Player Matchup

Erlang Shen
Erlang Shen
BurgerButCold
Erlang Shen
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
DonMakaveli667
Jing Wei
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 6L
1,278 Elo+
Party 1
Cabrakan
Cabrakan
El chino6672
Cabrakan
Level 29
God Stats
2W - 1L
1,500 SR
Queue Stats
216W - 167L
1,500 Elo+
Solo
Cerberus
Cerberus
ISHAdoobie
Cerberus
Level 70
God Stats
1W - 0L
1,500 SR
Queue Stats
59W - 55L
1,500 Elo+
Solo
Ra
Ra
RBM TWINSKI
Ra
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 11L
1,278 Elo+
Party 1
Team Averages
Level 32
1,500 SR
1,411 Elo+

VS

Team Averages
Level 43
1,500 SR
1,379 Elo+
Xing Tian
Xing Tian
BAMBAM1029
Xing Tian
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Sol
Sol
Chamuskado07
Sol
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,500 Elo+
Solo
Ra
Ra
batmanfenrir
Ra
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Atlas
Atlas
bubblerjimmy
Atlas
Level 26
God Stats
2W - 4L
1,500 SR
Queue Stats
240W - 240L
1,055 Elo+
Solo
Achilles
Achilles
ladytaymoon
Achilles
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
122W - 175L
1,340 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
BurgerButCold
Erlang Shen
17
11 / 4 / 8
10,877
906
16,156
18,648
20,389
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Jing Wei
18
3 / 0 / 12
10,235
853
13,407
9,738
5,924
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cabrakan
El chino6672
Cabrakan
14
1 / 6 / 13
9,059
755
9,574
15,326
13,512
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Cerberus
ISHAdoobie
Cerberus
13
0 / 5 / 17
8,400
700
8,022
21,831
25,360
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Magic Focus

Magic Focus

+20
Magical Power

20
7 / 1 / 11
11,889
991
28,584
14,700
9,806
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
BAMBAM1029
Xing Tian
13
2 / 4 / 6
8,146
679
4,994
16,678
21,148
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

17
4 / 3 / 8
9,239
770
24,259
17,156
8,383
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
3 / 2 / 7
8,882
740
11,809
9,254
4,600
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

14
3 / 7 / 5
8,680
723
9,121
18,197
26,804
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Achilles
ladytaymoon
Achilles
13
1 / 6 / 9
7,759
647
8,409
19,609
26,902
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
48
22
Kills
13
16
Deaths
22
61
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
BAMBAM1029
Xing Tian
2
4
6
1.25
W
Erlang Shen
BurgerButCold
Erlang Shen
11
4
8
3.75
L
4
3
8
2.67
W
Jing Wei
3
0
12
9
W
Cabrakan
El chino6672
Cabrakan
1
6
13
1.25
W
Cerberus
ISHAdoobie
Cerberus
0
5
17
1.7
W
7
1
11
12.5
L
3
2
7
3.25
L
3
7
5
0.79
L
Achilles
ladytaymoon
Achilles
1
6
9
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,743
Damage
58,592
80,243
Taken
80,894
74,991
Mitigated
87,837
36,386
Healing
24,077
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
BAMBAM1029
Xing Tian
4,994
761
0
582
16,678
21,148
0
9,682
6,996
7,432
0
W
Erlang Shen
BurgerButCold
Erlang Shen
16,156
7,615
1,396
5,788
18,648
20,389
340
10,965
7,393
0
25,072
L
24,259
8,455
1,904
6,954
17,156
8,383
0
9,344
7,812
46,719
0
W
Jing Wei
13,407
8,982
2,117
3,331
9,738
5,924
2,693
4,836
4,813
0
27,427
W
Cabrakan
El chino6672
Cabrakan
9,574
670
1,492
1,846
15,326
13,512
334
10,853
4,297
12,767
0
W
Cerberus
ISHAdoobie
Cerberus
8,022
1,441
569
5,701
21,831
25,360
590
12,925
8,438
12,809
0
W
28,584
3,145
6,151
7,995
14,700
9,806
308
10,604
3,917
65,240
551
L
11,809
503
5,079
3,144
9,254
4,600
0
4,984
4,270
28,527
0
L
9,121
2,356
0
634
18,197
26,804
0
10,703
7,494
15,842
0
L
Achilles
ladytaymoon
Achilles
8,409
2,566
1,737
4,043
19,609
26,902
0
11,123
8,486
0
15,775

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,460
Gold Earned
42,706
189
Minions Killed
127
0
Camps Cleared
0
1,145,588
Distance Traveled
1,063,101
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
8,146
679
4
0
0
185,080
0
W
Erlang Shen
10,877
906
16
1
0
231,697
0
L
Sol
9,239
770
61
5
0
206,125
0
W
Jing Wei
10,235
853
40
3
0
276,308
4
W
Cabrakan
9,059
755
6
1
0
194,765
0
W
Cerberus
8,400
700
30
3
0
216,703
0
W
Ra
11,889
991
97
8
0
226,115
0
L
Ra
8,882
740
38
3
0
235,163
0
L
Atlas
8,680
723
11
1
0
217,757
0
L
Achilles
7,759
647
13
1
0
218,976
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role