Player Matchup

Izanami
Izanami
Ahtabara
Izanami
Level 125
God Stats
9W - 5L
1,500 SR
Queue Stats
30W - 23L
1,689 Elo+
Party 2
Fenrir
Fenrir
Chwnk
Fenrir
Level 126
God Stats
2W - 1L
1,500 SR
Queue Stats
37W - 28L
1,689 Elo+
Party 2
Ymir
Ymir
G4N Yaktown
Ymir
Level 89
God Stats
4W - 2L
1,500 SR
Queue Stats
16W - 13L
1,500 Elo+
Party 2
Yu Huang
Yu Huang
MNStrider
Yu Huang
Level 145
God Stats
2W - 0L
1,703 SR
Queue Stats
31W - 23L
1,689 Elo+
Party 2
Surtr
Surtr
SoggyTom3113
Surtr
Level 117
God Stats
6W - 3L
1,194 SR
Queue Stats
24W - 25L
1,318 Elo+
Party 2
Team Averages
Level 120
1,479 SR
1,577 Elo+

VS

Team Averages
Level 109
1,570 SR
1,584 Elo+
Thor
Thor
Driftingking7
Thor
Level 153
God Stats
2W - 3L
1,824 SR
Queue Stats
28W - 17L
1,733 Elo+
Solo
Surtr
Surtr
MrZ99
Surtr
Level 78
God Stats
27W - 16L
1,525 SR
Queue Stats
190W - 178L
1,589 Elo+
Party 1
Sol
Sol
Thuck
Sol
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
150W - 135L
1,618 Elo+
Party 1
Merlin
Merlin
cobra342
Merlin
Level 126
God Stats
16W - 21L
1,500 SR
Queue Stats
430W - 387L
1,468 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
mrmaniac11
Ah Muzen Cab
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,511 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Ahtabara
Izanami
8
2 / 2 / 3
5,470
547
4,433
6,807
2,017
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
Chwnk
Fenrir
10
4 / 0 / 1
5,973
597
3,458
7,521
2,643
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

8
2 / 2 / 6
5,652
565
2,603
7,847
5,622
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Yu Huang
MNStrider
Yu Huang
11
3 / 1 / 2
6,310
631
3,605
4,496
1,496
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

10
1 / 0 / 4
6,266
627
2,563
6,863
3,419
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 2 / 1
5,083
508
3,213
7,421
2,406
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Surtr
MrZ99
Surtr
7
1 / 1 / 1
4,659
466
3,131
7,230
4,899
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sol
Thuck
Sol
7
0 / 2 / 1
4,699
470
5,231
4,885
1,782
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Merlin
cobra342
Merlin
9
1 / 2 / 0
5,268
527
3,115
5,061
1,651
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ah Muzen Cab
mrmaniac11
Ah Muzen Cab
9
0 / 5 / 0
4,983
498
3,665
7,903
2,208
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
7
12
Kills
4
5
Deaths
12
16
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Izanami
Ahtabara
Izanami
2
2
3
1.75
W
Fenrir
Chwnk
Fenrir
4
0
1
4.5
L
2
2
1
1.25
W
2
2
6
2.5
W
Yu Huang
MNStrider
Yu Huang
3
1
2
4
L
Surtr
MrZ99
Surtr
1
1
1
1.5
W
1
0
4
3
L
Sol
Thuck
Sol
0
2
1
0.25
L
Merlin
cobra342
Merlin
1
2
0
0.5
L
Ah Muzen Cab
mrmaniac11
Ah Muzen Cab
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,662
Damage
18,355
33,534
Taken
32,500
15,197
Mitigated
12,946
12,891
Healing
8,257
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Ahtabara
Izanami
4,433
3,600
0
2,638
6,807
2,017
37
2,313
4,390
0
34,933
W
Fenrir
Chwnk
Fenrir
3,458
1,005
0
3,995
7,521
2,643
0
1,128
6,287
0
29,522
L
3,213
777
0
2,268
7,421
2,406
0
1,352
6,069
0
24,361
W
2,603
281
0
2,340
7,847
5,622
0
2,616
5,161
9,809
0
W
Yu Huang
MNStrider
Yu Huang
3,605
835
0
787
4,496
1,496
0
1,596
2,864
36,485
0
L
Surtr
MrZ99
Surtr
3,131
1,091
234
2,904
7,230
4,899
0
1,274
5,956
362
18,659
W
2,563
652
0
3,131
6,863
3,419
389
530
6,292
745
40,784
L
Sol
Thuck
Sol
5,231
2,023
0
1,499
4,885
1,782
0
2,063
2,822
28,955
3,769
L
Merlin
cobra342
Merlin
3,115
373
0
556
5,061
1,651
0
1,252
3,809
34,679
0
L
Ah Muzen Cab
mrmaniac11
Ah Muzen Cab
3,665
1,367
0
796
7,903
2,208
0
1,160
6,743
0
35,717

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,671
Gold Earned
24,692
299
Minions Killed
244
0
Camps Cleared
0
1,005,938
Distance Traveled
960,672
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
5,470
547
74
7
0
179,018
1
W
Fenrir
5,973
597
56
6
0
241,277
0
L
Thor
5,083
508
36
4
0
196,974
0
W
Ymir
5,652
565
17
2
0
185,566
2
W
Yu Huang
6,310
631
72
7
0
189,609
0
L
Surtr
4,659
466
32
3
0
199,283
0
W
Surtr
6,266
627
80
8
0
210,468
0
L
Sol
4,699
470
50
5
0
194,502
0
L
Merlin
5,268
527
68
7
0
177,737
2
L
Ah Muzen Cab
4,983
498
58
6
0
192,176
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role