Player Matchup

Merlin
Merlin
ElSmqkey
Merlin
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 16L
1,522 Elo+
Party 1
Vamana
Vamana
SmiteShank
Vamana
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,331 Elo+
Party 1
Cerberus
Cerberus
StorSkje
Cerberus
Level 45
God Stats
7W - 3L
1,500 SR
Queue Stats
19W - 20L
1,500 Elo+
Party 1
Team Averages
Level 27
1,500 SR
1,451 Elo+

VS

Team Averages
Level 84
1,488 SR
1,396 Elo+
King Arthur
King Arthur
DefNotSmurfin
King Arthur
Level 9
God Stats
2W - 2L
1,257 SR
Queue Stats
6W - 6L
1,239 Elo+
Party 2
Chronos
Chronos
MythicImp
Chronos
Level 124
God Stats
2W - 1L
1,500 SR
Queue Stats
14W - 17L
1,239 Elo+
Party 2
Heimdallr
Heimdallr
narunata
Heimdallr
Level 118
God Stats
14W - 14L
1,708 SR
Queue Stats
162W - 148L
1,709 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
ElSmqkey
Merlin
15
4 / 4 / 3
10,721
670
15,230
14,492
7,139
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Vamana
SmiteShank
Vamana
15
1 / 6 / 5
9,721
608
8,679
19,390
12,387
Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cerberus
StorSkje
Cerberus
16
3 / 1 / 5
11,187
699
14,948
28,697
42,735
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
DefNotSmurfin
King Arthur
16
0 / 2 / 9
10,384
649
10,754
17,272
18,633
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Chronos
MythicImp
Chronos
17
2 / 2 / 3
11,376
711
21,409
15,008
5,885
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Heimdallr
narunata
Heimdallr
17
9 / 4 / 2
12,109
757
22,700
16,071
7,157
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
25
8
Kills
11
11
Deaths
8
13
Assists
14
Player
Kills
Deaths
Assists
KDA
W
King Arthur
DefNotSmurfin
King Arthur
0
2
9
2.25
L
Merlin
ElSmqkey
Merlin
4
4
3
1.38
W
Chronos
MythicImp
Chronos
2
2
3
1.75
L
Vamana
SmiteShank
Vamana
1
6
5
0.58
L
Cerberus
StorSkje
Cerberus
3
1
5
5.5
W
Heimdallr
narunata
Heimdallr
9
4
2
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,857
Damage
54,863
62,579
Taken
48,351
62,261
Mitigated
31,675
14,041
Healing
12,854
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
DefNotSmurfin
King Arthur
10,754
1,999
543
1,090
17,272
18,633
24
8,707
7,856
0
27,274
L
Merlin
ElSmqkey
Merlin
15,230
2,464
237
1,858
14,492
7,139
0
6,023
8,466
40,937
1,955
W
Chronos
MythicImp
Chronos
21,409
9,618
0
6,919
15,008
5,885
2,604
10,390
4,086
60,715
0
L
Vamana
SmiteShank
Vamana
8,679
3,807
0
1,199
19,390
12,387
0
5,834
13,553
0
25,810
L
Cerberus
StorSkje
Cerberus
14,948
1,951
579
10,168
28,697
42,735
0
9,585
19,112
27,578
0
W
Heimdallr
narunata
Heimdallr
22,700
12,205
0
4,302
16,071
7,157
265
8,847
6,775
0
73,481

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,629
Gold Earned
33,869
128
Minions Killed
185
0
Camps Cleared
0
968,912
Distance Traveled
823,642
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
10,384
649
27
2
0
292,970
0
L
Merlin
10,721
670
64
4
0
277,139
0
W
Chronos
11,376
711
89
6
0
272,452
0
L
Vamana
9,721
608
33
2
0
374,679
0
L
Cerberus
11,187
699
31
2
0
317,094
0
W
Heimdallr
12,109
757
69
4
0
258,220
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role