Player Matchup

Shiva
Shiva
DannyyBartonn
Shiva
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,269 Elo+
Party 3
Amaterasu
Amaterasu
DatteBayo1606
Amaterasu
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,269 Elo+
Party 3
Yemoja
Yemoja
GEMMiBEAR_
Yemoja
Level 7
God Stats
0W - 2L
1,285 SR
Queue Stats
0W - 3L
1,269 Elo+
Party 3
Izanami
Izanami
bikerskyrt
Izanami
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,269 Elo+
Party 3
Susano
Susano
king__of__gamers
Susano
Level 36
God Stats
0W - 5L
1,285 SR
Queue Stats
1W - 5L
1,269 Elo+
Party 3
Team Averages
Level 17
1,414 SR
1,269 Elo+

VS

Team Averages
Level 51
1,602 SR
1,548 Elo+
Izanami
Izanami
DNA_Hellsfire
Izanami
Level 87
God Stats
71W - 39L
2,000 SR
Queue Stats
230W - 210L
1,730 Elo+
Party 1
Ao Kuang
Ao Kuang
Diablotix117
Ao Kuang
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 26L
1,285 Elo+
Party 2
Chaac
Chaac
LordEnna
Chaac
Level 25
God Stats
4W - 2L
1,500 SR
Queue Stats
33W - 27L
1,719 Elo+
Party 1
Mercury
Mercury
Sxrriii
Mercury
Level 89
God Stats
7W - 3L
1,511 SR
Queue Stats
39W - 42L
1,723 Elo+
Party 1
Atlas
Atlas
TaiZai_62
Atlas
Level 30
God Stats
3W - 0L
1,500 SR
Queue Stats
55W - 85L
1,285 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 16 / 1
7,305
406
10,608
27,843
19,327
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Amaterasu
DatteBayo1606
Amaterasu
13
3 / 10 / 0
7,985
444
6,185
21,820
11,773
Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Yemoja
GEMMiBEAR_
Yemoja
11
1 / 11 / 1
6,792
377
4,573
20,106
14,313
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Izanami
bikerskyrt
Izanami
11
0 / 14 / 0
6,419
357
3,107
19,213
6,584
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

11
0 / 11 / 2
7,100
394
5,768
19,547
8,030
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
18
15 / 1 / 9
12,046
669
18,857
15,443
6,960
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ao Kuang
Diablotix117
Ao Kuang
17
6 / 3 / 22
11,006
611
13,198
13,774
6,660
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chaac
LordEnna
Chaac
16
4 / 3 / 3
10,914
606
10,987
17,606
14,815
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Mercury
Sxrriii
Mercury
19
29 / 0 / 12
13,395
744
37,548
12,700
6,558
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Atlas
TaiZai_62
Atlas
16
8 / 1 / 24
11,467
637
9,566
13,573
16,994
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
132
6
Kills
62
62
Deaths
8
4
Assists
70
Player
Kills
Deaths
Assists
KDA
W
Izanami
15
1
9
19.5
L
2
16
1
0.16
L
Amaterasu
DatteBayo1606
Amaterasu
3
10
0
0.3
W
Ao Kuang
Diablotix117
Ao Kuang
6
3
22
5.67
L
Yemoja
GEMMiBEAR_
Yemoja
1
11
1
0.14
W
Chaac
LordEnna
Chaac
4
3
3
1.83
W
Mercury
Sxrriii
Mercury
29
0
12
35
W
Atlas
TaiZai_62
Atlas
8
1
24
20
L
Izanami
bikerskyrt
Izanami
0
14
0
0
L
0
11
2
0.09

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,241
Damage
90,156
108,529
Taken
73,096
60,027
Mitigated
51,987
8,264
Healing
17,076
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
18,857
14,922
0
6,296
15,443
6,960
3,876
1,770
13,673
0
119,965
L
10,608
3,572
0
1,630
27,843
19,327
63
7,539
20,304
0
40,142
L
Amaterasu
DatteBayo1606
Amaterasu
6,185
3,128
0
2,751
21,820
11,773
0
3,493
18,327
0
30,889
W
Ao Kuang
Diablotix117
Ao Kuang
13,198
4,105
0
3,961
13,774
6,660
4,328
375
13,399
58,245
0
L
Yemoja
GEMMiBEAR_
Yemoja
4,573
1,015
374
207
20,106
14,313
0
4,474
15,632
15,312
0
W
Chaac
LordEnna
Chaac
10,987
2,129
0
3,121
17,606
14,815
2,915
0
17,606
0
78,521
W
Mercury
Sxrriii
Mercury
37,548
26,200
0
867
12,700
6,558
0
1,495
11,205
0
120,773
W
Atlas
TaiZai_62
Atlas
9,566
4,317
26
2,805
13,573
16,994
770
1,840
11,733
31,863
0
L
Izanami
bikerskyrt
Izanami
3,107
2,258
0
660
19,213
6,584
0
3,935
15,278
0
31,811
L
5,768
645
0
2,642
19,547
8,030
0
3,323
16,224
0
42,639

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,601
Gold Earned
58,828
237
Minions Killed
537
0
Camps Cleared
0
1,588,574
Distance Traveled
1,799,113
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
12,046
669
165
9
0
320,004
5
L
Shiva
7,305
406
56
3
0
325,691
0
L
Amaterasu
7,985
444
44
2
0
323,242
0
W
Ao Kuang
11,006
611
74
4
0
355,539
0
L
Yemoja
6,792
377
18
1
0
289,828
0
W
Chaac
10,914
606
138
8
0
298,369
1
W
Mercury
13,395
744
135
8
0
469,086
2
W
Atlas
11,467
637
25
1
0
356,115
0
L
Izanami
6,419
357
51
3
0
274,852
2
L
Susano
7,100
394
68
4
0
374,961
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role