Player Matchup

Thor
Thor
AtomicNutt
Thor
Level 49
God Stats
18W - 9L
1,833 SR
Queue Stats
101W - 53L
1,770 Elo+
Solo
Maui
Maui
ItsMeo
Maui
Level 147
God Stats
7W - 4L
1,500 SR
Queue Stats
94W - 73L
1,534 Elo+
Party 1
Rama
Rama
JK6777
Rama
Level 133
God Stats
6W - 1L
1,715 SR
Queue Stats
51W - 51L
1,608 Elo+
Party 1
Chaac
Chaac
Timelu
Chaac
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 28L
1,667 Elo+
Party 1
Ah Puch
Ah Puch
retrobi
Ah Puch
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 34L
1,541 Elo+
Party 1
Team Averages
Level 116
1,610 SR
1,624 Elo+

VS

Team Averages
Level 150
1,587 SR
1,640 Elo+
Kumbhakarna
Kumbhakarna
PolarIceq
Kumbhakarna
Level 144
God Stats
1W - 1L
1,702 SR
Queue Stats
290W - 253L
1,418 Elo+
Solo
Gilgamesh
Gilgamesh
ProbablyFunny
Gilgamesh
Level 184
God Stats
10W - 6L
1,732 SR
Queue Stats
465W - 398L
1,612 Elo+
Solo
Scylla
Scylla
SENPAI_Spud
Scylla
Level 146
God Stats
5W - 3L
1,500 SR
Queue Stats
701W - 649L
1,869 Elo+
Solo
Lancelot
Lancelot
Widely
Lancelot
Level 124
God Stats
2W - 5L
1,500 SR
Queue Stats
90W - 86L
1,593 Elo+
Solo
Cernunnos
Cernunnos
symbioticfusion
Cernunnos
Level 154
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 10L
1,710 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 2 / 0
7,178
552
5,753
10,137
3,963
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Maui
ItsMeo
Maui
11
1 / 1 / 5
7,290
561
3,826
10,642
7,814
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Rama
JK6777
Rama
13
3 / 1 / 1
7,879
606
8,687
11,508
4,372
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Chaac
Timelu
Chaac
13
1 / 4 / 2
7,740
595
7,669
15,239
9,423
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ah Puch
retrobi
Ah Puch
13
1 / 2 / 2
7,829
602
7,198
4,688
1,463
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
PolarIceq
Kumbhakarna
8
0 / 1 / 3
5,710
439
2,828
8,528
4,560
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gilgamesh
ProbablyFunny
Gilgamesh
13
1 / 1 / 2
6,970
536
7,365
14,210
12,565
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Scylla
13
1 / 2 / 1
7,290
561
2,891
8,817
3,059
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Lancelot
Widely
Lancelot
12
6 / 2 / 4
7,644
588
9,498
10,804
4,426
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Cernunnos
symbioticfusion
Cernunnos
12
2 / 2 / 0
6,801
523
8,119
11,002
4,291
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
20
8
Kills
10
10
Deaths
8
10
Assists
10
Player
Kills
Deaths
Assists
KDA
W
2
2
0
1
W
Maui
ItsMeo
Maui
1
1
5
3.5
W
Rama
JK6777
Rama
3
1
1
3.5
L
Kumbhakarna
PolarIceq
Kumbhakarna
0
1
3
1.5
L
Gilgamesh
ProbablyFunny
Gilgamesh
1
1
2
2
L
Scylla
1
2
1
0.75
W
Chaac
Timelu
Chaac
1
4
2
0.5
L
Lancelot
Widely
Lancelot
6
2
4
4
W
Ah Puch
retrobi
Ah Puch
1
2
2
1
L
Cernunnos
symbioticfusion
Cernunnos
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,133
Damage
30,701
52,214
Taken
53,361
27,035
Mitigated
28,901
21,729
Healing
19,726
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,753
1,708
0
4,852
10,137
3,963
0
2,298
7,839
0
54,875
W
Maui
ItsMeo
Maui
3,826
1,173
2,029
2,965
10,642
7,814
18
1,299
9,343
19,520
0
W
Rama
JK6777
Rama
8,687
7,307
0
5,954
11,508
4,372
892
579
10,929
0
67,838
L
Kumbhakarna
PolarIceq
Kumbhakarna
2,828
555
2,097
2,601
8,528
4,560
0
3,247
5,281
9,170
0
L
Gilgamesh
ProbablyFunny
Gilgamesh
7,365
2,577
0
5,893
14,210
12,565
0
1,578
12,632
0
48,563
L
Scylla
2,891
177
0
757
8,817
3,059
0
3,734
5,082
62,440
1,607
W
Chaac
Timelu
Chaac
7,669
2,793
0
4,679
15,239
9,423
0
226
15,013
0
55,208
L
Lancelot
Widely
Lancelot
9,498
2,111
0
3,399
10,804
4,426
0
1,162
9,642
0
50,465
W
Ah Puch
retrobi
Ah Puch
7,198
313
0
1,250
4,688
1,463
0
1,362
3,326
61,428
0
L
Cernunnos
symbioticfusion
Cernunnos
8,119
4,356
0
4,979
11,002
4,291
0
1,302
9,700
0
57,672

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,916
Gold Earned
34,415
419
Minions Killed
380
0
Camps Cleared
0
1,314,628
Distance Traveled
1,267,565
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
7,178
552
80
6
0
297,470
0
W
Maui
7,290
561
15
1
0
250,958
5
W
Rama
7,879
606
110
8
0
245,566
2
L
Kumbhakarna
5,710
439
6
0
0
230,942
2
L
Gilgamesh
6,970
536
69
5
0
242,326
0
L
Scylla
7,290
561
136
10
0
227,199
2
W
Chaac
7,740
595
91
7
0
260,033
2
L
Lancelot
7,644
588
65
5
0
337,432
0
W
Ah Puch
7,829
602
123
9
0
260,601
1
L
Cernunnos
6,801
523
104
8
0
229,666
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role