Player Matchup

King Arthur
King Arthur
BoniVirus
King Arthur
Level 149
God Stats
0W - 2L
1,500 SR
Queue Stats
30W - 37L
1,498 Elo+
Solo
Ne Zha
Ne Zha
Feral Fluffy
Ne Zha
Level 148
God Stats
4W - 22L
1,500 SR
Queue Stats
217W - 422L
1,500 Elo+
Party 3
Medusa
Medusa
Headsetgamer
Medusa
Level 165
God Stats
6W - 3L
1,652 SR
Queue Stats
295W - 288L
1,524 Elo+
Solo
Bacchus
Bacchus
Lproudy
Bacchus
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,869 Elo+
Solo
Poseidon
Poseidon
Toetergammon
Poseidon
Level 224
God Stats
58W - 112L
1,500 SR
Queue Stats
316W - 691L
1,500 Elo+
Party 3
Team Averages
Level 167
1,530 SR
1,578 Elo+

VS

Team Averages
Level 145
1,587 SR
1,567 Elo+
Surtr
Surtr
 
Surtr
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Yemoja
Yemoja
BOBBDC
Yemoja
Level 112
God Stats
7W - 4L
1,714 SR
Queue Stats
14W - 7L
1,659 Elo+
Party 2
Thanatos
Thanatos
Cevva__
Thanatos
Level 156
God Stats
5W - 3L
1,717 SR
Queue Stats
124W - 108L
1,289 Elo+
Party 1
Hou Yi
Hou Yi
OverHeathed
Hou Yi
Level 158
God Stats
28W - 37L
1,500 SR
Queue Stats
257W - 257L
1,777 Elo+
Party 1
Persephone
Persephone
PereCheper
Persephone
Level 143
God Stats
7W - 4L
1,501 SR
Queue Stats
28W - 20L
1,610 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
BoniVirus
King Arthur
12
0 / 4 / 0
6,549
504
7,129
15,520
12,968
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ne Zha
10
0 / 5 / 1
5,964
459
4,880
10,838
3,398
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Medusa
12
0 / 3 / 0
6,730
518
5,037
8,930
2,775
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bacchus
Lproudy
Bacchus
10
1 / 0 / 1
6,249
481
5,437
9,360
7,846
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Poseidon
Toetergammon
Poseidon
12
2 / 3 / 1
7,030
541
6,426
9,198
2,986
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
 
Surtr
14
5 / 0 / 0
8,784
676
11,334
16,648
12,909
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Yemoja
BOBBDC
Yemoja
11
2 / 0 / 4
6,899
531
2,766
7,821
4,186
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Thanatos
Cevva__
Thanatos
13
2 / 0 / 5
7,514
578
9,126
11,238
5,093
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Hou Yi
12
2 / 0 / 2
6,767
521
4,141
9,561
3,755
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Persephone
PereCheper
Persephone
13
4 / 3 / 2
7,989
615
8,452
8,988
3,098
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
28
3
Kills
15
15
Deaths
3
3
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Surtr
 
Surtr
5
0
0
5
W
Yemoja
BOBBDC
Yemoja
2
0
4
4
L
King Arthur
BoniVirus
King Arthur
0
4
0
0
W
Thanatos
Cevva__
Thanatos
2
0
5
4.5
L
Ne Zha
0
5
1
0.1
L
Medusa
0
3
0
0
L
Bacchus
Lproudy
Bacchus
1
0
1
1.5
W
Hou Yi
2
0
2
3
W
Persephone
PereCheper
Persephone
4
3
2
1.67
L
Poseidon
Toetergammon
Poseidon
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,909
Damage
35,819
53,846
Taken
54,256
29,973
Mitigated
29,041
12,613
Healing
31,192
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Surtr
 
Surtr
11,334
5,082
0
6,849
16,648
12,909
36
0
16,648
1,067
71,751
W
Yemoja
BOBBDC
Yemoja
2,766
513
3,041
2,410
7,821
4,186
266
3,050
4,597
14,930
0
L
King Arthur
BoniVirus
King Arthur
7,129
367
0
3,630
15,520
12,968
0
554
14,966
0
60,463
W
Thanatos
Cevva__
Thanatos
9,126
3,052
0
12,807
11,238
5,093
0
2,626
8,478
0
58,330
L
Ne Zha
4,880
1,647
0
1,341
10,838
3,398
0
2,261
8,577
0
48,305
L
Medusa
5,037
2,488
0
2,585
8,930
2,775
416
847
8,083
0
54,568
L
Bacchus
Lproudy
Bacchus
5,437
875
184
2,693
9,360
7,846
0
2,832
6,528
20,374
0
W
Hou Yi
4,141
2,303
0
5,005
9,561
3,755
98
1,294
8,267
0
42,952
W
Persephone
PereCheper
Persephone
8,452
437
0
1,080
8,988
3,098
438
4,166
4,403
59,603
695
L
Poseidon
Toetergammon
Poseidon
6,426
339
0
2,180
9,198
2,986
0
5,204
3,994
55,288
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,522
Gold Earned
37,953
413
Minions Killed
398
0
Camps Cleared
0
1,332,076
Distance Traveled
1,394,170
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Surtr
8,784
676
120
9
0
275,970
0
W
Yemoja
6,899
531
25
2
0
264,667
4
L
King Arthur
6,549
504
120
9
0
232,595
0
W
Thanatos
7,514
578
84
6
0
322,902
0
L
Ne Zha
5,964
459
63
5
0
302,282
0
L
Medusa
6,730
518
98
8
0
255,788
0
L
Bacchus
6,249
481
16
1
0
277,877
0
W
Hou Yi
6,767
521
65
5
0
244,319
0
W
Persephone
7,989
615
104
8
0
286,312
7
L
Poseidon
7,030
541
116
9
0
263,534
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role