2,182
10,546
4,346
2,540
1,563
8,983
0
67,257
L
Kumbhakarna
SugarHyp
Kumbhakarna
2,660
229
0
1,298
14,364
12,126
0
1,867
12,433
21,525
0
W
6,730
2,839
3,210
4,529
15,221
13,860
62
4,027
11,194
26,486
0
L
8,292
736
1,013
3,552
10,707
4,148
0
4,542
5,927
65,280
0
L
11,298
5,146
0
7,701
16,906
14,120
545
1,727
15,137
803
72,546

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,389
Gold Earned
38,911
479
Minions Killed
413
0
Camps Cleared
0
1,669,844
Distance Traveled
1,502,602
16
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
8,108
507
107
7
0
340,514
0
W
Ra
9,207
575
151
9
0
349,700
5
W
Arachne
9,329
583
89
6
0
377,993
0
L
Cliodhna
8,119
507
84
5
0
294,544
0
L
Heimdallr
7,118
445
75
5
0
288,406
3
W
Chiron
8,817
551
101
6
0
275,939
0
L
Kumbhakarna
7,010
438
18
1
0
290,711
3
W
Atlas
8,928
558
31
2
0
325,698
11
L
Hel
8,069
504
112
7
0
315,397
2
L
Surtr
8,595
537
124
8
0
313,544
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role