Player Matchup

Khepri
Khepri
 
Khepri
Level 198
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
 
Nu Wa
Level 171
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Mercury
Mercury
 
Mercury
Level 165
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
King Arthur
King Arthur
jopasse
King Arthur
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 5L
1,652 Elo+
Solo
Izanami
Izanami
migelo14_
Izanami
Level 162
God Stats
5W - 0L
1,500 SR
Queue Stats
132W - 24L
1,912 Elo+
Party 1
Team Averages
Level 165
1,500 SR
1,613 Elo+

VS

Team Averages
Level 117
1,457 SR
1,559 Elo+
Fenrir
Fenrir
Game-Hunter-34
Fenrir
Level 122
God Stats
2W - 4L
1,285 SR
Queue Stats
177W - 163L
1,671 Elo+
Party 3
Poseidon
Poseidon
King_Ragnarr96
Poseidon
Level 128
God Stats
1W - 1L
1,500 SR
Queue Stats
357W - 339L
1,982 Elo+
Solo
Bellona
Bellona
LaBringue221
Bellona
Level 126
God Stats
3W - 3L
1,500 SR
Queue Stats
166W - 155L
1,507 Elo+
Party 3
Jormungandr
Jormungandr
Pelo_29011
Jormungandr
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 24L
1,357 Elo+
Party 2
Izanami
Izanami
jesu_Malaga07
Izanami
Level 99
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 27L
1,278 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
10
1 / 0 / 7
6,255
626
2,298
4,014
3,862
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Nu Wa
 
Nu Wa
11
1 / 0 / 3
6,106
611
5,546
2,488
950
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Mercury
 
Mercury
10
2 / 0 / 2
5,761
576
3,525
7,917
2,827
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

King Arthur
jopasse
King Arthur
10
2 / 0 / 1
6,117
612
6,566
7,981
5,574
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Izanami
migelo14_
Izanami
12
7 / 0 / 0
7,349
735
11,209
6,281
2,752
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 2 / 0
5,098
510
2,111
8,172
3,283
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Poseidon
10
0 / 1 / 0
5,504
550
5,516
6,390
1,858
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bellona
LaBringue221
Bellona
9
0 / 2 / 0
5,179
518
2,239
9,712
8,634
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jormungandr
Pelo_29011
Jormungandr
8
0 / 5 / 0
4,765
477
2,910
11,472
6,188
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Izanami
9
0 / 3 / 0
5,195
520
1,346
8,568
2,774
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
0
13
Kills
0
0
Deaths
13
13
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Khepri
 
Khepri
1
0
7
4.5
W
Nu Wa
 
Nu Wa
1
0
3
2.5
W
Mercury
 
Mercury
2
0
2
3
L
0
2
0
0
L
Poseidon
0
1
0
0
L
Bellona
LaBringue221
Bellona
0
2
0
0
L
Jormungandr
Pelo_29011
Jormungandr
0
5
0
0
L
Izanami
0
3
0
0
W
King Arthur
jopasse
King Arthur
2
0
1
2.5
W
Izanami
migelo14_
Izanami
7
0
0
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,144
Damage
14,122
28,681
Taken
44,314
15,965
Mitigated
22,737
8,607
Healing
11,120
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
 
Khepri
2,298
277
0
1,672
4,014
3,862
0
1,153
2,861
13,279
0
W
Nu Wa
 
Nu Wa
5,546
2,178
0
488
2,488
950
459
1,551
937
44,518
0
W
Mercury
 
Mercury
3,525
2,410
0
903
7,917
2,827
0
2,174
5,743
0
41,435
L
2,111
731
0
1,636
8,172
3,283
0
749
7,423
0
34,436
L
Poseidon
5,516
876
0
1,000
6,390
1,858
0
2,989
3,401
50,284
0
L
Bellona
LaBringue221
Bellona
2,239
1,312
0
4,737
9,712
8,634
0
409
9,303
11
30,239
L
Jormungandr
Pelo_29011
Jormungandr
2,910
909
0
1,118
11,472
6,188
0
2,868
8,604
17,620
0
L
Izanami
1,346
861
0
2,629
8,568
2,774
0
829
7,739
0
41,614
W
King Arthur
jopasse
King Arthur
6,566
1,221
0
625
7,981
5,574
0
1,674
6,307
0
44,777
W
Izanami
migelo14_
Izanami
11,209
8,188
0
4,919
6,281
2,752
526
1,885
4,396
0
73,037

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,588
Gold Earned
25,741
368
Minions Killed
324
0
Camps Cleared
0
1,078,483
Distance Traveled
1,006,325
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
6,255
626
15
2
0
207,098
0
W
Nu Wa
6,106
611
83
8
0
214,281
0
W
Mercury
5,761
576
72
7
0
268,692
0
L
Fenrir
5,098
510
62
6
0
232,697
0
L
Poseidon
5,504
550
96
10
0
186,599
0
L
Bellona
5,179
518
62
6
0
216,365
0
L
Jormungandr
4,765
477
26
3
0
188,323
0
L
Izanami
5,195
520
78
8
0
182,341
0
W
King Arthur
6,117
612
75
8
0
209,672
0
W
Izanami
7,349
735
123
12
0
178,740
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role