Player Matchup

Khepri
Khepri
CypherAl
Khepri
Level 156
God Stats
1W - 1L
1,500 SR
Queue Stats
63W - 82L
1,468 Elo+
Solo
Chiron
Chiron
IHateThrasher
Chiron
Level 149
God Stats
10W - 7L
1,500 SR
Queue Stats
204W - 169L
1,995 Elo+
Party 1
Surtr
Surtr
JAWANI
Surtr
Level 176
God Stats
2W - 0L
1,500 SR
Queue Stats
8W - 3L
1,500 Elo+
Solo
Loki
Loki
PraiseIke
Loki
Level 164
God Stats
2W - 0L
1,781 SR
Queue Stats
69W - 57L
1,884 Elo+
Party 1
Anubis
Anubis
landonitis
Anubis
Level 194
God Stats
2W - 1L
1,500 SR
Queue Stats
17W - 22L
1,500 Elo+
Solo
Team Averages
Level 168
1,556 SR
1,669 Elo+

VS

Team Averages
Level 157
1,500 SR
1,546 Elo+
Tiamat
Tiamat
 
Tiamat
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sylvanus
Sylvanus
ElEugenioTO
Sylvanus
Level 192
God Stats
1W - 1L
1,500 SR
Queue Stats
161W - 131L
1,235 Elo+
Party 2
King Arthur
King Arthur
Kristian11
King Arthur
Level 179
God Stats
1W - 2L
1,500 SR
Queue Stats
73W - 67L
1,599 Elo+
Solo
Bakasura
Bakasura
Mrmee25
Bakasura
Level 112
God Stats
0W - 2L
1,500 SR
Queue Stats
96W - 85L
1,774 Elo+
Solo
Cernunnos
Cernunnos
raBÈAN
Cernunnos
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 8L
1,622 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
CypherAl
Khepri
7
2 / 4 / 5
5,261
526
3,465
11,101
5,712
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

10
2 / 1 / 3
5,713
571
6,674
9,563
2,620
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Surtr
JAWANI
Surtr
10
2 / 2 / 3
6,284
628
8,073
10,360
6,585
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Loki
12
4 / 1 / 3
6,592
659
5,493
7,469
2,414
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Anubis
landonitis
Anubis
10
2 / 3 / 3
5,966
597
7,105
8,889
3,823
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
9
1 / 1 / 3
5,406
541
5,492
5,440
2,844
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sylvanus
ElEugenioTO
Sylvanus
9
2 / 1 / 3
5,719
572
3,866
9,377
7,566
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

King Arthur
Kristian11
King Arthur
10
1 / 3 / 1
5,886
589
7,775
13,230
10,800
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Bakasura
Mrmee25
Bakasura
10
5 / 2 / 1
6,185
619
8,009
9,494
3,424
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Cernunnos
raBÈAN
Cernunnos
9
1 / 5 / 1
4,948
495
7,829
10,726
3,782
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
19
12
Kills
10
11
Deaths
12
17
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
1
1
3
2.5
W
Khepri
CypherAl
Khepri
2
4
5
1.13
L
Sylvanus
ElEugenioTO
Sylvanus
2
1
3
3.5
W
2
1
3
3.5
W
Surtr
JAWANI
Surtr
2
2
3
1.75
L
King Arthur
Kristian11
King Arthur
1
3
1
0.5
L
Bakasura
Mrmee25
Bakasura
5
2
1
2.75
W
Loki
4
1
3
5.5
W
Anubis
landonitis
Anubis
2
3
3
1.17
L
Cernunnos
raBÈAN
Cernunnos
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,810
Damage
32,971
47,382
Taken
48,267
21,154
Mitigated
28,416
18,886
Healing
15,734
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
5,492
578
0
1,774
5,440
2,844
0
2,597
2,843
32,210
0
W
Khepri
CypherAl
Khepri
3,465
1,023
400
1,773
11,101
5,712
0
2,584
7,160
11,619
0
L
Sylvanus
ElEugenioTO
Sylvanus
3,866
1,409
2,004
4,222
9,377
7,566
0
2,932
6,400
15,435
0
W
6,674
3,130
301
5,779
9,563
2,620
264
1,085
8,408
0
36,021
W
Surtr
JAWANI
Surtr
8,073
4,044
0
3,712
10,360
6,585
0
411
9,924
609
41,738
L
King Arthur
Kristian11
King Arthur
7,775
1,179
0
2,998
13,230
10,800
0
735
11,926
0
51,912
L
Bakasura
Mrmee25
Bakasura
8,009
4,536
0
1,872
9,494
3,424
0
3,830
5,619
0
38,445
W
Loki
5,493
1,484
0
3,381
7,469
2,414
0
1,289
5,991
0
39,362
W
Anubis
landonitis
Anubis
7,105
0
0
3,540
8,889
3,823
0
3,481
4,281
41,323
0
L
Cernunnos
raBÈAN
Cernunnos
7,829
4,212
0
2,864
10,726
3,782
0
744
9,982
0
37,283

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,816
Gold Earned
28,144
290
Minions Killed
301
0
Camps Cleared
0
1,066,502
Distance Traveled
1,041,741
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
5,406
541
71
7
0
227,488
2
W
Khepri
5,261
526
6
1
0
211,415
0
L
Sylvanus
5,719
572
24
2
0
186,674
1
W
Chiron
5,713
571
68
7
0
203,346
0
W
Surtr
6,284
628
69
7
0
207,130
0
L
King Arthur
5,886
589
95
10
0
207,567
2
L
Bakasura
6,185
619
71
7
0
246,308
0
W
Loki
6,592
659
68
7
0
255,711
0
W
Anubis
5,966
597
79
8
0
188,900
1
L
Cernunnos
4,948
495
40
4
0
173,704
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role