Player Matchup

Discordia
Discordia
Divingecho
Discordia
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 10L
1,423 Elo+
Solo
Surtr
Surtr
ElSharko23
Surtr
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 2
Bakasura
Bakasura
MichelleAndy
Bakasura
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Khepri
Khepri
PipilasHardy
Khepri
Level 168
God Stats
5W - 13L
1,500 SR
Queue Stats
358W - 338L
1,327 Elo+
Party 2
Cupid
Cupid
YuQuiRedFront
Cupid
Level 49
God Stats
7W - 8L
1,500 SR
Queue Stats
113W - 126L
1,726 Elo+
Solo
Team Averages
Level 67
1,500 SR
1,495 Elo+

VS

Team Averages
Level 72
1,590 SR
1,365 Elo+
Surtr
Surtr
ImGreeno
Surtr
Level 103
God Stats
2W - 1L
1,515 SR
Queue Stats
21W - 18L
1,256 Elo+
Solo
Thor
Thor
MustyManTj
Thor
Level 48
God Stats
5W - 0L
1,810 SR
Queue Stats
19W - 22L
1,712 Elo+
Party 1
Medusa
Medusa
Realm Titian
Medusa
Level 64
God Stats
6W - 1L
1,500 SR
Queue Stats
154W - 150L
1,161 Elo+
Solo
Nu Wa
Nu Wa
TEKU NINJA
Nu Wa
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 23L
1,362 Elo+
Solo
Sol
Sol
ringo_flex8
Sol
Level 74
God Stats
9W - 6L
1,623 SR
Queue Stats
12W - 16L
1,335 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Divingecho
Discordia
11
1 / 5 / 3
5,960
497
3,862
7,632
2,686
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Surtr
8
1 / 5 / 0
5,442
454
5,221
11,444
4,849
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bakasura
MichelleAndy
Bakasura
12
6 / 3 / 1
7,418
618
9,792
12,918
5,505
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Khepri
9
1 / 3 / 3
5,659
472
3,275
11,384
7,966
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

9
1 / 5 / 5
5,641
470
7,734
12,041
4,579
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
ImGreeno
Surtr
11
2 / 0 / 3
6,684
557
3,702
9,572
5,705
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

12
5 / 2 / 1
7,114
593
7,414
10,022
5,257
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Earring

Mystical Earring

+15
Mp 5

Medusa
12
5 / 1 / 5
7,183
599
6,617
7,857
2,715
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Nu Wa
12
4 / 3 / 4
7,597
633
6,465
8,053
2,873
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

11
5 / 4 / 4
7,195
600
14,655
14,042
4,569
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
38
10
Kills
21
21
Deaths
10
12
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Discordia
Divingecho
Discordia
1
5
3
0.5
L
Surtr
1
5
0
0.2
W
Surtr
ImGreeno
Surtr
2
0
3
3.5
L
Bakasura
MichelleAndy
Bakasura
6
3
1
2.17
W
5
2
1
2.75
L
Khepri
1
3
3
0.83
W
Medusa
5
1
5
7.5
W
Nu Wa
4
3
4
2
L
1
5
5
0.7
W
5
4
4
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,884
Damage
38,853
55,419
Taken
49,546
25,585
Mitigated
21,119
12,009
Healing
19,585
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
Divingecho
Discordia
3,862
317
0
1,260
7,632
2,686
0
4,489
3,131
33,555
0
L
Surtr
5,221
1,952
0
1,827
11,444
4,849
12
324
10,441
281
25,102
W
Surtr
ImGreeno
Surtr
3,702
1,665
0
5,307
9,572
5,705
66
692
8,465
717
39,528
L
Bakasura
MichelleAndy
Bakasura
9,792
6,255
0
3,092
12,918
5,505
0
2,282
10,578
0
41,107
W
7,414
1,306
0
2,694
10,022
5,257
0
431
9,034
0
41,200
L
Khepri
3,275
380
416
2,409
11,384
7,966
0
6,549
4,828
21,988
0
W
Medusa
6,617
3,414
0
3,314
7,857
2,715
224
1,515
6,151
0
30,165
W
Nu Wa
6,465
1,747
0
700
8,053
2,873
619
3,623
3,833
53,585
0
L
7,734
4,795
0
3,005
12,041
4,579
0
7,603
4,438
0
29,280
W
14,655
6,657
0
7,570
14,042
4,569
1,983
1,418
12,269
52,626
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,120
Gold Earned
35,773
233
Minions Killed
346
0
Camps Cleared
0
1,235,614
Distance Traveled
1,067,167
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
5,960
497
45
4
0
204,184
3
L
Surtr
5,442
454
44
4
0
259,993
0
W
Surtr
6,684
557
69
6
0
249,693
0
L
Bakasura
7,418
618
79
7
0
287,808
0
W
Thor
7,114
593
81
7
0
196,734
3
L
Khepri
5,659
472
22
2
0
253,436
1
W
Medusa
7,183
599
44
4
0
225,723
0
W
Nu Wa
7,597
633
81
7
0
212,001
1
L
Cupid
5,641
470
43
4
0
230,193
0
W
Sol
7,195
600
71
6
0
183,016
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role